Mordhau
The Mordhau Alpha is out!

If you have backed the game on Kickstarter or bought it on our shop, check your e-mail for a message from us. You will have to create an account and confirm your purchase, then head over to your purchases to redeem the Steam key.

 Smokingbobs
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  • Likes received 3240
  • Date joined 31 Mar '16
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  • 12 Jul
 Smokingbobs

The main way to avoid getting kicked in 1vX situations will be footwork. Kicks only connect when you are either standing still, or moving in on a kicking opponent, which makes them effective tools against facehugging. If you get surrounded, you'll be in trouble whether kicks are used or not; someone sneaks up behind you, he can either attempt to land a kick, or simply bury his weapon in your back.

It's a lot of speculation, though. We'll soon™ get to see how kicks will work on a grand scale.

Stun animations are an interesting topic, and I'm sure we'll see different ones for different angles.

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  • 12 Jul
 Smokingbobs

@Carlo_Mano said:

@Havoc said:

...and the princess lived happily ever after.

CastleMarox2.png

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@Jax said:
I'd like to see a "mic drop" emote for weapons, where you calmly hold your weapon out in front of you and drop it. Cocky emotes like this would be fun to use after demolishing someone in a duel.

Also, a type of frustrated emote where you just toss your weapon away would be cool as well. For one handers you could just whip over your shoulder and two handers could be tossed to the side. Polearms could have one where you lazily throw it in front and to the side a bit so that the haft end of the pole contacts first and it just falls over. Would be great for when you're in a 1v12 and have just accepted your fate.

Ooh. Very nice. Can't wait to mic-drop my lute after shredding it to pieces.

Or throw it aside when I fuck up my solo.

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  • 11 Jul
 Smokingbobs

@DerFurst said:
This is wrong on so many levels.

The worst part is that the game they're associating with melee weapons cutting through armor like butter is called "Mordhau," the same technique they talk about a few seconds later...

10/10 research.

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To prevent the obnoxious waiting times caused by hiding people, some kind of sudden-death would be kind of interesting. Picture a forest map where the trees on the edge are on fire, slowly spreading towards the middle. This would result in quick and brutal matches.

Still, this sounds more like a nice mod than a supported gamemode. I wouldn't mind it being in the game, though.

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@Smeelio said:
Three word story

haha nice meme

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@Maxilatorn said:
I see some comments about historical accuracy, to put this endless back and forth to rest, In Mordhau we focus on bringing in armors from most parts of Europe spanning many different centuries, meaning that you will see armors that would never have faced each other in battle nor existed at the same time. We are not trying to make something that is historically accurate but many of our armors are based on things seen in the real world. As a rule of thumb, what belongs in our armor collection are armors that would appear grounded in reality to a layman.

Thanks. I will use this citation in further pointless YouTube arguments.

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"Stamina is not something we'll just slap on everything to make it more interesting."

It is a way for the developers to steer the meta in a certain direction. For instance, to reward a certain amount of aggression to prevent shield-turtles slowing down the flow of combat. With this in mind, having sprinting consume stamina would be quite obnoxious and slow thing down too much.

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https://mordhau.com/forum/topic/9125/regarding-the-trade-of-alphabeta-keys/#c2

Will close this thread now. I hope you find yourself a key.

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We know there are a lot of people that would love to get a key, but can't because the webshop unfortunately had to shut down. Since then a few people have been selling their (excess) keys to those who want them.

The developers are completely fine with it but encourage you, if you want to engage in these transactions, to do so through these forums, as it is easier to gauge the validity of someone on these forums than a total stranger somewhere on the internet. It goes without saying, but trading keys is at your own risk. Be safe.

Also, if you wish to buy a key from someone, you don't have to create a new topic asking sellers to contact you. There have been quite a few thread doing this already, and we'd rather not have them flooding the forums. If someone is willing to sell keys, they can open a thread in which buyers may respond.

Happy hunting and stay vigilant.

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You should know that "being too lazy to use the search tool" is not a valid reason to ask questions that have been asked and answered many times before.

We will be allowed to record and upload alpha gameplay as much as we want.

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Trevz is gonna walk away from this a goddamn millionaire.

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@Faffywaffy said:
I know i'll get hate for this, but all of those helmets, despite looking cool, are just more off-the-wall representations of medieval/renaissance helmets. That last one is just begging for a lawsuit from Ubisoft. We could have gotten later styles or regional variations of the sallet, later forms of barbute, different styles of kettle helms, or the hounskull bascinets from the late 1300's.

Apart from that, I absolutely love the 15th-century style brigandine, it looks very faithful to historical designs, with the triple rivet pattern and the buckles on the torso. The billhooks look great, even though I have a feeling it will be very derivative from Chiv gameplay-wise, which i'm not too stoked about.

After this, I can expect the next update to add one handed flails and more representations of helmets based off 5 minute google searches and products sold on LARP stores.

I would be very glad to talk to the artists personally about the proper representation and design of these helmets, and some designs that aren't in the game. I know I've been a cunt on the forums, but I would really like to help the dev team with this.

If you're serious about wanting to help out, I strongly suggest contacting the developers trough their e-mail (contact@mordhau.com).

Bloody hope you're right about the flails, though.

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Time to step up your game, Humble.

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  • 30 Jun
 Smokingbobs

Those norse swords are triggering my Chivalry PTSD.

Awesome stuff once again!

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  • 30 Jun
 Smokingbobs

If you want people to recognize you, couldn't you just use the same name in both places?

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  • 29 Jun
 Smokingbobs

Take this discussion to off-topic or duke it out over PM. No need to pollute a good thread.