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Bully boy can go back to the cess pit he came from and stay there.
Only because of light armor Movespeed acceleration being crazy high and its gank potential in teamfights creates a silly meta.
Im so glad he brought it up:’)
Good summary of mord-news, Naly. I apreciate it
Really tho isnt it enough that backers have had years to get better at the game
Nobody can diminish mittsies’ patchi
:D
Whatever. That depends on the design, important part is that the harness unlocks arm cosmetics
Yees god please
I can agree with you, i can stand high fovs but any greater fov on mordhau atm will make the game too ugly. And i will feel compelled to cap it to push my potential up a notch. Even if that would look like shit.
And the fact that a limited fov makes it possible to hit people without them seeing it is a good thing i.e if they are trying over-the-top drags.
What do you consider really low fov?
Cuz then you got to make your game look like an oldschool-movie lsd tripp to avoid a disadvantage
Yes but the aim shouldnt be exactly on the arrow, then we still have a crosshair. Witch will always make it too easy.
Side note, showed a friend a trix video. He was super excited that there werent no crosshair and that it would be hard to use bow and arrow, imagine the let down. I mean he is a casual gamer but liked the idea of a fair challenge
What i meant is that the actual bow and arrow would work as a reference to where your invisible crosshair would be, might be a challenge to implement but i think that would be a good feature, hard to master and satisfying af, just react to the bows movement during draw, i would not call that rng
More sway paterns/somewhat random with visual indication in first person animation replacing the crosshair+staminadrain on draw, done deal. That would atleast require some practice to be useful with,
Why should ranged weapons be unstoppable in every situation ? Sure if heavy ranged does a small amount at very close range but archery right now is just a plague to all skilled players on the field, t3 would then more or less force melee to solve the problem, sounds great
Oh god i hope plate does become immune to archers, then archer might actually require some skill