Mordhau
 Stouty
Duchess
  • Likes received 3550
  • Date joined 22 May '16
  • Last seen 25 May

Private Message

Duchess 806 3550
  • 14 Apr
 Stouty

Yeah parry out of riposte not ftp but the point still stands. You can parry out of riposte early on without having hit someone

Duchess 806 3550
  • 13 Apr
 Stouty

@SenseiHater said:
Hello. Why when i am riposting i need press rmb twice to parry (using manual ftp). Firts press to feint, second to parry, but ripost cant be feint. Is it bug? Can it be fixed?

Because if there wasn't a buffer rmb you would end up accidentally ftping your ripostes frequently trying to feint a normal attack as seen in this old alpha footage

Duchess 806 3550
  • 12 Apr
 Stouty

mm i love that 0 self awareness, uninstall your forum account too

Duchess 806 3550
  • 12 Apr
 Stouty

go ft10 i'll go 3rd lmao

Duchess 806 3550
Duchess 806 3550
  • 12 Apr
 Stouty

@xXLuxXx said:
Ya, so lets just completely remove all the time and energy players have put into practicing 3rd person because streamers like Stouty fucking cry about it.

There have been advantages to 3rd and 1st person THE ENTIRE TIME. YOu can read much better in 1st person, but i've chosen to practice 3rd person so they just fuck me over because it's not the main way to play? Fucking bullshit.

Your own fault for maining cheese, same with the held parry shield users. You should never have expected to play your broken casual-bait perspective in competitive, especially seeing as it was banned in the chiv scene. Time to learn the game bud

Duchess 806 3550
  • 10 Apr
 Stouty

In 3rd you can look down/to the side and have full vision of your opponent, giving you perfectly placed accels every time. Same goes for drags, leading to ugly and unnatural playstyles

Duchess 806 3550
 Stouty

@Deadmode said:
Valve provided a game mode. The community runs the events.

Valve also funds majors, integrates team stickers & player signatures, various spectator & tournament features etc (pause button anyone?) - at this point I think we'd settle for just a mode

Where's all the leagues and tournaments the comp scene is running? Why is it that literally every scrim I see on twitch is just VK vs FIST. Where is the information for budding comp players to get involved?

The fact that we have any any at all (ongoing Venatus League, Ronguat's SKM tourneys and most recently his popular draft SKM tourneys) is pretty astonishing considering we don't have anything interesting to play the game on. There's no scrims because the scene is almost entirely burnt out on skirmish and who can blame them?

but I do believe the comp scene should do more to provide content for its playerbase and to attract new blood too.

Going door to door convincing players to join private SKM servers wont save the scene. There needs to be a proper mode (NOT just SKM) available on the main menu that anyone can enter, with in game reward mechanisms (e.g. ranks, leaderboards, ideally cosmetics too) that hooks players into the improvement grind

The baffling part is the community was miraculously able to create/test a promising mode which was pretty much universally liked by playtesters and viewers

Rather than adopting it, Triternion instead plan on crudely extracting the economy system & the removal of passive health regen (which one of the devs argued against a few months prior) and slapping it on SKM. The only reason being I can see is to avoid making dedicated maps, which really shouldn't be a issue when the game has sold millions

Duchess 806 3550
  • 9 Feb
 Stouty

@Deadmode said:
I used to play netQuake/Quakeworld as early as 1997 and played through til about 2008. Back in those days the majority of competitive leagues and tournaments were entirely community ran and it was fantastic.

Fantastic yet the Quake scene is dead whereas CS (which has seen constant support from Valve) is booming.

If Trit only have interest in the more casual modes then so be it, let them cater for that playerbase.

This strategy has failed judging by player retention and subsequent updates to pubs have had little to no impact

The comp scene needs to stop waiting on Trit and get on with it themselves, if they want it this badly. If there is a demand for it among clans and players, then the community needs to step up, develop the required mods and modes

We were busy doing that until the latest patch broke the unofficial SDK but regardless if the devs themselves were to handle a mode it would certainly be far more successful than a modded effort. It's in everyone's best interests for the devs to support the scene (more sales, higher player retention, scene grows)

Duchess 806 3550
  • 9 Feb
 Stouty

@TombstoneJack said:
I mean hell look at TF2 the comp scene is run by the community and it does great

??? it has 152 viewers on twitch currently and is infamous for being abandoned by Valve. TF2 makes the Mordhau scene look good in comparison

@✵ Legate Lanius ✵ said:
I'd rather have them developing stuff for normies or people who can enjoy the game as it is than some focus on a non-existent e-sport/competitive scene

Today CSGO has hit an all time high of 900k concurrent players. Clearly ranked 5v5 is extremely popular with the average player

Duchess 806 3550
 Stouty

Hard hitting question that will most likely go ignored

Here are the main issues with the devs regarding comp:

Poor understanding of esports/comp in general
E.g. thinking FL/INV could ever be adapted to a successful comp mode, the upcoming comp mode basically being SKM with economy + a single cap point (despite this clearly not functioning due to snowballing economy after losing 1 teamfight).

Not listening to advice given about comp mode
Above has been explained repeatedly but still they move forward for ??? reasons. The devs themselves rarely play comp

Unwilling to expand/invest some of the money they've received
I understand that quality requires time but can you really not pay a mapper to make map(s) dedicated for the comp mode? We're really going to be stuck to the same SKM maps that we've been playing straight team fights on since alpha?

Duchess 806 3550
  • 1
  • 24 Jan
 Stouty

If you think maul is bad: https://youtu.be/O-OjW1RNWOY

Duchess 806 3550
  • 10 Jan
 Stouty

hmm yes rush b

Duchess 806 3550
  • 20 Dec '19
 Stouty

The counter to shield on the ranked ladder was play a bigger shield/heavy hand axe and out-stam it, incredibly dull

Duchess 806 3550
  • 19 Dec '19
 Stouty

uh oh someone has to learn the game now

Duchess 806 3550
  • 12 Dec '19
 Stouty

Mod is now in a very playable state, feel free to check it out with a group of friends (5v5)

https://mordhau.mod.io/goldrush-beta

Duchess 806 3550
  • 2 Dec '19
 Stouty

We almost have a fully functioning mod alongside a well designed, small scale map that hits 240 fps easily; we don't need the devs

Duchess 806 3550
  • 1 Dec '19
 Stouty

@cyrus

YOYO CRNGE.png

Duchess 806 3550
  • 1 Dec '19
 Stouty

Bows will be purchasable in Goldrush, coming soon™

Duchess 806 3550
  • 28 Nov '19
 Stouty

Uninstall the game and leave the forums, asap if possible!