Mordhau
 ^-_-^ Maximus ^-_-^
  • Likes received 84
  • Date joined 11 Sep '17
  • Last seen 19 Sep

Private Message

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Disabled team hitstop for strikes (Experimental) i think this is an awful experimental change because currently there are a lot of new players and TK in frontline/invasion is veyr common as most new players only swing and this would make it even worse, so lets hope I'm wrong or that you guys would change this next patch or patch fix

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a glitch has been exploited tremendously where players from the blue team go to red spawn and kick the red commander in the lake making him unable to get back to the designated zone in 5 seconds and therefore dying. At this point i doubt the devs would even see this thread let alone fix it but i guy can dream. either make the red commander walk around like the blue ones do or make him unmovable by kicks until a person is spawned as him. very simple problem with several very simple solutions if someone tries to fix them.

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the red square you have highlighted with in the first picture, on the right of the stairs there is an invisible hole where you can go through and IN the walls/ground. thankfully not many people know about this, and the only time I've seen a noble do it is on a stream. Fire hurts them though, also you can get in there as well.