Mordhau
 Havoc
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  • Likes received 3974
  • Date joined 16 May '16
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King 3164 3974
  • 8h
 Havoc

@EruTheTeapot said:
1 - Search Google "Frogmouth Helmet"
2 - Download the images
3 - ???
4 - Profit

1 - Make "Search Google" joke
2 - Insert topic you don't like
3 - ???
4 - Humor

King 3164 3974
King 3164 3974
  • 11h
 Havoc

@Punzybobo said:

@Havoc said:

Funny thing is... Frogmouths are not just tourney helmets, they were worn a lot in pitched battles both on horseback and on foot.

not to rain on your parade, but do you have any sources for these being used "a lot" in battle?

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King 3164 3974
  • 13h
 Havoc

@Huggles said:
give polearm boyos some love pls.

While I agree they need to add a polehammer weapon type, this isn't the thread to discuss it.

King 3164 3974
  • 24 Feb
 Havoc

@Radiant_Pale_Knight said:

@Knight Nicholas said:

@Radiant_Pale_Knight said:
White Knight WotR.png

Frogmouth NOW

It's starting to feel like you're trying to be despised by this community.

Nah the people who act like things have to be realistic in a videogame where you already can make ridiculous combinations just need to get real

Frogmouth NOW

Funny thing is... Frogmouths are not just tourney helmets, they were worn a lot in pitched battles both on horseback and on foot. People just give it meme status because it looks unusual. Similar thing with flails or other fixed helmets such as a great bassinet.

King 3164 3974
  • 1
  • 24 Feb
 Havoc

@Senturion, Duke of Ontheon said:
Gib handgonne amirite

ycrW4Pv

You see it as a meme, I see it as a dream. If you have the ability to mordhau grip an estoc, why not handgonnes at this point?

King 3164 3974
  • 24 Feb
 Havoc

@SirBoring said:
Once they add in that 64p mode I'm sure the crowd will flock back in. Servers are only empty now because the little content made everyone bored, and the ones who stayed, the regulars, all now have 400+ hours and absolutely decimate anyone who tries to fight them, making them rage quit or get bored at the lack of exciting kills. Those 400+ hour people play it smart and duel nonstop so they can get better, but why would one guy who hops on want to join a duel server with a bunch of people he can't possible beat?

If the crowd for some reason doesn't flock in and we can't seem to fill up a 64p player server, the devs maybe just have to give away some keys..

64p is a meme with the current netcode and performance.

King 3164 3974
  • 24 Feb
 Havoc

@Zexis said:

@PadanFain said:
My fear is longsword will become more obselete then it already is with the release of estoc :(

well the LS is getting buffed to 3 slash plate

WHYYYYYYYYY

King 3164 3974
  • 23 Feb
 Havoc

@Lincs said:

@Peacerer said:

@Lincs said:
The game has exceeded my expectations tbh, I've noticed it's the same people that always try to drag everything down. I hope someday they can learn to enjoy things :(

Of course.

@Lincs said:
20180222234553_1.jpg
:(

So me expressing sadness at there being no active servers is the same as someone shitting on anything the devs put out?

Got it.

I don't think anyone here has shitted on everything the devs have put out. That's just a poor stereotype.

King 3164 3974
  • 23 Feb
 Havoc

@Peacerer said:

@Lincs said:
The game has exceeded my expectations tbh, I've noticed it's the same people that always try to drag everything down. I hope someday they can learn to enjoy things :(

Of course.

@Lincs said:
20180222234553_1.jpg
:(

King 3164 3974
  • 1
  • 23 Feb
 Havoc

POLEHAMMER.

Lucerne hammer & Bec de corbin fall under the polehammer weapon type.

Also: https://mordhau.com/forum/topic/2583/stretch-goal-weapons-suggestions-megathread/?page=27#c536

King 3164 3974
  • 2
  • 23 Feb
 Havoc

@das said:
tbh I don't know jack about jills, so I was somewhat expecting halfswording to be default grip, that would be pretty cool.

Why would halfswording be the default grip?

The two grips would overlap in terms of range

King 3164 3974
  • 23 Feb
 Havoc

@Zexis said:

@Grator said:
1.- Mordhau grip is a style of half swording.
2.- Makes very little sense gameplay wise to have two thrust focused modes one being a straight range downgrade.
3.- Looks and feels baller.
4.- Only joke here is your close minded views of medieval weapon usability in this post
5.- Delete this

EXODIUS
OBLITERATE!

  1. Mordhau grip and half-swording are two distinct things in mordhau example being longsword and greatsword
  2. Spear
  3. Opinion
  4. Messer mordhau grip when
  5. As a dev, he has the ability to delete the thread, he's just trying to insult me at this point
King 3164 3974
  • 23 Feb
 Havoc

@DerFurst said:
The only thing I expect is for crush to ban half the forums before the game comes out, and I'm not disappointed yet

I get a free soda the next time I'm banned from the forums

King 3164 3974
  • 23 Feb
 Havoc

@DerFurst said:
This is a really dumb reason to argue with the developers about when there are so many better reasons to right now.

The Estoc SHOULD use mordhau because
1: It allows it to be used in a wider variety of circumstances and against more types of opponents, making it less one-dimensional. This is good because it's intended to be a main weapon, and you may not always carry a sidearm.
2: It allows the MORDHAU grip, which is the name of the game, to be used on more than just one weapon in the entire game.

Now that the important stuff is out of the way,

3: Half-swording to stab inbetween gaps in armor is indeed one intended use of the estoc, but that technique was also heavily combined with close quarters fighting and grappling for maximum effect. This game doesn't intend to depict close range fighting accurately. As such, you can view the half-swording techniques done on the greatsword and zweihander as simply choking up on the blade to make it less unwieldy in a fight, rather than using it as a thrust specific technique.
4: There's no reason to assume you couldn't use mordhau any less effectively with the estoc than a longsword. I'd actually think it to be more practical, since you don't have to worry at all about cutting your hands on the dull edge of an estoc compared to a sharpened longsword.
5: Any smart man would use his weapons to defeat his enemies in whatever fashion is necessary. If the estoc user is finding it particularly hard to find exposed points to thrust into, such as in a well constructed armor for a noble, he might just find it easier to bash their head in like a smart person.

  1. That could potentially detract from the role of other weapons, why bother using something that's just worse or doesn't have the amount of variety in a single weapon.

  2. That's not a good justification at all, you don't forcefully attach mechanics to weapons for the sake of branching out a mechanic because there aren't any other weapons that use that mechanic.

  3. Couldn't the same exact logic then be applied to choking up the estoc blade?

  4. It's actually worse grip wise as you have less surface area to press your palm and finger against. You also run into the potential issue of having the blow easily glance due to having thicc rigid blades with diamond, triangular, or square cross sections.

  5. Any smart man would use a weapon in their designed roll to the best of their ability. The estoc was also very good for grappling, and would have probably been more effective doing that than attempting to bash through plate armor.

King 3164 3974
  • 22 Feb
 Havoc

@Grator said:
Since you don't seem to understand what I'm trying to explain, watch this video about John Clements explaining halfswording techinques, wich includes the mordhau grip.

So what would you call the alt-grip for the greatsword/zweighhander, and the alt-grip for the longsword?

King 3164 3974
  • 22 Feb
 Havoc

@Lionheart Chevalier said:
Alt grip for flail will be Mordhau grip ^

Why not at this point

King 3164 3974
  • 1
  • 22 Feb
 Havoc

@crushed said:

@Havoc said:
Wait, but by that same logic, what about the spear, the billhook, poleaxe, BattleAxe, and the Zeighhander? The real only main different being the estoc has less range. Yet it has just about the same range as a greatsword, but was more so designed for thrusting.

What about it ? None of those weapons have a support main mode apart from the spear.

Support main mode? The default spear mode is extremely viable in 1 v 1 duels, oberyn can attest to that, the alt mode just makes it even more deadlier in 1 v 1s. Pretty much any weapon with long range can be delegated to a support role, such as the zweighhander and the halberd. If the spear's main mode was supposed to be a support main mode, you'd think it would be a bit more unwieldy relying on having to support another player, rather than being extremely viable regardless of supporting or not.

In terms of mordhau the estoc shouldn't be an all round, that role should be delegated to the longsword

Most swords in Mordhau are all rounders.

And that's also an issue, I wouldn't ever pick-up a mace if a Bastard sword is good enough. Blades are just too viable against everything, and I've never felt incentivised to use a high alpha damage weapon against T3 users. I know that Mordhau emphasizes a certain amount of hits to kill, as well as quick combat flow, but atm a lot of weapons feel like underpowered or overpowered sidegrades. And from what I can gather, NA meta seems to be 3/3/3 longsword, whilst EU meta is 3/3/3 Baxe.

And ironically the Estoc mordhau grip would be a more duel focused alt mode that using the half-sword grip.

This is wrong. Mordhau grip has slower attacks but more damage, which translates to better team fight potential. Kinda like the bastard sword is amazing in duels but is a bit worse in teamfights than the other swords. Estoc main mode has faster attacks which makes it better for dueling.

Wait... so you're telling me the Estoc main mode... is meant for duels... and the mordhau grip is meant for.... teamfights? You do know the mordhau grip has less range... right? Where as the main mode has more range, and it's main attack is a stab, a high damage fast stab that is less likely to hit teammates in group fights.

And going back on that... I've really only seen players use the mordhau grip in duels, due to having reduced range against pole arms, and less stab damage, and lower multi-hit potential.

You run into an issue where players won't bother to use the grip if the default mode can get the job done with only 1~2 extra hits.

It's not an issue, its just a choice how you want to play. Alt modes were never intended to be required to use in situations, but an alternate optimal choice.

Yet you're buffing alt-grips such as the mordhau grip to get more players to use them. As we've seen through the alpha, if there's no greater intensification to use an alt grip, players will just stick to what they're comfortable and most effective with. If that's not an issue, why bother buffing the grip?

I don't think haphazardly forcing the Estoc into this role was productive or healthy for the weapon type or Mordhau's diversity. If you really wanted to diversify you could've updated one of the weapons that aren't getting much love or attention, such as the billhook. And by that "2" logic, what about warhammer/poleaxe/halberd, Baxe/Billhook/Qstaff/Eveningstar, or all the throwable weapons. Not really a great justification tbh.

It doesn't mean that there should be 2 of each alt mode and no alt mode having more than 2, but that Mordhau grip is the only alt mode in the game which was only used on one weapon. This makes it so that every alt mode is in the game atleast twice.

So... because the mordhau grip was only used once, it was hammered onto another weapon type? What's wrong with just having unique weapons? All of the weapon types in mordhau share animation sets and alternate grips, maybe a bit more uniqueness or diversity would've been better, even if it does require more work, at least then weapons would feel and operate differently.

King 3164 3974
  • 1
  • 22 Feb
 Havoc

@Grator said:
Quillons are a part of the guard, not directly interchangeable but it doesn't matter, don't even know why would you bring this up.

I brought it up because you said:
"You can either hit with the pommel or with the quillons, when you say the guard it's in the way you are clearly showing your lack of understanding.".

To which I responded:
"Quillion and crossguard are interchangeable. Infact, quillion is the lesser know term."

I am indeed justifying the mordhau grip on the estoc, I thought that this is what this discussion was about. lol.

It's obvious that you don't want to learn anything here. But I'm going to try anyways. The blade is made from carbon steel and thus it has spring properties, but estoc blades are thicker and flex less by design. Also since you like wikipedia so much, why don't you search for half sword.

I did search for half sword. That's why I know that Half-Sword and the Mordhau grip are two separate grips.

Mordhau is a technique inherited from halfswording so all of this discussion is eternally pointless and you are just dragging it out for no good reason at this stage.

This is quite misleading as a half-sword grip and the mordhau grip are two different grips altogether, and is shown in the game you're developing with the Longsword, and the Greatsword being an example.

If you can't provide any real context on why nobody ever mordhaued an estoc let me know and I'll just close the thread

I have provided context, there's no evidence that the Estoc was used in a mordhau grip, the Estoc was designed for thrusting, and there's tons of evidence of it being used half-sword, and it's method of bypassing armor was to thrust into the gaps using half-swording... making a hypothetical mordhau grip redundant.

At this point you're the one providing no context and you just want an excuse to lock a thread that you don't like.

King 3164 3974
  • 22 Feb
 Havoc

@Vq.Raccoon said:
I wonder how many points the Estoc will cost 🧐

7 points according to Jax