Mordhau
 DarkLandsknecht
Baron
  • Likes received 10
  • Date joined 13 Apr '17
  • Last seen 9 Jun '19

Private Message

Knight 86 133
  • 1
  • 24 Mar '18
 Raegarth

Gauvin you have to check out another topic about a god mod server the admin of it explains how to do it.

Edit : here it is (because i’m a gentleman)

« I asked marox and the parameter must be added in this section of defaultgame.ini :

[/Script/Mordhau.MordhauGameMode]
MapRotation=FFA_Camp
DamageFactor=0.0

I just tested it and it works fine »

Thanks 2cool2care for that.

27 49
  • 13 Sep '17
 Mr.Z

Any godmode?

Knight 30 28
  • 1
  • 15 Sep '17
 JewJewBinks

When playing I can't even count the number of times I've been in "range" for the weapon to hit but they feel about 1-2 feet shorter than they actually are. Would be great if the ranges of the hit arcs on the weapons were refined more to represent the true lengths of the weapons better. I shouldn't be standing 3 feet from someone with a pollaxe and swing short from that distance, it just makes no sense. A few times ive actually had the model of the weapon go through their body and still miss because the hit arc wasn't in line with the model of the weapon.

Also as a side note, when you are getting swung at the weapon your opponent is swinging looks like its a foot short of hitting you yet still hits you, go figure. So theirs issues on both ends. When you swing you fall short of your weapons reach and when they swing at you they gain an extra foot from their physical weapon.