Mordhau
 ArmedSpartan
Knight
  • Likes received 162
  • Date joined 3 Apr '17
  • Last seen 15 Jul

Private Message

Baroness 19 88
  • 3 Jul '19
 Kreittis

Hitpiece or not, I'm disappointed in retracting the gender toggle options.

1089 6148
  • 29 Apr '19
 crushed — Art

We know a bunch of you guys don't receive any Gold or XP rewards. It must sound like a broken record, but we're looking into those issues.
To make up for the inconvenience we will compensate all of you with a little bonus once the problems are ironed out.

The server stability problems somewhat contained and under control. However there's way more people playing than we expected so we're a little short on server space and we're working with our partners to expand with the demand.

Thanks for all your patience so far!

Duke 5556 13281
  • 18 Apr '19
 Jax — Community Manager

there should be an update before release

Duchess 806 3550
2428 4937
  • 1
  • 18 Apr '19
 Maci

YES

maroxgif.gif
time to milk this one more time

988 6972
  • 1
  • 18 Apr '19
 marox — Project Lead

Mordhau is coming to Steam on April 29th 2019. Wishlist it now
Enjoy the trailer!

Duke 5556 13281
  • 11 Apr '19
 Jax — Community Manager

i'm g'not a g'knight

Duke 5556 13281
  • 9 Apr '19
 Jax — Community Manager

hello, wtf

252 866
  • 3 Apr '19
 Cswic

In reality it is just my guy chambering a quarterstaff stab from below and the executioner sword swing missed entirely.

252 866
  • 4
  • 3 Apr '19
 Cswic

Don't know if it has been mentioned yet, but you can chamber swings with stabs now and vice versa since the last update yesterday.

Was probably done to help out weapons that rely on swings or stabs heavily (eg mace for swings or estoc / rapier / short spear for stabs) but I'm just guessing here.
Pretty significant change, tough without patch notes.

132 1228
  • 27 Mar '19
 Maxilatorn — Art

There was a change to the steam backend that doesn't match the setup in the engine, it'll be fixed by next patch.

Baron 17 44
Knight 2306 4188
  • 12 Mar '19
 Runagate

No it's for backers only

repeat in big letters, backers only!

Duke 5556 13281
  • 12 Mar '19
 Jax — Community Manager

:)

988 6972
  • 1
  • 12 Mar '19
 marox — Project Lead

Attention all backers!

NOTE: This is a closed test for Kickstarter backers only. Access to the game is otherwise not possible at the moment, but release is coming soon!

As we approach towards having everything ready for release, we need your help to do some stress testing and identifying any show-stopping issues. Starting on March 15th (Friday) at 5 PM CET (Central European Time), until (including) March 17th (Sunday), we will be running organized tests on the pre-release build, where you'll get a taste of what we've been working on.

This time around, we really need to hit high player counts, so we are going to be limiting the servers to guide the testing phase. We will be doing themed tests each day to focus the population, starting with Friday - Frontline on Camp, Saturday - Battle Royale on Grad, and ending with Sunday - Horde on Taiga. Outside of these dates, the new modes will not be available to play. We are doing this to ensure that all those who wish to try them out show up on the days mentioned, ensuring a high peak. During the testing we will have servers in EU, US, AUS and SA.

After the weekend testing period, we will be rolling back the game to the current test build which will remain up until closer to release. Assuming there are no major issues, we will then proceed with our preparations for release and will announce an exact date shortly after. Good times are coming.

(Sneak peak below of the new armory poses :))

HighresScreenshot00121.jpg

Knight 3313 6811
  • 18 Feb '19
 Bodkin

@Mittsies said:
Just placed into my favourites.
That said, I just watched the video and hated the fact that tomatoes are actively RDMed in toxic VQ servers. So basically the consequence will be that instead of actually getting to play the game and have fun we will have the players swinging carelessly into tomatoes all the time. Because who cares, right?
Unfortunately I'll probably skip buying the game just for that.

tomatma patchie fix.png

1089 6148
  • 10 Feb '19
 crushed — Art

@ArmedSpartan said:
That's just sad. Once you removed Naked legs, it broke all my Roman Legionaries, and now they look disgusting. It has Great RP potential. Many like the ability to do this to their character regardless of whether you may not like it personally.

"They look silly" as an argument can be used to dislike many current cosmetics already.

Naked legs are making a comeback with some new shorts pants option, they're similar to the old ones but now an actual model and look much better/more medieval

Knight 260 706

colosseum_fighter.png

just a concept I whipped up

Knight 830 1764
  • 31 Jan '19
 Ulkenstride

Oh look there are your arms! Unnecessarily twisted and deformed!!!! 20181111134638_1.jpg

Knight 260 706

Question @Jax do you think its possible to make arm cosmetics to become unlocked regardless of torso armor being used. This could lead to some great cosplay. I wanted to make a gladiator with spear target shield no torso with armored arms however they are locked behind tier 3 armor. Perhaps you can make a strap like a device on the torso with an armor point value of one giving the players the ability to equipped all arm cosmetics. The arms don't provide any in the base game only the torso. Second question, will there be battle skirts in the game in the future? Third question, will we see the return of naked legs?
gladiator.jpg