Mordhau
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Knight
  • Likes received 1497
  • Date joined 26 Apr '16
  • Last seen 3h

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Knight 1487 1497
  • 19 Jan
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This reminds me of Heretic (1994) and Hexen.
Do you guys know those games? They are pretty old. They were like medieval Doom. Dark fantasy with really nightmarish atmosphere. Hexen was like a sequel to Heretic. Now that I think about it, it was the first melee 1st person game I played.

05-26-23-Heretic-Box-Cover-Art-DOS.jpg

05-26-07-Hexenbox.jpg

Knight 1487 1497
  • 19 Jan
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I'm the first guy he kills lol

Knight 1487 1497
  • 18 Jan
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This is a very nice and useful thread. Sharing tactics and tips is for the benefit of all players.

Knight 1487 1497
  • 17 Jan
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You can flinch your teammate but your attack stops right there (bounces off)

Something relevant to the subject
If I remember correctly Crash said on discord that maybe teamdmg will be reduced

Knight 1487 1497
  • 1
  • 17 Jan
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Didn't played wotr, but it seems they had a good approach to ranged combat

@EruTheTeapot said:
They tried it and didnt like how it turned out as i remember

I remember it too
Marox said it on reddit, but it was several months ago
Maybe something has changed by now

Knight 1487 1497
  • 16 Jan
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I expect that when bows are added, nearly everyone will be playing ranged for a while.
It'll be total chaos. Medieval CoD tbh

Knight 1487 1497
  • 14 Jan
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But if the guy is already dead, you're not assisting in anything tbh
You are just hitting a corpse

Knight 1487 1497
  • 13 Jan
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Of course we have sabatons.
Gothic sabatons would look good on him.

Knight 1487 1497
  • 12 Jan
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@Jax said:
there's something about deleting or disabling the ue4 splash screen that helps, couldn't find the thread however.
Also if you have an SSD I'd recommend moving Mordhau to it, I have instant startups now.

Here it is. I hope it helps.

https://mordhau.com/forum/topic/12498/how-to-fix-the-long-start-up-time/#c4

Knight 1487 1497
  • 12 Jan
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Chiv had hit trading, but it wasn't possible for 2 combatants to kill each other simultaneously, which is what double K.O is.
Anyway, both are equally bad ideas, but ANALGRINDER can enjoy the double K.O experience as archer vs archer.

Knight 1487 1497
  • 8 Jan
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With ranged, double KO is possible.

Knight 1487 1497
  • 6 Jan
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Tabards and surcoats are awesome. I wear the one that's in the game right now and I don't really have a problem with it, but it would be great if we had more of them.

Knight 1487 1497
  • 6 Jan
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Crush and Marox said on an interview that they have some ideas on that direction and maybe they will try it out at some point, if they have the time.
They said that The Culling showed that BR can be fun with melee. However, they didn't want to confirm anything.
It's a nice idea but I don't think it's high on their list of priorities right now.

Knight 1487 1497
  • 31 Dec '17
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It was a joke alright
But that's how it looks in game anyways tbh

Knight 1487 1497
  • 30 Dec '17
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Ok, here is a picture of the clouds not moving

Mordhau Screenshot 2017.12.30 - 21.53.05.78.jpg

Knight 1487 1497
  • 27 Dec '17
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I wanted to ask this for some time now.

I've seen in other players footage that the clouds are moving normally, but when I play, they seem immovable. Actually, after close inspection, they do move, but very very slowly.

My graphics card is:
Nvidia gtx 970 extreme

I have everything maxed and the game runs very smoothly.

Do anyone have any ideas on what may be causing that?

Knight 1487 1497
  • 22 Dec '17
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@Lionheart Chevalier said:
Harambe is no fraud. I am now a proud member of the Alpha's playerbase.

:)

Welcome then!
Also, I have the impression that we already played together.

Knight 1487 1497
  • 20 Dec '17
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Yes. And I like how your actions affect the story. Also, very nice vintage graphics and sound. Takes you back to the 80s.

Knight 1487 1497
  • 20 Dec '17
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Hey guys, do you know the game "Papers, Please"?
I think that it's the most communist game I have ever played. A really nice one too.

Knight 1487 1497
  • 14 Dec '17
 Void

New maps
Big mode