Mordhau
 GAYFISH
Knight
  • Likes received 264
  • Date joined 6 Sep '17
  • Last seen 13h

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Knight 103 264
  • 2 Jan
 GAYFISH

@✵ Legate Lanius ✵ said:
I think I faced one the other day as the parry didn’t felt natural (especially when other folks attacked from the side or went behind) and noshit given to recovery time.

I looked up the name and it seems he’s been at it since a while so I don’t think there will be any backfire for them while doing this crap.

Yea it's a shame that people are still able to get away with this stuff

Knight 103 264
 GAYFISH

Here's a link to a few of the duels, https://youtu.be/q3e_-E_2fVU I tried to find his steamID but couldn't find the guy.
Right before I kick kill him in the first duel you can see a blatant example of the no feint recovery hack. The beginning of the third duel though is what I think confirms it.
Right in the beginning he matches my kick with his own while mid swing release and right after that did three feints that had no recovery whatsoever, that's all very impossible to do without changing the game files.

I have another shorter video too where I have good ping and they're still doing the same things.

Knight 103 264
  • 25 Dec '19
 GAYFISH

@2cool2care said:
https://mordhau.mod.io/lutemute

just place that in the pak folder of your mordhau install and you won't hear lutes anymore.
remove it to hear them again.

You're a grade A chad, thank you.

Knight 103 264
  • 21 Dec '19
 GAYFISH

I can't find the instruments folder to delete lute sounds anymore. The raw folder is completely missing from my game files.
Were these files moved somewhere else or can you no longer locally disable lute sounds?

Knight 103 264
  • 2 Aug '19
 GAYFISH

I think it'd be cool if instead of the game being over when one team reaches 0 you have to eliminate the remaining reinforcements of that team, kinda like Red Orchestra.

Probably give it a 5 min or less max time limit though to avoid trolling.

Knight 103 264
  • 9 Jul '19
 GAYFISH

@SWSeriousMike said:
Just like cavalry, archery, siege weapons, engineering tools and spears and halberds in frontline.

By the way you can morph your attack into a kick. You can drag your attack around the shield. You can chamber or dodge their attack. It's you that forget 90% of the mechanics when you fight shields. Shield user have to pay attention to this or just get killed. If you are losing to someone that ignores all of this then you are probably not that good.

Are you being intentionally dense? Not once have I complained about losing to shields, I personally find them easy to beat. But keep on at it with the childish ad hominems if you wish.

It's just simply bad game design to base your combat system around correct timing and then add held block that requires no timing whatsoever. Ask any player that plays competitively and they'll say the same thing.

Knight 103 264
  • 1
  • 9 Jul '19
 GAYFISH

@SWSeriousMike said:
All you badasses never bothered using shields. When you are beaten by someone just because they use a shield, you are maybe not that good.
The real easy mode in frontline is using spears by the way - not shields.

Also the parry box without shield is bigger than the block box of the shield. So much for the discussion about magic.

Epic strawman my dude, no one here is complaining about losing to shields, we're complaining about how shields get to ignore basically every offensive mechanic.

90% of the game is timing based and shields get to ignore that entirely because the devs are afraid noobs will insta quit if they don't have a giant crutch.

Knight 103 264
  • 9 Jul '19
 GAYFISH

@Badass_Ben said:

@Erwinicus said:
I'm sorry that you magical force field has a weakness.

It is a shield?
How is that magical?
TECHNICALLY, shields are infact WEAKER in game than in reality

The fact that the shield hitbox extends a foot or more past the actual model of the shield is what makes it magically retarded.

What a great idea to make a game based nearly entirely on timing and then add held block which completely negates all timing based mechanics. Truly galaxy brain game balancing right there.

Knight 103 264
  • 1 Jul '19
 GAYFISH

@smug said:
That money went to their mortgages

The 20million+ ALL went to their 9 mortgages? I find that unlikely

Knight 103 264
  • 1 Jul '19
 GAYFISH

@Jax said:
We're really bad with timelines, we thought the game would originally come out in march 2018 - we're working on some things (new maps, ranked, etc) and they're nearing completion. We'd like to give more concrete estimates but it's hard without layers of project management and staff, as it stands at the moment we've got 9 devs all working remotely.

Why not use some of the millions you guys got to hire a bigger team? You couldn't have possibly blown it all on hookers and blow just yet.

Knight 103 264
  • 2
  • 17 Jun '19
 GAYFISH

@afiNity said:
I'm sure that rick knew that what he did was wrong and i agree that he should be punished, especially for using it in tournaments but still... Coming from games where its completely normal to fiddle with console commands and configs, because the game has features that you cant reach from the main menus alone, i think its grey-area. A lot of people in mordhau use the config to change graphic settings, for example to disable the fog or to decrease the texture quality, much more than you can through the menu. Where ends tweaking and where starts cheating?

When you remove hitboxes to make your attacks literally unblockable there is no grey area. He's a cheater and that's that.

Knight 103 264
  • 14 Jun '19
 GAYFISH

@Haanz said:
if they have a lute equipped and spamming midi files with a hack program. plz fix

In this thread there's a pretty simple mute for the lutes
https://mordhau.com/forum/topic/16391/please-give-client-side-option-to-mute-the-lute/#c3

Knight 103 264
  • 13 Jun '19
 GAYFISH

@xperimentxp said:
The way to do it manually is here : https://mordhau.com/forum/topic/15704/improve-mute/

Thanks for the fix, really appreciate it

Knight 103 264
  • 11 Jun '19
 GAYFISH

Cleaver does 34 damage to T3 chest with strike, dagger does 34 to T3 chest with stabs.
Absolutely braindead weapon balancing.

Knight 103 264
  • 11 Jun '19
 GAYFISH

The real question is why the fuck can dagger and arming sword 3 shot T3 torso with stabs? What retard thought that was a good idea?

Knight 103 264
  • 10 Jun '19
 GAYFISH

Hit recovery, if you land a hit on someone and don't combo you will avoid the recovery phase of the swing. So you can start another attack much faster than if you had missed or comboed that attack.

Knight 103 264
  • 9 Jun '19
 GAYFISH

@SkinnyPete said:

@GAYFISH said:

@Lionheart Chevalier said:
Sorry for the meme title but in all seriousness can we get black people added soonish?

Theoretically aren't a few more skin color options and maybe dreaded hair all that's necessary to accommodate darker players? Saracen armor and all that can come as DLC but shouldn't a black skin color and dreaded hair have been easy to make from the get go?

Gib body hair slider with black skin so we can make our own Donkey Kongs and embrace our inner caveman OOK spirit power.

You really are a racist white teen huh? Reported.

I asked for jet black skin color and body hair to make literal ape costumes, the fact that you assumed that I meant Africans says A LOT more about you than it does me.
So very progressive of you.

Knight 103 264
Knight 103 264
  • 4 Jun '19
 GAYFISH

@Punzybobo said:
1557523520973.jpg

eat a cock retard

That's one pimpin ass Pepe, a tru baws.

Knight 103 264
  • 3 Jun '19
 GAYFISH

@Username said:
In my 30+ years never made me a game so much angry. You get mentally abused, cyber bullied and humiliated by

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