Mordhau
 Vesanus — Level Design
Level Design
  • Likes received 467
  • Date joined 26 Oct '15
  • Last seen 12h

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67 467
  • 14 Jun
 Vesanus — Level Design

@Jackass said:

@Jax said:
many maps

how mani

like.. a lot

67 467
  • 10 Jun
 Vesanus — Level Design

@ÐMontyleGueux said:

@ImATomato said:
Will I be able to fire a ranged weapon whilst horse riding?

Unless they changed their stance on it, it's no.

We might enable horse archery for recurve bow only.

67 467
  • 30 May
 Vesanus — Level Design

That's pretty dope, nice work dude!

67 467
  • 18 Apr
 Vesanus — Level Design

^ All glory goes to Elweb & Max for frontline grad expanison, not me.

Cheers guys!

67 467
  • 21 Mar
 Vesanus — Level Design

20180321175609_1.jpg

20180321175526_1.jpg

Happiest Landsknecht in Mordhau 👌

67 467
  • 22 Jan
 Vesanus — Level Design

Nice thread boyos.

@Lincs said:

medsquare2.jpg

This one is similar to the one i have in my art stockpile

bwQNw59.jpg

67 467
  • 1
  • 22 Sep '17
 Vesanus — Level Design

mandatory post

b745cf23b0b6d32128af7662fbd6e7a8.png

67 467
  • 1
  • 15 Sep '17
 Vesanus — Level Design

@TarsusDK said:
Whats up with that?

Anyone ever got a chance to read the full text before the loading screen moves on?

67 467
  • 6 Sep '17
 Vesanus — Level Design

It actually is, at least for now. :)

67 467
  • 1
  • 28 Aug '17
 Vesanus — Level Design

@Jax said:
@Vesanus good job on those maps, they look wonderful! Do those hanging ropes on ruins have physics at all?

Sorry, but the credit (for the mentioned maps) goes to Elwebbaro, Geach3d and Maxilator. I mostly work on the MainGamemode™ levels, but you can expect some smaller maps from me very soon.

The ropes you've seen on the screenshots don't have physics though - It's just a static mesh with a moving material.

67 467
  • 31 Jul '17
 Vesanus — Level Design

Oops

67 467
  • 4 Jun '17
 Vesanus — Level Design

Almost

67 467
  • 24 Apr '17
 Vesanus — Level Design

how do i turn this on

howdoiturnthison.png

67 467
  • 14 Apr '17
 Vesanus — Level Design
67 467
  • 1
  • 9 Apr '17
 Vesanus — Level Design

@DerFurst said:
"No, Mordhau is being developed by machines that have been programmed by Marox to carry out specific instructions..."

Beep boop

67 467
  • 16 Mar '17
 Vesanus — Level Design

nice

67 467
  • 12 Mar '17
 Vesanus — Level Design

67 467
  • 1
  • 6 Mar '17
 Vesanus — Level Design

Some say that he still haunts TBS forums tbh..

67 467
  • 4 Mar '17
 Vesanus — Level Design

it's beautiful. @Valmirius