Mordhau
 champton
Baron
  • Likes received 56
  • Date joined 16 Aug '16
  • Last seen 14 May

Private Message

Baron 22 56
Baron 22 56
Baron 22 56
Baron 22 56
  • 31 Aug '18
 champton

What about a perk that lets you make new perks???

Baron 22 56
  • 9 Sep '17
 champton

I spam "follow me" as agathian archer

Baron 22 56
Baron 22 56
  • 13 Sep '17
 champton

Game Launch

I'm actually not sure if this is the game or steam or me, but when I launch I get a black screen for at least one minute before the unreal clip plays. It's not a huge deal but it's annoying.

Baron 22 56
  • 29 Aug '17
 champton

Warhammer and spear, fam. Hoping warhammer is more viable than in chiv.

Baron 22 56
  • 1
  • 11 Aug '17
 champton

So it is commonly known or heavily speculated that you have points to spend on your character, and supposedly if you spend more points on armor you have less points to spend on weapons.

Now, are all weapons supposed to be balanced or not? If not, then theoretically a zweihander would be considered better than an arming sword.

If they are all supposed to be equally balanced, then doesn't it seem more advantageous to spend more points on armor if ideally no weapons are better than others?

Or, if some weapons would be considered better, then wouldn't it also be advantageous to spend points on armor, and find a better weapon off a dead body as quick as possible? Because you can pick up weapons right?

This seems significant to me because the apparent increased speed of light armor doesn't seem like enough to counter any of this, if the only other benefit is to have more points to spend on weapons. Especially because I like lighter armor styles. I know the system is to prevent ridiculous loadouts, but the way it seems to be understood seems a little flawed to me. I know we don't know anything until the game comes out, but it seems like some of this is already agreed upon, so I wanted to talk about it.

Baron 22 56
  • 6 Sep '17
 champton

For the 3v3 Marz, Gaymer and I will be together.

Baron 22 56
Baron 22 56
  • 18 Aug '17
 champton

@Lincs said:
Devs have been hard at work to ensure it'll get done and get done properly, they pushed back the kickstarter until they knew they had a close to finished product to advertise.

e: what with the kickstarter being delayed and August being pinned as the alpha release month, they know for sure it would be bad publicity to delay it as well.

Yes but August wasn't pinned as the alpha release month. It is the estimated release according to the kickstarter. If you read the last paragraph of this update it reads like a delay is quite possible.

That being said I very much want the alpha asap and I do think it would be good for everyone if they can get it out by the end of the month.

Baron 22 56
  • 18 Mar '17
 champton

Does nobody else think competitive matches should probably have more than 5 or 6 players per team? It is weird to me for a medieval battle game to only have that few even in a competitive scene. I think arouns 8-10 would be best. More than that yes and it would start to get unmanageable. But with a designated leader and organization it would work and be more grand and enjoyable. And would allow for more strategy.