Mordhau
 Tim_Fragmagnet
Knight
  • Likes received 3162
  • Date joined 15 Feb '16
  • Last seen 10 Nov

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2387 4848
  • 26 Oct
 Maci

@Khashius said:
thanks for reading.

but I didn't lmao

Count 4205 9816
  • 23 Aug
 DerFurst

MMhmm yesssss... I would like to—uhmm... preview some fffeeemalessss... mmm yes...

Do you—uhh... perhaps know what kind of—uh... armour they'll be wearing if I—uh... don't select anything for their ummm... chessst slot?

Count 3976 8329

@bruhmoment said:
"the Holocaust didn't happen" isn't joking

no its a fact

988 6971
  • 12 Jun
 marox — Project Lead

@Pred said:
This much of Chivalry lore was enough tbh:

There is a kingdom
One side is loyal to the king of that kingdom
The other party wants to topple the old system. Malric is in this one.

It was Team Objective which gave fighting in Chiv a structure. You were fighting to accomplish things, they were kinda-sorta sometimes related to lore, but nobody really cared, because accomplishing these things was fun in itself. You needed to do a thing and to do it you had to beat motherfuckers up along the way. If you weren't beating motherfuckers up hard enough, you lost. Simple. Fun.

You can't even call Frontline a TDM because racking up kills means absolutely nothing if you don't control more points. The mode is just waiting for one of two countdowns to run down and you are free to run around and kill some enemies in huge clusterfucks in the meantime.

This comment is in line with the issues we believe are the root of the problem/dissatisfaction. It's no surprise we spent a long time on the combat and other things around it, that we ended up being a bit short on time when it came to giving the game modes the same treatment. In the end, we did what we could to salvage things by adding some objective support to Frontline under some heavy crunch and shipped it. We thought it'd do well and also we simply couldn't afford for it to not to. Thankfully, it wasn't as bad as it could've been and the game still sold extremely well. But we hear you, and are going to be working to introduce the type of objective-focused mode the community is looking forward to as we go on with development. Sometimes it's hard to hear criticism late in the dev cycle when you're powerless to do anything to fix it, and this was definitely the case leading up to release.

Duke 552 937
  • 12 Jun
 Goatie

Tim isn't wrong crush lol, take it as a criticism instead of being annoying with meme reply and cutting out a section of his quote where it makes less sense. The core mechanics are amazing but other then that Mordhau is currently Bordhau. You may be working on all this already but giving a le funny reply to legit criticism and concern does not inspire hope at all.

Knight 7721 14230

@Jax said:
average score and time spent in the match
we may do some changes to make it more based on player performance in the future though

Average score of the entire team/lobby? wtf kind of commie design is this shit

Knight 597 2006
  • 26 May
 LuxCandidus

It would be wise to bring this thread back on track, as Tim is right in saying Mordhau needs at least a basic story.
The following questions must be answered for Mordhau to feel like an actual world to get invested in rather than some gameplay demo that got successful:

  • who are The Iron Company and The Free Guard?
  • why are they at war?
  • what is the story about the areas (maps) they are fighting over?
  • what is the world they live in like? Is it just Europe with no exact time period? Is it a fictional world that happens to resemble Europe? Is something interesting like a civil war going on?

It would be nice to hear from everyone who has thought about this and has some suggestions for the story.

2387 4848
  • 1
  • 14 May
 Maci

If you're under 18, male, slightly overweight but not obese and willing to pay with your body you may want to try your luck and contact @GIRUGIRU

Mercenary 178 612
Baron 1607 5104
Countess 1228 2901
  • 2
  • 10 Mar '17
 Whisper

I might be gay, but these kids are acting fucking GAY

Knight 766 3307
Knight 2608 6912
988 6971
  • 1
  • 18 Apr
 marox — Project Lead

Mordhau is coming to Steam on April 29th 2019. Wishlist it now
Enjoy the trailer!

Duke 5496 13122
  • 2
  • 18 Apr
 Jax — Community Manager

c71ca10a82209ebcbcbe6f157727c699

Edit: in all seriousness a earlier type of brigandine would be sick, we just don't have any time atm

Knight 474 916
  • 16 Apr
 wierHL

Adolf Hitler showing symptoms of amphetamine use

nah he's just enjoying some Minus8

Duke 5496 13122
  • 1 Apr
 Jax — Community Manager
  • just make game better 4head
Knight 5149 6911

@Goof said:
I was expecting something with a little more substance.

Disappointing.

Frontline in a nutshell?