Mordhau
 Gryphon
Conscript
  • Likes received 64
  • Date joined 14 Apr '16
  • Last seen 28 Jul

Private Message

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  • 11 May
 Gryphon

Post a screenshot of your settings; your gpu is doing "fine" if it's at 70% so maybe we can tweak some options to decrease the load on the CPU.

Sadly, the CPU may be the prooblem there, it's not on par of the i5-6600 listed in the recommended settings but maybe we can gain some fps!

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  • 10 May
 Gryphon

Me and other 50k players yesterday didn't have a single problem getting into the game and with matchmaking. 50k peak

Maybe grow up a little and we would've definitely helped you, but with that attitude I think you can go back to fortnite because we don't need you there at all.

Bye!

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  • 6 May
 Gryphon

Well done guys, you totally deserve those 500.000 copies sold!

I also really appreciate this short recap! That map looks fantastic, can't wait to play it!

Keep up the good work!

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  • 29 Apr
 Gryphon

Mh correct me if I'm wrong but backers review won't be counted for the score, because we didn't buy the game from steam but we got a key.

That's kinda disappointing, but I'll leave my review anyway.

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  • 29 Apr
 Gryphon

Thanks for the effort you have put in this game guys! Thank you a lot!

I've been waiting for this day since I found out about this game 3 years ago, and it has been a long but fun ride.

I'm honored to have been part of this project as backer!

The only thing I'd like to suggest you is to keep always the transparency and keep in touch with the community. Always be clear, let people understand that this is only the begin and a lot more is coming (maps, rankeds, etc). Let it be clear! People will appreciate that.

Best luck for the release guys, hope you'll really succeed with it!

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  • 20 Apr
 Gryphon

@Dreamer19 said:
Hey there!

Does anybody know the price of the game?

By the way, i guess that we cannot prepurchase to play sooner,right?

Cheers!

29$ with 10% discount on release.

No you can't prepurchase!

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  • 15 Mar
 Gryphon

I'm experiencing a bug with the matchmaking/server browser, I'm typing this as feedback if needed!

1) I can't see any server in the server browser tab
2) If I try to get into the matchmaking the game tells me that the server I want to join is full, and it will retry; if I hit cancel I get into a state where I can't queue anymore and still I can't see servers in the server browser!

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  • 13 Sep '17
 Gryphon

Just a question, don't want to start an argument about pc vs console ... but what's the reason?

Btw honestly I don't see this game coming to consoles before 3-4 years since the game is not even out (maybe even more).

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  • 11 Sep '17
 Gryphon

It would be nice if someone could stream it! Would definitely watch :D

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  • 16 Apr '17
 Gryphon

@Lord-Girth-of-Dickenshire said:
Glad to hear you were able to back Mordhau, Gryphon. Even if you hadn't, it has been confirmed that the alpha/beta will be available through the web store whenever that's set up. So for those who weren't as fortunate, don't fret, you'll have a chance to be part of the alpha.

Ehmm, sadly I won't join the Alpha/Beta because I couldn't pledge that much to have the access :D ... but still I wanted to help the development of the game before it come out by pledging the kickstarter because I love how this game is shaping up !

Only 11 months left!

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  • 14 Apr '17
 Gryphon

Well ... at the end I was able to complete my payiment, with something less than 1hr left to fix it.
I tryied another MasterCard and it didn't work too....then I asked my brother for his card (Visa) and was able to fix the pledge. Seems like that there is something wrong between MasterCard and Kickstarter (at least here in Italy).

Funny thing is that I even went to my own bank twice, and they told me that there is nothing wrong with my card (in fact I can use it on every website without problems)...but the Kickstarter support kept saying that the problem was with my bank without telling me the reason...Seems like they were not even trying to fix my problem tbh.

I'm happy that I was able to fix the payiment before the deadline, because I really care about this project ... but I think that Kickstarter will screw up the pledge of other people too ... hope this will not hurt the devs so much.

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  • 12 Apr '17
 Gryphon

@VampireDuck said:
Do you have enough money on it?

Yes, I have a lot more than the amount I pledged

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  • 12 Apr '17
 Gryphon

I'm trying to complete my pledge for the kickstarter and now I only have 2 days left to do it.

Kickstarter is just refusing my card without even telling me the reason ("Your card was denied").
My bank say that there is nothing wrong with my card, and I should be able to complete the payiment just fine (I also can use the card on pretty much every website without problems).

I contacted the Kickstarter support, and they told me that I should contact my bank -_- (tbh it seems like they did not even read my message and they answered with a standard message)

Any tips? Maybe it's worth mentioning that I have a debit card (MasterCard) and on the Kickstarter website they say that it's accepted as form of payiment.

Thanks!

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  • 28 Mar '17
 Gryphon

Any thoughts about competitive being only from 1v1 up to 3v3 players?
Can't say I'm disappointed because I think that 1v1 and 3v3 are still great .... but I won't deny that I was also looking for something like competitive 6vs6 or 5v5.

What do you think?

Mordhau.png

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  • 24 Mar '17
 Gryphon

Was playing some Chivalry, and noticed that it would be cool to have a key to free-look around in a ~ 270° cone without changing direction while walking/running.

Just to clarify it's usually the function binded to the ALT key in game Rust/Dayz/Arma ... what do you think?

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  • 21 Mar '17
 Gryphon

IIRC they already have a spectator system in the game, so this should be relatively easy to do!
Obv not top priority as you said, but that's definitely something cool to have!

Also, keep in mind that those feature help to advertise the game...The first days Overwatch come out, reddit was filled with POTG gifs, they were great publicity for blizzard!

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  • 21 Mar '17
 Gryphon

@Jax said:
it's all about HTK (hit to kill) - if you can outplay your opponent, then you can land hits. There isn't really a time requirement to it, as it depends on the enemy's defensive skills, but when you have multiple enemies target switching and moving around it does come into play.

certain weapons should be easier to land successful but less damaging hits with while others should require really good openings for serious damage

in duels, TTK doesn't matter, but in teamplay I foresee people as teams running a mix of low and high HTK weapons to create openings and then smush enemies

the HTK/TTK seems good as is, I think that there should be enough TTK to allow players to take a few unavoidable hits in teamfights while still surviving, but not so much that duels drag on endlessly

I agree, indeed it's more appropriate to talk about HTK than TTK; doing things right (landing hits, hitting the enemy with the appropriate weapon) should definitely result in a low TTK/HTK.

We have also to keep in mind that hits come out a lot faster than Chivalry, so I hope it will not reduce TTK too much in a XvsX scenario ... Btw, in the Teripper interview video the HTK/TTK seems definitely to be good, so I have good hopes.

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  • 21 Mar '17
 Gryphon

@TheEmeraldArcher said:
Final Stretch Goal =
Custom emblem maker I think

Not going to happen. The 400$ tier pledge has as reward: "Submit an in-game emblem design (usable by anyone)" so I don't think that is going to be one of the kickstarter goals.

My guess is that we'll reach something like 300.000$, so if the 4° goal is at 250.000$ and the 5° is at 300.000$ we can easly reach it. Usually the last days of a kickstarter provide a good boost, and another good boost could definitely come with the next gameplay video soon™.

Let's see what happens...

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