Mordhau
 Frise
Knight
  • Likes received 3810
  • Date joined 16 Aug '16
  • Last seen 13 Jan

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Knight 1269 3810
  • 16 Oct '18
 Frise
Knight 1269 3810
Knight 1269 3810
  • 1
  • 10 Apr '19
 Frise

Stab feints being arguably less readable than in Chiv, but justified by ez-mode chambers, so that the optimal way of playing is to attempt a chamber on every single stab? What is even the point of stabs anymore? Is that ideal or just lazy?

Shields being as dumb as they were in Chiv, with same non-solution Tornbanner implemented?

And then 1vX being a riposte-spam fest where the 1 is forced to just passively read these broken stab feints without being able to use the mechanic that makes them reasonable, chambers, because chambers still have no protection or use in 1vX. But hey, the 1 can trade hits. That should be enough to get over the fact that they can't use the main tactic the game is based around.

All weapons feel almost identical, while Chiv, for the shit show it was, had all weapons feel unique and reward different playstyles. Tornbanner pulled that off by accident. Yet in Mordhau, with mechanics intending to do just that, like no-combo weapons and no-flinch carving knife, weapon variety is miles worse.

Is this really what ya'll wanted Mordhau to be? Since you're saying that combat isn't a priority and you just wanna get Frontline out.

Knight 1269 3810
  • 24 Jan '19
 Frise

what if we had emotes that physicaly flipped your weapon in the air so that you have to grab it yourself with E. Maybe there's one that is a flip but it goes behind your back so you have to look back to catch it. And one that throws it way up in the air so you have time to combo it into a shrug emote and then catch it back. Fun shit.

That flip I did is xx8 btw.

Knight 1269 3810
  • 11 Jun '18
 Frise
Knight 1269 3810
  • 23 Oct '18
 Frise

Crush only bans people when they offend him or his boyfriend, not when they're actually toxic. Like Giru. And of course then he deletes any thread that discusses this.

Knight 1269 3810
  • 17 Feb '19
 Frise

girls are a lie perpetrated by the jews and history channel to cuck you into submission, you fucking retarded mindwashed liberals

Knight 1269 3810
  • 1
  • 2 Oct '17
 Frise

give feedback and subscribe pls

btw frisedrag reveal and guide soon ;)

Knight 1269 3810
  • 18 Aug '18
 Frise

@Jax said:

Also remove exploit known as feinting.

fuckin lmao

fellow kids.jpg

Knight 1269 3810
  • 25 Jun '18
 Frise

My conversations with Vanguard are more... primitive

IMG-20180624-WA0003.jpg

Knight 1269 3810
  • 23 Apr '19
 Frise

omg is lazy??????? the bad man???? is this squeako?????? wtf crush ban this man.....

Knight 1269 3810
  • 1 Jun '18
 Frise

what the fuck were you both doing? those were shitty stab drags and ya'll missed half of them

Knight 1269 3810
  • 2
  • 22 Jan '19
 Frise

Currently CFTPs are so forgiving that if someone whiffs, they can block your punish even if you start your attack during their early release, or even during their windup in some cases, they can still parry for a slight stamina disadvantage.

Whiffing should be properly punishable, I don't think there's much to argue there. Right now you can attempt to punish and get parried, gaining a slight stamina advantage because of the FTP, or feint the punish and basically gaining nothing but initiative and a slight spook on your opponent. Gambling can ensue out of this, where someone whiffs and just comboes expecting you to feint the punish. Then you have to guess what they're going to do, because you can't wait for their input and then feint, the timing doesn't realistically allow for that. And if they just keep comboing and you guessed that they would parry, then you're the one being punished for trying to punish a whiff. Why should punishing a clear whiff be so unintuitive and unrewarding though?

I propose that the first 150ms (obviously just an example value) of a combo's windup should be un-feintable. You can still CFTP out of slight mistakes and spam comboes in teamfights without worries, but straight-up whiffs are punishable.

"But then there will be no interaction in whiff punishing where the whiffer gets to play mind-games"
Yes there will be; The whiffer can fake a whiff while staying at a safe distance and use footwork to stay out of the punish range, keep comboing, and punish the punisher's whiff.

As always, I must clarify, this is a game design issue, not a balance issue. Whiffs being unpunishable is unfun and discourages matrixing and dodges that everybody loves.

Knight 1269 3810
  • 10 Jan '19
 Frise

d.PNG

Knight 1269 3810
  • 25 Jun '18
 Frise

well if u do that with a katana u'll hurt urself even with armor

Knight 1269 3810
  • 2 Sep '19
 Frise

hey how about you fix that bug where you fuck a whole continent over by not giving them a single ranked server

Knight 1269 3810
  • 24 Apr '19
 Frise

@Stouty said:
look how reformed this man is

I'm proud of this community. Everyone's so accepting, we even have you, an open lesbian, frequently engage in conversation without being attacked.

Knight 1269 3810
  • 2 Apr '19
 Frise

@Balerion said:
Limiting options to players is a bad thing in my opinion. Chivalry had 3rd person, and did just fine.

Yea not like spinning ballerinas that could attack you while looking away from you were a big factor in driving new players away from the game

Knight 1269 3810
  • 25 May '18
 Frise

usa sucks go brazil

Knight 1269 3810
  • 13 Oct '17
 Frise

Are you not capable of logical thinking? The hype of alpha release is gone for most people, and they have shit to do and games to play. That doesn't mean the game is dying.

And the combat isn't broken, you just completely fail to understand it, and complain about every fucking thing that kills you. Grow up please.