Mordhau
 Stouty
Duchess
  • Likes received 3023
  • Date joined 22 May '16
  • Last seen 2h

Private Message

Duchess 729 3023
  • 1
  • 19 Apr
 Stouty

why would you set yourself up to be so wrong with only 10 days to go

Game will sell big

Duchess 729 3023
Duchess 729 3023
  • 18 Apr
 Stouty

You haven't said why regen is good

Duchess 729 3023
  • 17 Apr
 Stouty

b-but 2 week notice for work holiday..pls devs....

Duchess 729 3023
Duchess 729 3023
  • 10 Apr
 Stouty

long wait times due to playercount

a complete guess that will probably be hilariously wrong

1 minute is too long to wait but you also want to slow down every game with an elaborate choose your spawn feature hm...

wanting degraded armour in a 5 minute mode interbedestn.....

Duchess 729 3023
 Stouty

BR is random so broken corner peaking is acceptable

1 winner with defined win conditions but not inherently competitive

wtf lol

Duchess 729 3023
  • 5 Apr
 Stouty

shield should be excluded if you want the tournament to be interesting

Duchess 729 3023
  • 4 Apr
 Stouty

If Niko doesn't want to I don't mind streaming/casting the fights I'm not involved in

Niko would be best though

Duchess 729 3023
  • 4 Apr
 Stouty

noob pattern predictions/fan-fiction is not a good reason to remove the most popular mode of the current gaming zeitgeist

Duchess 729 3023
 Stouty

@Mittsies said:
BR can come later once it has received adequate polish. I see no good reason to include it on launch.

What more do you want to add to it? The mode as it stands right now is above and beyond the best mode of the entire game and I have no doubt new players will share this view. Removing it could quite literally kill Mordhau, what a terrible suggestion

Noobs might die and get frustrated in BR? They bought the game in the first place FOR BR. Nobody wants or plays TDM in 2019

Predator, you realise there will be other noobs at release right? Also your total negative experience lasted like 30 minutes due to low playercount. At release you will forget about a 5 second match almost instantly as you can jump into the next one straight away

Duchess 729 3023
 Stouty

sneak peak of all future stoutytages and comp footage

Duchess 729 3023
  • 3 Apr
 Stouty

By good reasons you mean sales

We all want the game to do well of course but hopefully the scene matures enough to disable ezmode in comp/BR

Duchess 729 3023
 Stouty

man im gunna rek this post later in more depth but team br wins are so rarely meaningful, the average comment will be "oh they were the last squad?" 0 tension whatsoever

also of course big weps are useful, a simple ffa session will demonstrate this

As evidenced by the recent poll

By that same logic Horde is the best mode, I know it's been 2 years since the kickstarter but most of us backed a competitive multiplayer game which by definition requires PvP, that's enough to throw the poll out of the discussion already but let's go deeper. The trend of the voting from the players that I recognise suggests that stronger players had a better time which logically makes sense. Keep in mind the BR lobby you're playing in is an allstar line-up essentially with the best players you're likely to ever see congregated on the same server. Novices and beginners will obviously get banged out and left to wait an unnaturally long time due to the low player count which again compounds a "negative" experience. If you think about it, the frustration of waiting in lobby actually goes to show that the mode itself is pretty entertaining because it's annoying to be taken out of it early.

You then write a nice story describing BR but basically everything you described applies most to singles.

"unpredictable predicaments it places upon the players. There is oft an ever-present feel of danger, yet a decent amount of downtime, during which you can (and should!) strategize in meaningful ways - the circle will present you with unique challenges and side-objectives that you need to tackle"

Everything you wrote here get's diluted when you add squads, the game becomes more predictable due to the lower number of potential enemy engagements, the danger is lessened as you have several players scouting different directions, the downtime increases which is arguably worse and it's less tense because you're unlikely to be ambushed successfully by 3 players but it can very easily happen with 1.

It's quite likely the foundation that the explosive success of the genre is built on.

Straight up incorrect. BR's foundation is the book, Battle Royale, where the rules state only one person can make it out alive. This concept really exploded with the Hunger Games which again, has only 1 winner. Any tweaks to the player count is essentially a different game and as a result the tension and adrenaline also become diminished from the purity of the original mode.

Every match feels very much the same.

If you die in 10 seconds every round it might feel that way but even then there's huge variety in the starting location, weapons opponent etc

You play alone.

Not inherently negative

You can't see where the circle is going.

Yes you can

Not that it matters, the circle is so slow that it's never a real danger.

Because dying in the circle is fun right? It serves its purpose perfectly if that's the case

The loot is not balanced, you get what matters in the first minute or two.

Not at all

The big weapons aren't big, it's 1v1 - BS will do.

Big weps are a massive advantage and give you better options in every engagement practically besides the final 2

Once you engage an enemy, one of you will die. No stories there.

Or both players disengage, or more enemies join in. I've seen things you people wouldn't believe. Russians setting up archer nests in the tower and coordinating with another random guy to flush them out. I've seen a noob bait me in the final 1v1 with a bear trap. Pinkie setting up D-day turret formations in the centre of the field. Player rivalries are much more readily felt in 1v1 than in squads of 3.

It's very frustrating to die. It's mediocre to win.

I've won many games and it's fun every time pretty much

Imagine the excitement of a starry eyed noob as his friends are cheering him on in a climactic fight

If you have to write some noob fan-fiction to justify what you want in the game you've run out of real points, it's just as easy to portray the other side. Who wants to watch someone else play for 5 minutes after you die in the first encounter? 3v3 basically guarantees the win for whichever competitive stomp team is in the server as their strengths are only amplified. That's why you see streamers pack together and rarely play solo in BR as they're much more likely to win.

Don't get me wrong I also really like squad BR, but if it's a choice between squads or solo only then it's solo every time. Especially seeing as we've now had 2 solo tests and believe it or not the devs probably need to release the game at some point.

Duchess 729 3023
  • 1 Apr
 Stouty

@pizzaboy said:
made a new account just to like this post

very good quality

Welcome to the community :)

Duchess 729 3023
  • 1 Apr
 Stouty
  • csgo style comp mode
  • fix instances of unreadable anims
  • remove all frametime spikes
Duchess 729 3023
  • 27 Mar
 Stouty

drake how do you think I can take a full regen so easily you dolt? It's because you do full 180 sprints yourself and you cant deal with players not voluntarily falling on your sword

I don't care if you're too hurt to duel i already know how to dispatch your kind which i demonstrated every encounter we had in BR where u couldnt deny a maul to your teeth

Duchess 729 3023
Duchess 729 3023
  • 25 Mar
 Stouty

Man Freezes Self With Instructions Given To Thaw At Time Of Indie Video-game Release

Duchess 729 3023
  • 22 Mar
 Stouty

crush came on with me and tested it, seemed pretty much fine on officials although there may be some server packetloss flashing in at times, they're looking into it