Mordhau
 Stouty
Duchess
  • Likes received 3550
  • Date joined 22 May '16
  • Last seen 8 Nov

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Duchess 806 3550
  • 4 Dec '18
 Stouty

2 stabs is already excessive

Duchess 806 3550
  • 17 Nov '18
 Stouty

If you jump off a ladder whilst climbing it and immediately attack your swing will ghost hit every time. I can post a video if needed

Duchess 806 3550
  • 11 Nov '18
 Stouty

some clipping on this skirt

bik clip.PNG

Duchess 806 3550
  • 8 Nov '18
 Stouty

can't wait to build a teleporter!

Duchess 806 3550
  • 5 Nov '18
 Stouty

Defence is already the meta and always will be for talented players. If unreadable attacks exist then high-level fights are determined by who has the most un-readable hits which is an awful random meta and will make people quit out of frustration. Imagine implementing desync hits from chiv as a way to quicken ttk, it's the same concept as keeping unreadable instas in the game

(we can't tell if instas are currently in the live build due to server lag tho)

Duchess 806 3550
  • 20 Oct '18
 Stouty

gltich spot.jpg

stuck point

Duchess 806 3550
  • 28 Sep '18
 Stouty

@Xatrian said:

BR

>not wanting melee br
>being such a boomer that optional game modes trigger you

Duchess 806 3550
  • 13 Sep '18
 Stouty

@Jax said:
How have we abandoned the competitive scene?

Will there be a team based competitive mode outside of LTS? Will you host tournaments?

Duchess 806 3550
  • 12 Sep '18
 Stouty

I'm not convinced that you can reliably counter stab drags but I know that feints can be read and punished so yeah not really an argument. You aim your parry and they with a split second switch sides, the game probably doesn't let you switch your parry side so it's uncounterable

Duchess 806 3550
  • 12 Sep '18
 Stouty

No. Objectively,

Stopped reading right there

Duchess 806 3550
  • 12 Sep '18
 Stouty

Why are you straw-manning me with side stabs when I was talking about waterfalls...

But there's also an argument to be made about having parries be reliable in chaotic team fights and the relative ease of switching attack direction compared to switching where your parry is looking at

Duchess 806 3550
  • 12 Sep '18
 Stouty

Well they definitely won't find this impressive

https://www.youtube.com/watch?v=mKDh5WQcGTk

just looks like he's hitting through parry

Duchess 806 3550
  • 12 Sep '18
 Stouty

@Frise said:
lol ok giru show a feint reading montage to anyone that doesn't know about mordhau or chivalry and ask them how impressive it looks

anyone can get hype watching this, even more so when you understand the game like with any spectator (e)sport. This genre is much easier to understand than say DOTA

Duchess 806 3550
  • 12 Sep '18
 Stouty

Shade go read chivs steam reviews and ctfl f "drag", then tell me again how chiv grew because of them lol

frise you're absolutely out of your mind if you think you can justify waterfalls to noobs or even other comp players. First of all they're practically a gamble because the amount of masturbation of your mouse required to pull it off will often result in a miss. Secondly they reek off exploitation "just drag your mouse round my parry box so even if im parrying whilst facing the wep you still hit me brah". Why would anyone want this jank carried over from chiv

Duchess 806 3550
  • 11 Sep '18
 Stouty

Dragging to get round a parry was always an unintended exploit, quotes from TB prove this. Feinting was the core game mechanic to get past parries and should remain so (not that drags are even underpowered right now)

Duchess 806 3550
  • 11 Sep '18
 Stouty

Timing based parries is the foundation of this genre, you could simplify any game like this "oh just play csgo for 500 hours and shoot enemy before he shoot you". Are you trying to say you don't find someone reading 5 feints in a row impressive? And reading is only half the story, the barrier after is punishing

Duchess 806 3550
  • 7 Sep '18
 Stouty

No frise you can't consistently punish a drag because you can quite easily bring it in faster. If your punish attempt only works on noobs that can't follow your footwork or realise when to accel then it isn't a consistent punish

kicks allow for punishes even with slow weapons, if it's a micro feint then it might be unpunishable but it will then be easier to read

crippled show me an example of you cleverly dragging someone, i can't wait to see your 200 iq swing manipulation in action

as for this general sentiment that offense should be skillful, this to me shows a lack of understanding of the genre. Slashers already have the offensive components of other competitve titles (aiming, footwork, target switching) as well as these unique mechanics (feinting dragging). The skill cap largely comes from how you can defensively react to these mechanics

It's telling that you name pac as a successful feinter, pred and not some random no name who suddenly discovered the q button. Pac does so well because he utilises feints more effectively and responds to them better than his opponents

side stabs right now are instant af why do you want to buff them?

Duchess 806 3550
  • 7 Sep '18
 Stouty

Why wouldn't you want feints as the foundation of the combat? Drags are "glorious" apparantly but are just as braindead as feinting and looks terrible to normies. They also cost no stam so they're already in a stronger position than feints. The issue currently is that certain feints are unreadable, mostly because stabs are too powerful.

You then go on to say feints are too oppresive in 1vX. In chiv as a skilled player feints are a blessing as they give you an opening against the teamers if you can punish them. They also allow you to quickly kill off a lesser player who can't read as well.

Drags and morphs can't really be punished consistently and therefore demand your full attention for the duration of the swing which IS oppressive in 1vx. One guy can morph and drag in a single "move" and waste a huge amount of your time whilst the other guy gets a flanking position on you. Only noobs think that feints are the issue in this genre

frise u are wrong

that sandwich guy said to chamber more against morphs??? bro WHAT?

Crippled thinks drags are high skill ok how? Literally just as braindead as feints

Predator feints arent turn based because they offer the enemy the opportunity to seize your turn

Guys let's all pledge to be more intelligent in the future

Duchess 806 3550
  • 28 Aug '18
 Stouty

-When shadows are turned off sometimes they will turn themselves on but they look incredibly pixellated
-Menu's are requiring two presses to work, e.g. you enter a password for a server and click ok then nothing happens but on the 2nd time it works (same with choosing a loadout)

Duchess 806 3550
  • 27 Aug '18
 Stouty

We need a quickdraw perk

No we don't, that will basically mean you are invincible so long as you don't fuck up. People were doing this on the last build and it was cancer