Mordhau
 DOESNOTCOMPUTE
Knight
  • Likes received 450
  • Date joined 13 Apr '16
  • Last seen 10 Feb

Private Message

Knight 464 450

@esturias said:
Is there even any real interest in a "comp scene"?
I mean... not just because of the size of the playerbase, also because of the state of the game. With the overall gamebalance still being at a beta level, isn't it kinda laughable to even talk about anything "competitive"?

Ofc there is interest in a comp scene, think of it like this. Casuals start playing the game, they play for the memes and fun. Most of them will quit playing within a week or two, however maybe 10% of these players will enjoy the game to the point where they want to get good. These are the players that would benefit from an esport scene, and if there is none then what is the point of getting good? The reason people quit singleplayer games after they beat the campaign is because there is no point to playing. Without a comp scene Mordhau will feel pointless to new players once the initial fun is over and they will just quit, even if they would keep playing otherwise.
Currently the game has 4-8k concurrent players at most times which is more than enough to have a comp scene.

Knight 464 450

so I made a thread a couple of years ago prior to release basically asking the devs what the plans for competitive/esport would be, the general answer seemed to be "if the game does well then esport will definitely be a thing". Now here we are, the game has been out for some time, we got a half-assed 1v1 mode that nobody plays because it is/was horribly broken and as far as I'm aware there has been a total of zero tournaments or leagues funded by triternion despite the game selling something like 20x their expectations. Is mordhau just going to be a game that gets a new map every few months until it eventually dies in a year or two?

Knight 464 450
  • 2
  • 25 Jul '19
 DOESNOTCOMPUTE

so I've spent about 200 hours getting good with 240 and I am at a level where literally every other player plays keybinds, I've tried a bit and I hate it but I can see why binds are better than 240. So I thought I could use 240 but add specific binds like left overhead, left strike etc so I can use those when 240 wont allow me to do so. However it seems that if you make keybinds (Upper left attack as an example) while having a regular 240 bind (Strike) it automatically overrides the other binds making them completely useless, is there any fix for this or am I stuck having to ditch 240 completely or sticking to it 100%?

Fixed: "Mouse X-Axis flips attack side."

Knight 464 450
Knight 464 450
  • 1
  • 7 Jul '19
 DOESNOTCOMPUTE

I'm not sure why but since the last update I've been getting an insane amount of red parries, to the point where it happens every other duel, I only play on low ping servers and i rarely get packet loss so I'm really not sure what's causing it, a lot of the time it's not even in the ms range and I get hit mid block.

Are there any settings i can tweak to try to get it to be less frequent?

example: https://www.youtube.com/watch?v=iTv2J3gnBhA

Knight 464 450
  • 8 Jun '19
 DOESNOTCOMPUTE

Not really heard anything regarding competitive in a long time, is there a gamemode being worked on?

Knight 464 450
  • 3 Jun '19
 DOESNOTCOMPUTE

I have an i7 8700k and a 1080ti, even on the lowest setting I can't play with over 60fps making the game unplayable as it feels like there is input delay, is there any file i can tweak to fix this?

Knight 464 450
  • 27 May '19
 DOESNOTCOMPUTE

I almost exclusively play on duel servers, most duel servers have a 30 kill limit which is usually reached in a few minutes, I normally end up getting 100-200 exp and around 280-300 gold per game making each level take like 50 games, I'm currently level 30 and I see people that are level 50 with around the same playtime as me (110hrs). Are these people just afking in horde for maximum exp or is there any proper way to level that isn't just spending time in long games?

Knight 464 450
  • 10 May '19
 DOESNOTCOMPUTE

@Huggles said:

@DOESNOTCOMPUTE said:

@Huggles said:
FOV issue with the camera not being directly on your eyeballs. The stab is not broken and on his screen he very clearly hit you.

so the only way to predict hits is to lower your fov to 50 so you can actually see what your character sees? On my screen it looks like hes a whole meter off my face

no, you just get used to it and learn that it doesn't have to go through your camera to hit you.

Setting camera distance to 0 or forward can make it less egregious for minimum FOV cost

Is there still a camera distance option? I remember there being one in alpha but I can't seem to find it

Knight 464 450
  • 10 May '19
 DOESNOTCOMPUTE

@ArmedSpartan said:
That's not broken whatsoever. He's simply performing a right underhand thrust while looking up to mask the Distance and the look of his attack to hit you. I do these occasionally with 2h swords like the Estoc, which is suited for it perfectly.

he's not masking the distance, look at the clip and screenshot, on my screen i can very clearly see the tip of the blade NOT hit my character, its not even close, but like the other guy said its probably a camera issue

Knight 464 450
  • 10 May '19
 DOESNOTCOMPUTE

@Huggles said:
FOV issue with the camera not being directly on your eyeballs. The stab is not broken and on his screen he very clearly hit you.

so the only way to predict hits is to lower your fov to 50 so you can actually see what your character sees? On my screen it looks like hes a whole meter off my face

Knight 464 450
  • 1
  • 10 May '19
 DOESNOTCOMPUTE

It bugs out the hitbox of whatever weapon you are using giving it longer reach than what actually shows, I can't count the number of times ive been hit by a 100% miss understab that just somehow magically reaches me.

https://clips.twitch.tv/SparklyEnthusiasticSoybeanTinyFace
example

Image example:
d918ac5eed50e89a1f49cd6c1b512097.jpg

Knight 464 450
  • 2
  • 30 Apr '19
 DOESNOTCOMPUTE

Progression still broken, Battle Royale not working at all on EU, please don't let this game be another battalion 1944 and explain to the community what is currently happening and how long we should wait... People are going to start walking away from the game if this persists, the steam reviews are currently only getting more and more negative.

https://i.gyazo.com/5f26792f53b6d229f332f711f142897a.png Don't want this to be Mordhaus story as well.

Knight 464 450
  • 30 Apr '19
 DOESNOTCOMPUTE

@Soulcatcher said:
who wants to play a game mode where one mishap means you're forced to spectate the rest of the match, or try join a new one (and you probably just died in the only active one up) when you could play a game mode where you just respawn in a few seconds and get to go have fun again

thats why nobody is playing BR

tbhimho tbh

edit: yea nah same in AU

edit: o matchmaking broke

o

had a few gos at it earlier and it was loads of fun, personally I really like the tension of it and I'm not really interested in the 32v32 modes

Knight 464 450
  • 30 Apr '19
 DOESNOTCOMPUTE

It might be 3am but it's still launch day, I have been trying to play BR for ages but I just get put into an empty servers with maybe 1-2 players on it, EU btw.

Knight 464 450
  • 29 Apr '19
 DOESNOTCOMPUTE

Dude its like £20

Knight 464 450
  • 29 Apr '19
 DOESNOTCOMPUTE

@EternalEmperor said:
Ow sorry. But it's in 20 minutes for me :)

and where do you see that? the official release post says its at 10

Knight 464 450
  • 29 Apr '19
 DOESNOTCOMPUTE

Might not be possible but if you can have two of the same bind try binding both sprint and move forward to W?

Knight 464 450
  • 29 Apr '19
 DOESNOTCOMPUTE

You can already play as a premade, custom servers are a thing and competitive will come some time after release. I'm sure someone will set up a CW discord but for now there isn't a clan war system in the game.

Knight 464 450
  • 29 Apr '19
 DOESNOTCOMPUTE

Isn't it releasing at 10 PDT so in 1 hour and 30 minutes?