Mordhau
 Matthew
  • Likes received 52
  • Date joined 30 May '17
  • Last seen 7 Aug '17

Private Message

59 52
  • 22 Jul '17
 Matthew

49eb85c88abc28708eba4776edfe047c.jpg

Holy! I suggested this in one of the other threads. I'm sure you didn't make this just because of my suggestion, or even at all because of it, but it's still fun to pretend that's why you added it. ;)

59 52
  • 7 Jun '17
 Matthew

@DerFurst said:

@TheDankestMeme said:

@marox said:

ok.png

Vi6T5EH[1].jpg

this was the least content-heavy update and it received the most likes - even more than the kickstarter

his power is growing

I guess you put up with more when you fall in love.

( ͡°( ͡° ͜ʖ( ͡° ͜ʖ ͡°)ʖ ͡°) ͡°)

59 52
  • 30 May '17
 Matthew

@Whisper said:
AHHHHHHHH
FB_IMG_1495487533867.jpg

Confirmed an objective is escort baby ducklings across the bridge in the image posted by OP (aka supreme master creator)

59 52
  • 30 May '17
 Matthew

Thank you for this update!

Is there anyway you could shed some light on objectives in the large game mode? I'm aware there won't environment destruction, but I was wondering if there will be objectives akin to those in chivalry? In your latest video (watched the whole thing) you stated that the large map mode will be sort of similar to conquest in Battlefield, does this mean purely capture by standing in the area (like battlefield), or will there be actually specific objectives you must do to capture a spawn?