Mordhau
 VladimusMaximus
  • Likes received 11
  • Date joined 20 Aug '17
  • Last seen 26 Sep '17

Private Message

16 11
  • 16 Sep '17
 VladimusMaximus

@Alphonse said:
I'm still having a lot of issues with the directional attack system.

Here's a video of me trying to get a LMB standard strike / right to left swing to demonstrate my problem:

I have Strike bound to Left Click. Wheel Up bound to Stab. Wheel Down to Overhead. My sensitivity is 0.5, my DPI is 1200. I enabled "Invert X axis".

  • I'm literally killing myself and respawning with the crosshair "centered" at default height (I'm not even moving my mouse after I spawn).

  • I just left click without moving the mouse at all and it does an overhead for some reason.

  • I move down the cursor 5 cm and without any dragging I get a lower strike. Okay, I guess?

  • Moving the crosshair 2 cm up, click (no dragging), and then I get a left to right swing, hooray!

  • I move the cursor 3 cm to the left, no change in height, no dragging (or very very minimal), left click. Boom, an overhead.

  • I move the cursor another 2 cm to the left, no change in height, left click. A left to right strike.

I don't know if any of this is intended, but it just feels like I have no control of what I'm doing. Much less when I'm in combat and I move my mouse a lot more. And that's just the regular LMB strike. I bound a left strike to Thumb mouse 1 and Lower left strike to Thumb mouse 2 and it will randomly do inverted attacks as well.

I find the current directional system very inconsistent. Even after a full day of practice it seems it just won't pick up the direction of my intended swings at least 50% or more of the time.

16 11
  • 15 Sep '17
 VladimusMaximus

Disabled SteamVR plugin - Hajelluja

16 11
  • 15 Sep '17
 VladimusMaximus

Kind of annoyed that the SteamVR fix isn't in place for this to be honest. Is this something complex?

16 11
  • 15 Sep '17
 VladimusMaximus

No SteamVR fix? :/

16 11
  • 14 Sep '17
 VladimusMaximus

@Grebnedlog said:

@VladimusMaximus said:
PLEASE fix the SteamVR launch bug, so I can actually try this game....

When the steamvr window loads, go to the Settings -> Developer and then uncheck "Start SteamVR when an application starts".

You'll have to then exit the game and exit the steamvr window, then the game should load normally without trying to VR.

Nope, steamvr.exe does not load but it still loads up all associated processes and files. The game launches /w sound but ends up running at 10fps even at 1920x and I have a beast system /w a 1080ti... :/

16 11
  • 14 Sep '17
 VladimusMaximus

Welp, got it to open without steamVR by disabling steamVR in admin console but it seems to still launch it in background. Get like 10fps /w a 1080ti at 1920 lolz

16 11
  • 14 Sep '17
 VladimusMaximus

Push an update to fix the SteamVR auto-launch, I'd really love to actually try this game....

16 11
  • 14 Sep '17
 VladimusMaximus

PLEASE fix the SteamVR launch bug, so I can actually try this game....

16 11
  • 2
  • 12 Sep '17
 VladimusMaximus

It's starting my VR/Htc-Vive every single time I launch it, very annoying. Essentially even when I unplug my VIVE. Still happens, then when I close SteamVR the game closes.

Alright, even if I leave VR on it will simply crash to desktop along with SteamVR after a few seconds... Basically, cannot play.