Mordhau
 Smokingbobs
  • Likes received 1663
  • Date joined 31 Mar '16
  • Last seen 15m
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553 2185
  • 22 Feb
 crushed — Art

persistent world/survival mod

Once mod support is there I'll be all over that

583 2230
  • 20 Feb
 marox — Project Lead

@Jax said:
I guess I didn't even try to word my original question properly, lol

  1. What's it look like on the technical side? Remove arm/limb/whatever, replace with chopped-off version?

This would be a mountain of work for artists, and an annoyance every time we added armors. So instead, there's little people inside each limb. The actual character's (missing) limb is shrunk down via animation to vanish into a single point. The severed limb is essentially a copy of the whole character, with the parts that shouldn't exist shrunk down via animation trickery, and a gory static mesh is attached to the socket of the limb to hide it. Back in the early days, you could crank FOV really low and zoom into the limb and see a tiny nude man growing out of it. Since then we prune the mesh so only the arms, legs, or head are visible, and not the full shrunk guy. There's some plans to optimize this further eventually and we'll probably lose the little men in the process, but I'll always carry them in my heart.

  1. How many parts can be removed? So is it just 'arm' or is broken into arm/forearm/hand?

Hand, forearm, arm, upper leg, lower leg, foot, head.

  1. Is there any animation support for detached bits? Would be cool to see hands spasming after their removal, etc.

There is animation support, but they normally run ragdoll physics, although things like fingers are not ragdoll controlled, so they're free to animate and we could do something there.

553 2185
  • 18 Feb
 crushed — Art

@DOESNOTCOMPUTE said:

@Jax said:
I instantly thought of Mordhau when I saw this. How do you handle the gore in Mordy?

http://www.pcgamer.com/the-dark-art-of-creating-gorgeous-death-animations/

These games are very very over the top in terms of gore and death animations, the trick to an immersive experience is in the sound design anyway. I think they spoke about reducing the decapitations etc in one of the dev blogs so don't expect massive amounts of gore.

There is a massive amount of gore in Mordhau, it's a very brutal game.

1015 771

@Smokingbobs said:
Blue hair and blonde eyes.

uF9MjJo3QIaijySXC4iL_Confused%20Christian%20Bale

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  • 16 Feb
 Neo — Webmaster

Yeah I noticed that too. I can see it takes 2s to load, while the page avg is 300ms. It's heavy because of all the topics across different categories. I'll see if I can optimize it, otherwise an easy fix would be to just cache it.

487 535
  • 9 Feb
 Huggles

@Smokingbobs said:

@Huggles said:

@Smokingbobs said:
The fact there's no one behind the wheel to get it anywhere is just sad.

I liked your comment but then I realizes you're a fascist moderator. I can't give hearts to da man tbh, I'm gonna go start a rio- a protest to end this injustice.

^Persecution complex incarnate^

You don't have to like me to like my comment tho

I will not be swayed by superior reasoning.

806 910

@Smokingbobs said:
The fact there's no one behind the wheel to get it anywhere is just sad.

fixed
reborn.png

487 535
 Huggles

@Smokingbobs said:
The fact there's no one behind the wheel to get it anywhere is just sad.

I liked your comment but then I realizes you're a fascist moderator. I can't give hearts to da man tbh, I'm gonna go start a rio- a protest to end this injustice.

228 309
  • 6 Feb
 Lincs

if you look closely you can see my sanity unraveling tbh

havoc.jpg

bobs.jpg

gaymer.jpg

ranten.png

steve.png

79 336
  • 5 Feb
 Grator — Art

I am closing this thread as it's quite and old one. It worked so great we will most definitely be doing more of them in the future. Thanks everyone for your questions.

1108 1562
 DerFurst

@Stouty said:
Where does everyone stand politically?

banned

Back to the topic on hand, the rules are fine for the main forums, so long as the offtopic section can remain our safe haven - our "ghetto" if you will.

Overzealous moderation is going to kill the enjoyment of these forums if our banter and funny political talk becomes censored, even in parts of the forum where it's appropriate. Keep it in mind that while the people coming from the kickstarted do need a sanitized experience in the main forum as to not be too weirded out before being broken in, this community is weird which is what makes it so fun. Trying to moderate that out of the forums entirely would hurt everyone's experience.

583 2230
  • 5 Feb
 marox — Project Lead

@Edy_Nelson said:
How do you apply values to weapons (Damage, Swing Speed)? Do you go for something realistic first and then adjust it later?

We go for something that we think would make sense, and then proceed to tweak, but right now we aren't paying a lot of attention to specific numbers yet.

How exactly do you approach game balance, how do you find out how strong a weapon is?

Testing and playing the game, but it's mostly something we'll dabble in later on, since balancing on paper without testing doesn't really work.

In Chivalry I have seen the use of Lag Switches (emulate high ping and abuse it to teleport/attack through block) have you guys planned anything to counter this?

Mordhau runs on authoritative dedicated servers, applying lag will more or less just make things worse for you.

During Alpha/Beta how do you plan to communicate with the early testers of the game? (Maybe some sort of special forum meant for direct feedback without spoiling the others?)

Most likely a special forum.

How much do you plan to charge for alpha/beta access of the game during your Kickstarter?

We're still making adjustments, but it'll be similar to other kickstarters of our scope/premise.

What is your favorite weapon in Mordhau so far?

Longsword <3

Have you guys planned on maps like the Tavern in Chivalry? Maps were people are not solely supposed to fight and instead hang out?

We haven't planned these specifically, at least not for release.

Is there Alcohol in the game?

Not currently.

What is your favorite beverage?

Beer!

394 547
  • 4 Feb
 Monsteri

@DerFurst said:

@crushed said:
Stop the offtopic posts in this thread, keep that to the off topic section

talking about excessive moderation on a thread where excessive moderation is happening seems like a fine place to do it imho

Banter about jews hardly equates to talking about excessive moderation. Unless you were somehow calling the moderators jews, it was very disconnected. Keep oy gevalt-posting in off topic and discussion/criticism about forum rules in this thread.

553 2185
 crushed — Art

Stop the offtopic posts in this thread, keep that to the off topic section

1015 771

MordhauBug.PNG
Like what is this?!?

1015 771

Dabbing is very cool imho

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583 2230
  • 2 Feb
 marox — Project Lead

Yep, we had to get that stuff sorted out before the kickstarter. We're still working on some things like the logo, so there's a lot of placeholder stuff at the moment.