Mordhau
 Antoniokontos
  • Likes received 312
  • Date joined 8 May '19
  • Last seen 29 Jan

Private Message

Knight 627 2068
  • 27 Sep '19
 LuxCandidus

I really appreciate the new model of smaller, more frequent updates. Keep up the good work.

Knight 7768 14327
  • 10 Sep '19
 ToLazy4Name

Automatic mod downloads will go a long way to keeping the game fresh. Good patch.

now tell Vesanus or whoever is in charge to get off their fucking ass and give us Feitoria already holy shit

2021 2108
  • 10 Sep '19
 SWSeriousMike

The counter degrading, for example at 1 kill per 5 minutes, would certainly be nice.

Knight 25 36
  • 5 Sep '19
 Corpsehammer

I deleted your other posts. I understand why you're upset, but nothing constructive can come from you spamming the same topic.

57 129
  • 31 Aug '19
 RifleInfantry

well, look on the bright side of things
now people will call you a smurf instead of a chiv neckbeard :^)

61 20
  • 6 Sep '19
 SofiaLannister

You have been caught cheating in ranked

10 35
15 8
  • 1 Sep '19
 Ruthal

@Antoniokontos said:
like your avatar

how much is the basic Barbute

I cannot remember after the purchase. I believe it's somewhere between 2500 and 3500 gold.

Duke 5558 13284
  • 18 Aug '19
 Jax — Community Manager

At the moment we're doing heavy bugfixing for ranked and a lot of the new tweaks that are incoming.
The way it's looking is that we're most likely going to drop an update with ranked, gameplay/general improvements and quality of life features first (also probably a bit of a rebalance to xroads), and then release another update relatively soon afterwards with the new maps and anything we didn't get sorted for the first one.

Our reasoning for potentially doing it this way is that there's no good reason to hold up Ranked and general improvements for the maps. As for the maps, there's been more of the same, a lot of optimization work and now we're also setting up gameplay logic (like frontline objectives, spawn points for game modes, different playable areas for each, I'm pretty sure Horde/BR setup as well). A point to note is that Feitoria needs a lot of work for optimization, since it's such a big and visually dense map with interiors and stuff - that's not to say the map will run badly, but that it needs a lot of optimization work so it doesn't run badly. This optimization work is time consuming, but it can't really be 'sped up' by throwing the whole art team at the problem; it just takes time.

As for the SDK and Invasion, these are long term goals we want to start working on ASAP. We're focusing on the short-term stuff (maps and ranked, etc.) because we realize there is a lack of content currently, and we want to fix that before starting work on the big things that will take up the bulk of our manpower. Mod tools will be awesome as they let the community make the content they want, but if it takes us a few months or more to get an SDK working it doesn't make sense to drop everything else and work on that, while the base game is sorely lacking in content. Invasion is something that is currently in the 'on-paper' design phase, and while it will be a big task to make, it shouldn't take forever, as we're most likely using existing maps for it.

2021 2108
  • 18 Aug '19
 SWSeriousMike

@esturias said:
A game doesn't lose >90% of its initial playerbase because some people don't like the game in general or because they find it too hard.
The developers ARE to blame. And nobody but them. They released a completely unfinished game, decided for the worst way to continue development and made many obvious and dumb mistakes.

Besides that, you are blaming the devs, too. After all, a lack of newbie-friendly servers or better tutorials is their mistake.

The state of the game was visible. If people get disappointed because the game is "unfinished" then they didn't take the adequate time to check the game out before the purchase.

King 2430 3418

@MoMoMonsterkill said:
Im close to getting banned...

King 2430 3418

we still waiting on the first goal to be finished

Duke 5558 13284
  • 11 Aug '19
 Jax — Community Manager

we made the goals up as we went, big secret don't tell anyone

2021 2108
  • 10 Aug '19
 SWSeriousMike

@ToLazy4Name said:
"bannable" lmfao we've been doing this shit since the alpha if anyone gets banned for it i'll eat my fucking shoes

While I certainly think it would be totally crazy to ban someone for that, I'm curious if you would really try eating your shoes. Quite the dilemma.

Knight 7768 14327
  • 4 Aug '19
 ToLazy4Name

@Ikki said:

@TearsForSpears said:

@WildWest said:
Plz don't touch my beautiful javelins anything but that. But really seems like ranked will be a blast and all the other changes seem cool too. One question though what mode will ranked be played in or will it be similar to csgo where each major mode has its own ranking?

I like javelins but I think they need their damage reduced slightly or cost raised by 1 point.

Javelins damage is fine, just think how it feels a javeline in the chest or in the head xD

They can 1 shot tier 2 helmets. No other weapon in the game can do that except for maul.

10 4
  • 4 Aug '19
 Ikki

I would fix the fist damage for armors level 2 and 3, some people seem One Punch Man xD If you punch a plate armor you destroy your own hand.

1 1
  • 3 Aug '19
 TearsForSpears

@WildWest said:
Plz don't touch my beautiful javelins anything but that. But really seems like ranked will be a blast and all the other changes seem cool too. One question though what mode will ranked be played in or will it be similar to csgo where each major mode has its own ranking?

I like javelins but I think they need their damage reduced slightly or cost raised by 1 point.

Duke 554 949
  • 30 Jul '19
 Goatie

I KNEW ducks became too easy and more frequent all of a sudden.

64 36
  • 29 Jul '19
 Odd

If you click on one of the shirts you can change size to kid, like imagine going to kindergarten with a fire-ass mordhau t-shirt.