Mordhau
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Conscript
  • Likes received 6302
  • Date joined 27 Oct '15
  • Last seen 10 Aug

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  • 14 May '18
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Very good drags tbh, must be a pain in the ass try to chamber you.

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  • 13 May '18
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It didn't remove any playstile, you can still stab drag, it still is a fucking pain to read on the zwei, supposing you actually know how to drag in this game.

It was even more retarded before.

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  • 13 May '18
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Gud idea comrade ratman

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  • 13 May '18
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@s522662 said:
the drags in this game looks way too predictable, thats the problem

No, they aren't. At all, lmao.

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  • 9 May '18
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I find the stab fine in duels tbh, just subtle drag it and fuck anyone trying to chamber u. Last moment drags man, just abuse this shit.

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  • 5 May '18
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I was thinking here, I played chiv like this: Saw opponent winding up, wait as long as I can for it to release in order to avoid being feinted. Once in release, I'd watch out for both the torso/head movement and the weapon's tragectory to identify if it was a accel, a delay or some sort of fake out, Z stab whatever, and you had time to do so against most weapons, exeption here would be dumb shit like claymore, norse sword stabs etc.

In mordhau, it feels like you have to react as soon as your opponent's windup ends, if you wait to read the release you are just way too exposed to accels, and the release is so goddamn fast, you don't have time to identify last moment drags. So deffense sorta becomes a gamble festival because your opponent can do all sorts of trickery on release, which is the exact moment of a attack that you cannot read properly. The only reason this is not more prevalent with parries as well its because parrying time is much more lax compared to chambers, but look at accels faked out into footdrags, they are basically this and works with parries as well.

Point being, uhh, release 2 fast imho

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  • 5 May '18
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Yeah, I was just playing and again it still is kinda infuriating how fucking stupid hard it is to read anything on this game. Everything can be faked-out into everything, oh it looks like a accelerated overhead?? Don't worry it actualy is a last time delay!

I cannot understand how people are ok with this. I fucking dare anyone on this community to make a video reading all these crap, I feel like there is too much ego going on sometimes with this whole GIT GUD HUEExD shit.

It is glaring, every fight I have my opponents are barely reading any attack, its just fucking gamble after gamble. You see this when people get out of stamina and are actualy forced to read the release to try and chamber, 3, 4 free hits if you do last time drags. And it is the same with me, most of the fight I'm parrying more or less late so I don't have to read anything because it will auto parry 80% of the attacks this way, then, when out of stamina, its gamble time!1!!

It is so simple to notice this, just legit try to read the release and do last moment parries/chambers, it is impossible you won't notice how broken and annoying as fuck it is.

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  • 5 May '18
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@Huggles said:

@vanguard said:
But in the case of the gif showed by the OP Huggles, do you think that kind of thing should be as strong as they are now? Do you consider fixing or nerfing fake-out drags to be a offense nerf or a deffense buff?

Offense and deffense buff or nerf are concepts that confuse me tbh

Fakeouts are fine, if they didn't work why have them.

Idk man, this doesn't look all that fine to me

VillainousAdvancedDavidstiger-size_restricted

I'm fine with the concept of fake-out attacks tbh but this what we have here is kinda absurd imho. Do you legit think it is fun to deffend against these kind of crap? I find ridiculous and annoying beyond imagination. You do everything by the book, footwork and what not, but these attacks are EASY to do, it is easy to execute them even when your opponent is footworking. I mean this attack is just dragging your mouse right before it lands on your opponent, you can do this at any moment with any weapon and it is fucking easy to perform compared to how hard it makes deffense be.

Fake out in chiv were fine if they were not backswing fake outs, because the release was slower. The release here is overall much faster, it makes fake-out attacks looks and play pretty damn bad

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  • 5 May '18
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But in the case of the gif showed by the OP Huggles, do you think that kind of thing should be as strong as they are now? Do you consider fixing or nerfing fake-out drags to be a offense nerf or a deffense buff?

Offense and deffense buff or nerf are concepts that confuse me tbh

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  • 5 May '18
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@Soulcatcher said:
When I first stepped foot on the new map, all I could think was "gorgeous". Seriously the most visually stunning map you guys have done do date, some of the best maps I've ever seen in any game.

Absolutely so well done, great effort.

Absolute true imho, the map devs does deserve praise tbh and I can't wait to see the big maps, with all the interactive stuff in place etc. I think that the maps + stuff to interact with them might even be a better selling point then the combat itself. Fuck, I really want to see the big maps, with rivers and bridges and stuff

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  • 4 May '18
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Yeah I mean, for me, aside from the fake-out drags and the 240 system lacking a few features, the game is 10/10

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  • 3 May '18
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@Koda said:

@wizardish said:
Standing still will allow for attacks to look strange like this.

I want people to ignore me in this gif. I'm talking about the actual attack itself being completely ridiculous. People can't seem to get past what I could have done to somehow hide how ridiculous it was or to counter this attack.

This is absolutely true imho, could this be avoided by footwork? Doesn't matter, because these kind of attacks also happens when you footwork. The fact is, this shit is borderline unreadable, notice how it is a VERY well made last-moment drag, basically, up until the last frames you think it is a accell and there is no clue at all if your opponent will delay or not. This is effectively a gamble tbh and it is frustrating as hell imho because you cannot identify wtf it is up until you are already hit by it.

I still think the game is too damn fast for its own good. Notice how this drag is basically chivalry, with the weapon freezing mid release and all, but the difference here is only that it happens way too fucking fast you cannot wait to read the release in N cases. All medium weapons like messer, LS, billhook etc can do this shit really, REALLY effective and it is not hard to do.

I still don't understand what good effects such subtle fake-out attacks bring to the combat, it is so fucking effective that it basically outshines every other offensive manuever, it rises the skill ceiling in deffense by A LOT, while lowering it on offense because honestly, this shit is easy to pull off and fucking effective beyond imagination, much more then most other offensive techniques.

Imho these kind of attacks are dumb and broken, if we are going to have fake-out attacks like this in the game, then we need some way to read them either by making the game slower or some other kind of magic idk.

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  • 3 May '18
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240 system needs more love AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA devs pls

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  • 1 May '18
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I just had a few duels and I must say that the game is feeling MUCH more consistent overall. I can wait to read stuff!!!!!!

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  • 27 Apr '18
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I'm NEVER wrong man, except for this one time where I thought I was wrong but I was actualy right

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  • 27 Apr '18
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Oh if that is what you fear, then don't worry. The game and the fights are very fluid and has a very good pace when you start to exchange ripostes and chambers. 1vX is highly fun but difficult as fuck, teamgames is where the game shines imho, it is so fluid to fight along side a comrade and targetswitch etc.

It doesn't resemble M&B nor For Honor at all tbh.

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  • 27 Apr '18
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In some aspects I'd say it is faster then chivalry. Here, it is too easy to force your opponent to fuck up on the deffense imho, timing changes midfight are BRUTAL in mordhau, and they are subtle as fuck, which means your brain might just explode of how much attention you have to pay to stuff your opponent does.

If your worries is that the high-level play is shallow, then well it isn't really. I mean accelerated attacks are what makes the bulk of the fights in my experience, so it is kinda one dimentional, idk.

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  • 27 Apr '18
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@a_squire said:
im sorry you were no good.

in my experience: the only people who complain are the ones who couldnt do it... whether that was ping or a poor eye... i dunno but you sound bad

WHAT THE FUCK DID U JUST SAID ABOUT ME U LITTLE BITCH, I'll let you know that I have thousands of hours, many confirmed kills and a lot of raids into agatha kingdom

Show me what u got small boi, I was making chiv backswings and complaining about archers when you were just a little kid playing skirim

or you just wanna role play as a knight... and have theatrical fights which is cool. whatever floats your boat.
but i like competative gameplay... fast paced competative gameplay.

and dont get me wrong: im all for them being removed from mordhau if there are other machanics in place: like the clash mechanic and chambering and what not

The game is fast as fuck, don't worry comrade

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  • 27 Apr '18
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@a_squire said:

@Lionheart Chevalier said:
I'm someone totally against the spinning guessing game

aah, so you werent any good then? cause im telling you my rainbows werent random. and neither were my opponents who also put a thousand plus hours into chivalry.

once the mechanics become second nature for both parties in a chiv duel... the duel could last forever if someone didnt get shifty with some spins like a jedi or cireo farrel.

again: yall kids just wanna role play as a knight, you dont even see the games competative potential.

go play skyrim or that new one: deliverence

edit: once the mechanics become second nature for both parties in a chiv duel... the duel could last forever if someone didnt get shifty with some spins like a jedi or cireo farrel. and the duels could still last forever at the pro level with waterfalls if the two players gamesplay styles were similar at all!! not random. you just never put in the time to learn to read them

If you think backswings are good in chiv then you are a goddamn scrub and everyone you fight against is also a goddamn scrub, where both can't fake-backswing so you both think you are good and the game is fine, but in reality, it is just scrubery of the highest level

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  • 27 Apr '18
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No, bad name, stop using it at once or I'll say MEAN things to you. Rainbows no longer exist and waterfal could be any normal overhead or a footdrag