Mordhau
 logknees
  • Likes received 0
  • Date joined 16 Jul '19
  • Last seen 27 Dec '19

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11 8
  • 20 Jun '19
 FlashoftheBlade

@recurf low fps on high player counts is due to a cpu bottleneck, D3D11 doesn't scale as well with a multicore cpu as D3D12 does. i wish they released this game on a more modern api.

11 8
  • 21 Jun '19
 FlashoftheBlade

@LumpyCustard Could be 2 things, 1: you have cloth physics on, clothes in this game seem to render when another player enters an imaginary circle that surrounds you, when they enter it the game engine has to simulate them, strangely though this seems to cause an stutter(when at the beginning it was supposed to reduce performance hits caused by the clothes physics simulation). now, once they enter the circle their clothes will be rendered at least 3 to 4 or more times your circle's radio(tested by me). now i believe the stutter itself can be caused by two things, 1: possible bad optimization of the physics assets for the skeleton causing such a high load on the cpu that the cpu won't even try to keep up and as result will generate a huge 100+ ms frametime spike which we will perceive as very annoying a stutter. 2: maybe they just need to increase the cloth physics assets render distance while reducing the quality at longer distances so that once the cpu renders them it's all good and it possibly will reduce or eliminate stuttering. now the other more probable cause of your fps problems is that your 980ti is running out of vram at that resolution, some time ago i was playing taiga at 1080p and i was getting 5,7gb of vram consumed.
oh and by the way, recent patches did indeed reduce performance. i don't see why though.

Conscript 1004 2022
  • 30 Aug '19
 ohshitsorry

This topic has been unrepinned.

Knight 528 3386
  • 5 Apr '18
 rob_owner

one is smaler numbroer than two so if only 1 then time took to do 1 is not as big a time a time 2 do 2 because 2 is 1 more than 1 2 do

27 12
  • 20 Jul '19
 jebajlo

In my opinion, this is the best game of 2019. You are doing an amazing job, and I recommend this game to everyone. Great work! Im looking forward for new maps, and changes!

Count 887 3301
  • 20 Jul '19
 EatAtRedLobster

This development update pleases me.

Jax has earned himself another 80% off any single entree item.

11 39
  • 20 Jul '19
 JimboniusMaximus

Triterion, thank you so much for your dedication and hard work. I can't wait for these updates and to watch the evolution and future success of Mordhau. As a player more on the older side, you guys remind me of a young Blizzard/Blizzard North. You've really made a quality product and you should all be proud at what you have accomplished.

Keep it up!