Mordhau
 Crim
Knight
  • Likes received 188
  • Date joined 30 Apr '17
  • Last seen 27 Oct '17

Private Message

Knight 106 188
  • 9 Sep '17
 Crim

I am Crim and I am an addict. It has been a long time since my last confession.

I played chivalry today and yesterday, I tried to go cold turkey but without the Mordhau cure I am weak, and always end up using it again. I feel dirty and am usually disappointed and regretful after I've done it, but I just can't help myself, it gives me a little buzz that I can't find anywhere else.

I fear I am failing those close to me and also the human race, I fear I may relapse again if I don't find the cure.

Think of the children, free the Mordhau cure and be the saviour of man.

Knight 106 188
  • 29 Jul '17
 Crim

A teaser video showing all the devs having fun playing the alpha which is now ready, but saying we aren't allowed to "as it's not August yet".

The end of the video reveals the date of its release, painted in the blood of their enemies.

Knight 106 188
  • 2
  • 21 Sep '17
 Crim

@Kaiowa said:
As a not-so-experienced Chivalry player I find this game really hard to pick up , and I can only imagine how frustrating people who are really new to the genre will feel.

Here is your first mistake, you think this early alpha build is 'the game', it's not even close to the final product yet. People will not be going through the same difficulties as you on release as by then there will be tutorials, objective game modes, seige weapons, horses, ranged weapons, just basically a lot more to the game than duels and skirmish with overly experienced opponents. You will be able to enjoy the game without ever having a 1v1 duel if you choose to.

Chambers are VERY hard to do since the correct angle is not only hard to find but also pretty narrow, drags are still there and are very efficient, feinting is also very effective. It's good to have a high skill curve but unless you make the game more approachable to new players I don't see the playerbase growing that much, certainly not to Chivalry's levels.
And I don't think just having a good matchmaking is enough.

I do agree chambers are hard, but that is intentional, it might change in the future. It's essential to have a high skill ceiling, as mentioned above, you are in an alpha jumping in at the deep end with a very high percentage of experienced chivalry players, many of them are even trying to seek out OP mechanics/tactics so they can report back and it gets balanced. The limited game mode and player base means you are going to feel this is far harder than someone new to the game at release as a lot of the best players will move to ranked/competitive once the game is released.

A simple solution would be to forget Chivalry's parry system and just adopt something similar to what Mount & Blade did. That would solve the issues new players have when facing drags and feints without affecting the skill ceiling (since skilled players would prefer chambering over parrying because stamina wars). Maybe also "lock" the player's camera position a little more when performing an attack in order to limit drag, because you can still turn a bit too much when attacking. But we're probably beyond that now.

This is the biggest mistake, anything that reduces the skill ceiling would mean there is less life to the game, less variation, less desire to improve. Drags need fine tuning but are an important part of the game, any 'lock' would completely nerf freedom and weapon movement, something that no one wants (you would get annihilated by people with better footwork and timing than you if you can't adjust after winding your attack).

The balance is getting tuned every patch and nothing at all is considered final yet (other than, hopefully, the intension to have a high skill ceiling and freedom to play how you want).

Anyone that drags too much are in fact probably the easiest opponent for me (due to flinch), you have loads of time to get in a quick hit or kick.

Knight 106 188
  • 9 Sep '17
 Crim

@Aro said:
This topic has been closed.

This is serious stuff. Confess.

tenor.gif

Knight 106 188
  • 1 Sep '17
 Crim

Farts, and shitting yourself when you die

Knight 106 188
  • 19 Aug '17
 Crim

@Majoron said:

@Sammy said:

@Majoron said:
Will there be a naginata?

Fuck you.

Wow, I can see why people on the Mirage forums said this community is toxic.

There are people on the mirage forums? I call bullshit

Knight 106 188
  • 8 Sep '17
 Crim

@TwiSparklestG said:
if someone created a great head (i.e. a celebrity look alike) it could be shared with others in the community.

So, you are saying abradolf lincler is possible?

He us th biggsed celubraty i no tbh

661012bae66f30aba66b20bd586b8e85--rick-and-morty-swim.jpg

Knight 106 188
  • 31 Aug '17
 Crim

owl.jpg

Mordowl

Knight 106 188
  • 30 Aug '17
 Crim

Pick up the head of a team mate then roll it around corners to check for traps.

Pick up 3 heads and juggle with them to gain the Circus clown achievement

Place heads in a catapult and allow your fallen brothers to fly.

Dual weild heads and use them for motivation by waving them around, then use them as makeshift boxing gloves and jab them in enemies faces

In game bowls tournament.

Knight 106 188
  • 22 Aug '17
 Crim

Make her breakfast but put sleeping tablets in her orange juice.

Knight 106 188
  • 29 Jul '17
 Crim

How about if deaths show the weapon name and the number of kills it has, alongside the player name?

That way you can be embarrassed and rage quit when it says:

"Killed by Your Mum, this weapon has now slain 1 enemy since its creation.

"Wielder: xXPussySlayerXx, level 1, 1 kill, 800 deaths"

Knight 106 188
  • 13 Sep '17
 Crim

20170913215028_1-2-01.jpeg

My first attempt

Knight 106 188
  • 9 Sep '17
 Crim

@AFluffyKnight said:
I played mirage and actualy had fun.

This is a brave confession, even if you can't take pride in your actions you can be proud of your honesty.

Knight 106 188
  • 9 Sep '17
 Crim

Night gathers, and soon™ mordhau begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crowns and win no glory. I shall live and die at my post. Mordhau is the sword in the darkness. Mordhau is the watcher on the walls. Mordhau is the shield that guards the realms of men. I pledge my life and honor to mordhau, for this night and all the nights to come.

Knight 106 188
  • 11 Aug '17
 Crim

Jax on, Jax off

miyagi.jpg

Then cup his balls

Knight 106 188
  • 21 Sep '17
 Crim

@Mizikiell said:

@Sir Zombie said:
But it should be balanced, not OP.

I don't see how it would be op if it had 5 stamina gain. If someone manages to spam chambers he deserves to win the fight tbh.

Spamming any action at all in the game means you do not deserve to win the fight. The point of balance is so variety, unpredictability and skill should win.

Knight 106 188
  • 11 Sep '17
 Crim

Time to dump my girlfriend or bury her in the garden.

What amazing news!

Knight 106 188
  • 7 Aug '17
 Crim

@FluffyDragon said:
long as I can duel shield and toss a shield to decapitate an archer when I get close enough, unlimited archer

og176.jpg

Knight 106 188
  • 6 Aug '17
 Crim

fef49e7fa7e1997310d705b2a6158ff8dc1cdfeb_full.jpg

Knight 106 188
  • 5 Jul '17
 Crim

Bugs found in an alpha?

How could this happen?!