Mordhau
 Mittsies
Knight
  • Likes received 3313
  • Date joined 28 Mar '16
  • Last seen 8 Dec

Private Message

Knight 766 3313
  • 31 Aug
 Mittsies

Honestly stuff like this occurs so infrequently it's not really a big deal. I understand you're salty that you got trolled hard and wrongfully votekicked, but shit happens. Just move on, find a new server. Griefers win by pissing you off, so don't let yourself get mad over it, just laugh it off and move on.

Knight 766 3313
  • 30 Aug
 Mittsies

Unfair vote-kicks happen to everyone once in awhile, but you just have to accept that's a small price to pay for having the ability to deal with blatant trolls, griefers, and cheaters. You also made a mistake by attacking him back, to be fair.

Just realize it's not a big deal, and go play on a different server.

Knight 766 3313
Knight 766 3313
  • 29 Aug
 Mittsies

Oh no, all of those precious hours spent AFKing in Horde mode! Woe is you.

Knight 766 3313
  • 28 Aug
 Mittsies

excuse me that's my actual voice with a couple of minor exaggerations please don't bully

Knight 766 3313
  • 27 Aug
 Mittsies

A steam moderator issued that ban, by the way, not any official Mordhau moderators.

Knight 766 3313
  • 27 Aug
 Mittsies

where patchie

Knight 766 3313
  • 27 Aug
 Mittsies

Welcome, brothers and sisters to our nightly gathering. Tonight, we pray to our almighty Geach and Vesanus. Praised be their names, it has been all too long since our last patchie, but my brethren NOW, now is the time to remain strong. Keep vigilance and open eyes. Someday soon patchie will arrive and we will rejoice once more. These are dark dark days, but do not forget the light that is Jax. These evil demons, mods will try to bring you down, but never fear. Never fear and prevail, such is our way. ALL HAIL THE DEVS ABOVE. AMEN!

patchie_drummer.png

Knight 766 3313
  • 24 Aug
 Mittsies

@Lionheart Chevalier said:
Bastard Sword already takes 4htk against armor in most cases

Only if you don't use stabs:

Stab to T3 Chest (38) + Stab to T3 Chest (38) + Slash to T3 Chest (27) = 103
Stab to T3 Head (45) + Stab to T3 Head (45) + Kick (10+) = 100

Also worth noting that Bastard Sword deals 50 damage to T1 Legs (both stabs and slashes), which are somewhat common.

Knight 766 3313
  • 23 Aug
 Mittsies

@Josh said:
Having a high FoV is a way bigger advantage vs a low FoV than being 3rd vs 1st person (frankly the camera angle of 3rd person makes it a disadvantage against enemies directly in front of you). So if we're worried about advantages then we should be able to avoid players using a different FoV or aspect ratio.

I highly doubt they want to split the community by these kinds of things as soon as ranked is released, it'll reduce the pool of players that you can match with, which could be disastrous depending on how many people actually use each option.

1st and 3rd person each have their advantages/disadvantages and I wouldn't say either is strictly better at this stage, having a ranked matchmaking where both is allowed will probably be the best way to find out if one is strictly superior, so it's best to wait and see what happens.

Alright listen up, buster.
Lemme just stop you there, champ: because you've entered LOGICAL FALLACY territory.
That right there, my man, is a FALSE EQUIVALENCE.
Stay hydrated, chief.

Knight 766 3313
  • 23 Aug
 Mittsies

@2B said:
Stop being a fucking asshole.

You do realize you can communicate without insulting people? You just make yourself look really bad when you do.

Knight 766 3313
  • 22 Aug
 Mittsies

@ToLazy4Name said:
NO THEY ARE NOT IPAS ARE THE FUCKING WORST BEER AAAAAAAAAAAAAAA

You have just revealed that your taste buds are garbage and right now I can only assume that if you do ever drink beer, it's either tasteless commercial lager shit, or some palletable baby drink like a vanilla bean porter. No self-respecting craft beer drinker would commit a sin as great as saying that IPA are the "worst" style of ale, considering they are generally among the most complex and interesting of all beer styles, along with saisons and bretts. I am willing to bet that even despite your bold claim of IPA being the worst beer, you've yet to even try all of the different beer styles so you can make an informed decision: you just took one sip, and because the taste overwhelmed your childlike tastebuds you wrote off the style altogether. I'm not even going to give you the benefit of the doubt that you merely had a bad IPA, which do exist, because I know better. So listen up, until you go out and try at least a dozen different IPAs of varying styles (namely west coast, double/triple, imperial, black), you are officially dead to me. During this time, I will not vote for you to become a moderator, and you will be unable to commission porn from me. I'm giving you a chance to redeem yourself, so don't fuck this up.

Knight 766 3313
  • 21 Aug
 Mittsies

@Soulcatcher said:
literally nobody besides meme boys main it for duels

because its a bad weapon

yes, it's a bad weapon in duels.

in duels

in duels

nobody in this thread was talking about duels

game isn't balanced around duels either btw

Knight 766 3313
  • 20 Aug
 Mittsies

it's been 2 months without patchie............

Knight 766 3313
  • 2
  • 20 Aug
 Mittsies

I'm so sick of these people complaining about shields, stabs, morphs, feints, chambers, and so on. First of all let me introduce myself, I am an alpha veteran with over 1000 hours played, and while I've never been in any tournaments I have done several PUGs where I usually top-frag and carry my team. If you don't know what a PUG is, then you can just stop reading here because your opinion doesn't matter. Anyways, let's talk about shields. You feint and/or morph into a kick, simple as that, and the shield user is stunned without fail. He backpedals? Fine, just eat his stamina with stabs in the meantime. If you can't do this, you're a fool. Now stabs are the thing I hear people complain about the most, and that's how I know they are a low-skill noob. Just parry and riposte. You can't read attacks? Get good. Sorry but there's no nice way to say this: if you're complaining about "unreadable attacks" then you are actually garbage. No self-respecting competitive player would ever call an attack unreadable outside of irony, sarcasm, or exaggeration. Morphs and feints? Just read them. Can't read them? Get good. Period. I can hard-read almost any attack and I can beat literally any player in Mordhau in a duel, and I can win a FT10 vs. almost anyone (Except the absolute top players like Huggles and Lionheart Chevalier). So I'd like to think I know what I'm talking about. Now finally... chambers. Nothing makes me more seething with rage than to hear some trash noob whine about chambers until developers are forced to nerf them again and again. I did not buy a special $100 MMO mouse and spend 400+ hours practicing chambers with my girlfriend (yes I have a girlfriend, lol) to master them, only for these fucking idiot developers to nerf my strategy and have the fucking audacity to call me a "chamber-bot" like it's some kind of slur against anyone who uses that strategy. Why punish me for using the game's mechanics when people out there are abusing the real exploits, like drags?

Knight 766 3313
  • 19 Aug
 Mittsies

The last patchie was June 22nd; 58 days ago.

The longer something in Mordhau stays unchanged, the more the frustration it builds up for players. It would be unrealistic to expect a brand new map or big content patch every week, but it's NOT unreasonable to want a few tweaks every now and then to keep things in line. Everyone knows there's a big patch on the way with new maps, ranking, balance changes, fixes, and all sorts of goodies, but it's easy to lose interest altogether in the meantime. It's very unhealthy for the community to let the game go without a patch for so long, it makes players feel like nobody is listening. The consistent negativity and chanting of "dead game" that follows going without a patch for several months at a time scares off potential new players and makes current players just quit and move on.


I said last year during the alpha:

Is releasing a quick patch important?
The main issue with such long periods between patches is that it temporarily nukes the playerbase, turning the game into a ghost town until the next patch. For the small pool of alpha players, it's not a big deal, but if this continues after the game is released it could be a real problem. It would be disastrous to allow the post-release playerbase sit on a broken patch for several months, things like that could really hurt the game's future. If the patch itself doesn't do it, the negativity from the community will. I've already seen it happen: the veterans whining and complaining in chat about how the current patch is shitty and broken, and it really gives the newer players (beta/earlybird wave) a bad impression of the game. Combine that negativity with a long wait for the next patch, and you've got an uninstall.

(source)


This is an on-going issue with the development of Mordhau. Something needs to change, or the game's concurrent playerbase will be damaged beyond repair, and somewhere down the line even a huge patchie could fail to bring back more than a few thousand players. 4~5 weeks is the absolute maximum we should go without a patchie, even just a handful of quick tweaks and fixes, and 2~3 weeks is the absolute maximum we should go without some kind of development update / communication from the developers.

Knight 766 3313
  • 19 Aug
 Mittsies

Thank you all for participating in this reading-comprehension test.

Knight 766 3313
  • 16 Aug
 Mittsies

Starting with the first idea on my top 10 countdown: heavy shield. Shields are heavy so holding block makes your character very tired as he attempts to lift up the shield which rapidly drains stamina. Shield are so heavy that you must hold with both hands to do hold block so then you cannot use Bastard Sword anymore. Now I will not die to brand new players in duels who have shield and Bastard Sword. They are so heavy that if you kick the shield they fall over because they are already screaming loudly from the pain of attempting to hold up the shield so if they are kicked they fall down completely. Obviously they also cannot move while holding the shield, this is obvious. Wearing on back is okay, because you have very strong back muscles that can support the weight of the shield, but your arms and legs are weak and shake under the crippling weight of the shield. Characters will visibly sweat and scream very loudly, as if they are in excruciating pain, which will alert other players both visibly and audibly to know they are a shield user which is only fair. If your character runs out of stamina while holding the heavy shield he will fall to the ground and continue to scream. The ragdoll animation will play at 30% speed because it takes a lot of time to recover from such a massive painful fall. As you're reading this, your arms feel heavy, and you want to scream, because you can imagine what it's like to hold up a shield for so long while backpedaling mindlessly. That's a good thing, it means you understand the deep root core of the balance issues that hold block introduces to an otherwise tightly balanced game about timing. I hear the argument, shields are good for new players, and removing held block is both unintuative and bad for new players but that is an absolutely shit argument. Since when has any crucial decision in this game been made to cater to frontline trash, especially ones that have a dramatic impact on the game's fundamentals? This heavy shield idea is only number 10 on my top 10 countdown because there are better ideas and this would make shields too weak perhaps, and you may have to compensate with a new mechanic or balance. So I'll bump this one up a few positions by saying that you can hold it with one arm again: and yes I know that means Bastard Sword can be used again, which is a nightmarish situation. However, to balance this, you cannot swing while your shield is equipped. You can put the shield away entirely and hold the Bastard Sword with two hands, then you can attack, which is still genuinely game-breaking but that's another story. Hold block has no place in a game where timing is the primary element to which you have skill.

Knight 766 3313
  • 10 Aug
 Mittsies

@smug
Everything you're saying is 100% agreeing with my post, but presented as if you vehemently disagree.
I'm confused. Is this bait?

Knight 766 3313
  • 10 Aug
 Mittsies

Make a loadout with two training swords and drop one in front of a good player and ask them to teach you.