Mordhau
 Shitscrubber64
  • Likes received 348
  • Date joined 7 Mar '17
  • Last seen 9 May

Private Message

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I think you're slightly over-complicating matters.

Weaponry point cost doesn't directly correlate with their overall usefulness nor their raw damage. The only discernible pattern to be found when looking at the most expensive weapons is that they've got long reach. Longbow and Spear are great support weapons. Halberd and Zwei are arguably the two safest 1vX weapons in the game. You're paying for range, stamina management, safety and a low TTK per enemy.

A Zweihander is expensive, true, but worth its asking price when we're considering a large group engagement scenario. But it's certainly not my weapon of choice for 1v1. Arming Sword, Shortsword, Dagger, Cleaver, Bastard Sword, Longsword... It's not exactly a secret that these weapons are far better in 1v1 than some of the more expensive options.

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I mean this in the nicest way possible but would you kindly fuck off with the copy-paste king objectives in every single Invasion map.

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@jimmylemke said:
I just found this thread myself, having recently purchased the game. I wanted to get my wife playing it on her computer so we can play together, but now I'm finding I'm not able to do family sharing on Steam.

We have no idea how to cheat. I'm trying to expand the player base, because if she gets into it all her friends are going to purchase copies for themselves.

I'm not angry or anything, just disappointed. I'm more bothered by the kids in their parents' basements shouting "bUy AnOtHeR CoPy" at people who clearly aren't trying to share it for nefarious cheating reasons.

FYI, family sharing doesn't allow you to play a game together, doesn't matter which game.
As soon as the account owner launches a game, the other person gets a warning that in 5 minutes they'll be booted out of whichever shared game they're currently playing (unless they buy it).

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  • 19 Dec '19
 Shitscrubber64

With the frequency of this dumb shit being suggested I'm genuinely starting to worry the devs might implement this feature.

You don't need voice chat. The current voice command system is fine. There's also a global chat and a team chat. Finally there's Discord if you so desperately feel the need to breathe into the microphone.

Look at the kind of people that play Mordhau. Why the fuck would anyone want a server full of people screaming racist remarks and playing air horn sounds?

And the thing is, the current voice command system already covers the essential "strategic" stuff albeit in a basic form. So the only reason someone might want proximity chat is because they're that exact kind of person who'll only use it to annoy others.

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  • 18 Dec '19
 Shitscrubber64

What this game really needs is a Tyrannosaurus. You can equip one in your loadout for 3 points and when you spawn it just kills everyone for you - including your own team, resulting in an auto-votekick.

It's balanced, it's immersive, it's lore friendly.

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  • 21 Oct '19
 Shitscrubber64

Call me old fashion but I like my women without a penis.

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  • 24 Sep '19
 Shitscrubber64

@Tr0gledyte said:

@ToLazy4Name said:
no it's not dead lmao anyone who says it is has never played niche titles

as to whether or not it's dying, that's anyone's guess

They need a way to generate income from the remaining core playerbase in the future, or else it will die. Then again, with a small playerbase and very few patches because they have other projects to work on and earn them money, I suppose maintenance costs won't be that high and they can keep the game online for quite a while.

Basically they need some other way to make money, besides selling Mordhau copies. Could be a different game, paid cosmetics, gold for money, anything.

Mate honestly I can't speak for everyone, but I know personally I'm outta here if Triternion has the nerve to start selling DLC because "they need money" after releasing only one new map, two weapons and a rushed gamemode despite selling 5+ million game copies. Dunno what kind of mass cocaine addiction they're fuelling with all that revenue but I don't feel comfortable encouraging it any further.

Development is slow because just like with Chivalry, players don't stick around after the first few hours and new players are rare. Triternion understandably is not going to work overtime to add amazing new features when they know it's not gonna magically bring players back. It costs more to add stuff to Mordhau than they get out of it. I don't blame them for toning development down "a little" but it does suck for people who still expect a steady stream of content patches. It also means adding $$$ cosmetics is about the most insulting thing they could do at this point.

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  • 24 Jul '19
 Shitscrubber64

Those weapons seem "OP" in the hands of a new player because stabs look more difficult to read than swings. The reason you're doing well with them in Front-line is because similarly new/bad players don't take advantage of just how easily countered stabs actually are. They're very easy to dodge or chamber.

Once you reach a certain point I can guarantee you'll be saying the exact same opposite. Farming people in Front-line is a lot easier with big, swing-focused weapons that kill enemies in 1-2 hits. Stab-focused weaponry on the other hand struggles in 1vX.

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  • 15 Jul '19
 Shitscrubber64

Gaming culture is just weird.

When a game doesn't have enough selectable skin tones everyone loses their mind.
When I replicate an ISIS video in Mordhau no one bats an eye.

MORDHAU 2019.07.07 - 00.16.25.03.DVR.00_00_01_17.Still001.png

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  • 4 Jul '19
 Shitscrubber64

...and fixing them should be one of the top priorities IMO.

Every single map is just filled with them. I don't even have to go out of my way to find them; I'll just walk from the spawn to the objective and I'll already get stuck on a bucket, crate, spike, whatever.

I don't think there's even a point in listing specific spots I find because the fact they are so easily found just screams to me that map development does not focus enough on gameplay/playability. Maybe something to focus more on during future map development.

Here are a few examples.

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  • 1 Jul '19
 Shitscrubber64

@Jax said:
We're really bad with timelines, we thought the game would originally come out in march 2018 - we're working on some things (new maps, ranked, etc) and they're nearing completion. We'd like to give more concrete estimates but it's hard without layers of project management and staff, as it stands at the moment we've got 9 devs all working remotely.

Assuming you already have at least the occasional Discord session with the other devs for a status update, the only missing link here would be a community forum manager.

If you don't have one yet, hire one.
If you already have one, fire him/her.

I'm sure you'll even find plenty of people right here on this forum if you make an announcement asking for a select few part-time volunteer community managers - basically just standard moderators you'll include in your weekly dev Discord session.

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New player: "So I think I understand Mordhau's system now. The more points in armor, the higher your defense."

You: "Exactly! It's so simple!"

New player: "I want to focus on mobility so I should probably not equip any leg armor, right?"

You: "Oh, erm... unlike the other parts, leg armor actually doesn't affect movement speed at all."

New player: "Huh, weird. Alright, I can go for leg armor but that means I'll have to go for a T1 chestpiece instead of T2. Probably for the best since it's faster!"

You: "Well yes, but actually no..."

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Judging by your other post I'd say it's probably for the best newcomers don't know how to votekick.

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Check tire pressure frequently and keep both hands on the steering wheel at all times while driving to minimize the risk of crashing.

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@Badass_Ben said:
Taking a shield 1v1 is suicide as you simply CANT win the stamina war

http://tiny.cc/Shieldclip

Dunno if it's been patched yet.

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  • 17 Nov '19
 Shitscrubber64

@TombstoneJack said:
bring less swords duh

Fewer

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  • 31 Oct '19
 Shitscrubber64

@esturias said:
Teamdamage received and caused visible in a (finally working!) scoreboard. Old idea.

Devs will have to figure out how to enable the scroll wheel in the scoreboard first, which they've been avoiding for years now.

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  • 4 Oct '19
 Shitscrubber64

Aight time's up. Dunno what you did but I'm gonna need a LiveLeak link.

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  • 22 Sep '19
 Shitscrubber64

On Crossroads just spawn the top-ranking player as a pre-patch 9 horse rider. Should be more than enough of a challenge.

On a more serious note, why? Why would you want the same objective in every single Invasion map? Killing the helpless royal family in Dark Forest, destroying the enemies' battleships with their own ballistae in Hillside, freeing Malric in Irilla, invading the citadel in Cove... all really good final objectives in Chivalry. A lot of custom maps pulled the king-objective card because they couldn't come up with something original.

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  • 16 Sep '19
 Shitscrubber64

It's like that joke where someone carries a heavy fridge around so that when he's attacked by lions he can throw away the fridge to unburden himself and run faster.

The Targe has basically no value whatsoever when combined with a better stamina negotiation weapon.