Mordhau
 Void
Knight
  • Likes received 2218
  • Date joined 26 Apr '16
  • Last seen 13 Sep

Private Message

Duke 5473 13074
  • 9 Apr
 Jax — Community Manager

I think you're over-estimating how competitive the 3 main modes are. Frontline is chaotic as hell and some noob can get quad kills easily with a catapult, BR has tons of randomness by nature and isn't an inherently competitive mode, and Horde is PVE.

Having 1st-person only doesn't improve these modes, and 3p has been reworked significantly with the changes crush has made. If we were talking about ranked or a competitive esports kinda situation, I would agree that having 3p would be bad, and that in a competitive environment you need to have the same forced perspective. But these modes aren't a ranked playlist where it matters.

Knight 196 414

All "No" voters are fags.

319 417
  • 7 Apr
 ChuckJones
Are You Excited For Mordhau when it Comes?
Knight 554 1905

@Christian2222 said:
Clearly I have never played REAL LIFE?! LOLL!!! I mean in real life you have 180 degree view if not way more. This community though xD, a riot.

On the internet, no one knows you are a pigeon.

fieldview-767x473.jpg

985 6954
  • 5 Apr
 marox — Project Lead

@Ruby Rhoderick said:
An i7-8700K running at 5Ghz should not be a bottleneck for any modern game - I think what we're seeing here is poor optimization from Mordhau that depends heavily on CPU usage.

There will always be a bottleneck, even if that is simply because every bottle has a neck. The question is what FPS it's hitting and whether that's enough. From what we can tell most players were actually bottlenecked by the GPU.

1083 6138
  • 3 Apr
 crushed — Art

We're currently looking into some FL changes, mainly the trebuchet projectile radius will be toned down as well as the catapult projectile radius, catapult will receive a significant fire rate nerf and ballista a very small one. On top of this some changes to respawn times of vehicles and a few changes to reduce running times, to make running into the fights after spawning less tedious.

1083 6138
  • 3 Apr
 crushed — Art

You can punch on ladders now

Knight 2591 6881

So I made this emblem but I don't have a KS tier high enough so I'm leaving it here for someone to volunteer and add it as their own. I'm assuming it would be in good demand

arker DED 3.png
arker DED 6.png
arker DED 4.png
arker DED 5.png
(I personally think the the first 1 would work in the game best)

max
max2
max3

ofc feedback is welcome

1083 6138
  • 3 Apr
 crushed — Art

This won't happen. Big high damaging weapons are already a big part of the meta right now, and hit trades already exist in form of the riposte, which gives you an unflinchable state in windup and release. Any more than this and it would be too much.

1083 6138
  • 3 Apr
 crushed — Art

We are looking into potential improvements for the inventory and more tweaks for the loot distribution, as well as some potential changes for the way the spawning works, to give players more control.

1083 6138
 crushed — Art

It will be in the next patch, as for details just wait and see - the new camera is much less abuseable, during drags and such you see less than in first.

1083 6138
  • 3 Apr
 crushed — Art

@Bang said:
3rd person is just exposing underlying problems with the game. Removing 3rd doesn't fix the legibility of instants, drags, ect -it's just a bandaid solution.

It is more a visual/feel problem, it looks and feels stupid to fight against this and it's only viable because of the extra vision. No way you can play like this, as effectively, against any decent player without third person. It is obvious that third person needs some changes, we won't remove it but it will be nerfed.

1083 6138
  • 3 Apr
 crushed — Art

@Frise said:
It makes me sad that you're taking this approach to the game. I thought it was going to be a serious competitive game.

This does not mean that disabling third person for ranked modes is off the table, that can still happen and is likely. We will also look into some nerfs to third person to bring it more in line with first person, but completely removing it from the casual modes is not an option.

Knight 2227 4000
 Runagate

Either way 3rd person is a pretty stupid feature for Mordhau. It makes reading just that much easier when you see attacks more or less from above where a video game's inherent lack of depth perception doesn't matter as much and you can more clearly see body movement of the opponent. Range is similarly also way easier to judge. Dragging also becomes simpler when you can see almost all of your attack arc.

It's not even useful for looking at your fashion, you can barely see below your waist and obviously can't see your front where most of the cool stuff is anyway.

I'd much rather have a 3rd person mode specifically for looking at yourself that stops you from being able to attack but gives you full 360° visibility of your player model. It should also have some cooldown for before you can attack after going back to 1st from it to decrease exploitability.

Baron 22 57
Duke 5473 13074
  • 1 Apr
 Jax — Community Manager

tried my hand at making some transitional armor and stuff. need more money+rank to finish up

goye1.jpg

goye2.jpg

Knight 2591 6881
Mercenary 111 311
  • 2
  • 30 Mar
 Racemate

Thanks for the feedback, guys!

@Xekratos said:
... that looks like Charcoal pictures...

Actually, I use charcoal quite often mostly to increase contrast, whereas graphite gives me much more control over semitones.
For instance, this is an illustration for Roadside Picnic by Arkady and Boris Strugatsky where both medium were used:

"Kirill," I shouted. "Are you going to the Borscht tonight?"
"It's not the 'Borscht," it's pronounced "Borshch". "How many times do I have to tell you."
"Skip it. It's spelled B-O-R-S-C-H-T. Don't bug us with your customs. Are you going or not?..."

lOYg4x5l.jpg

9"x12" 50 lb. paper,
H, HB, B, 5B, 6B graphite pencils,
HB, 2B, 6B charcoal pencils

21 25
  • 31 Mar
 Baron

Will it be possible at some point to chop limbs off of horses?
It's not particularly useful but I think it would be cool to be able to slay them just like the other enemies!
Just imagine a horse mounted by a knight riding full speed towards you and you just manage to decapitate the horse while it's charging!
I dunno, it's an idea