Mordhau
 Raegarth
Knight
  • Likes received 132
  • Date joined 6 May '17
  • Last seen 19 Nov

Private Message

Knight 85 132
  • 10 Oct
 Raegarth

@Shovonem said:
Some people complain about OP shield and yet you barely see them in high level.

Playing halberd, zwei, but not the shield because high level players have a bit of pride you see.

Knight 85 132
  • 7 Sep
 Raegarth

Just sayin. You can’t compare chiv or Mordhau to Rocket League dude.

Rocket League is balanced. Chiv and Mordhau aren’t and will never be (due to different weapons/armors)

In Rocket League when I lose it’s just because my opponents are better. Cars are the same for all. That’s one of the reasons it has such a huge competitive scene. Pure gameplay, only skill.

Knight 85 132
  • 3 Sep
 Raegarth

It may be input lags but sometimes when I’m in a 1v2 if the two players are synchronized my parries are always too late. Ofc I press the button at the good moment, but the parry seems to be offset, being active after the hit. It’s very frustrating. Did anything else than turncapbchanged regarding parry ?

Knight 85 132
  • 28 Aug
 Raegarth

@Frise said:
Steal-my-friend's-jokes-and-get-views-tage

Naming an attack after his own name ;

On another post about shields « guess who taught him this » ;

Then that. Man you’ve got a serious issue.

Knight 85 132
  • 27 Aug
 Raegarth

Like billhook has a counter horse purpose maybe a counter shield weapon could be implemented ?

Something that would break shield parry ?

Knight 85 132
  • 27 Aug
 Raegarth

We tried for an hour to get around shield Plouplou and me. There’s absolutely no way if the shield user is not retarded.

Ofc you can always land 1 hit out of the 50 you’ll try if you do a morph overhead to z stab.

We stopped because we would still be trying to figure out how it is possible right now.

Knight 85 132
  • 15 Aug
 Raegarth

@ThunderDuck said:
At the end of the day what counts anyway is a player's individual skill at the game, not their gear.

And the winner of the meme award is...

Knight 85 132
  • 29 Jul
 Raegarth

Well it won’t be in next update that we see the unfamous shield and bastard user muzzled.

Anybody can tell me what is going to be the purpose of chambering in the next update ? I may have missed it.

Knight 85 132
  • 1
  • 21 Jul
 Raegarth

Make dismembered parts of bodies throwables so we can throw heads in ennemy spawn to scare players + throw parts with catapult

Knight 85 132
  • 29 Jun
 Raegarth

@Stouty said:
NEW UPDATE FROM CRUSH ON DISCORD

Crush: yeaah so that's why we're making it that female characters deal 3x extra damage
Crush: the new pony mounts should be ready for the next patch as well
Crush: not sure if we can get the gender-fluid slider in time for release

^ Better than the original post

Knight 85 132
  • 28 Jun
 Raegarth

@Sir Zombie said:
They are also good at parrying attacks when running towards you.

They master the meta pretty well. Make them not falling in any feint or drag and they top kek

Knight 85 132
  • 1
  • 24 Jun
 Raegarth

@Bodkin said:
Wait what Torches?

Interesting. Does that mean like just for throwing to light things up or to actually carry in the offhand like shield?

Surely not to put out fire ^^

Knight 85 132
  • 3
  • 24 Jun
 Raegarth

I made a copy/paste for my team abour what Crushed said on discord few days ago. For those who missed it

Crushed :

« new dynamic system which creates procedural realistic hit reactions, with greatly reduced knockback, looks very realistic and makes every hit feel like ur weapon actually connects. ontop of this locational wounds inflicted by weapons which are different per weapon type and attack, a new cosmetic hitstop effect where your weapon actually collides with things and gets "affected" by the object, kind of like the hit effect of the new god of war
it feels really satisfying to hit things now, completely different feeling »

« weapons dont get deformed, i mean for example if you hit someone, your weapon will collide with the character and get rotated/lags behind a bit »

About clashes :

« there will be more clash chance on releases (it also counts early release now) »

About chambers :

« chamber will get some serious changes but im not talking about that now »

« basically the "constant dragging against chamber attempts" meta will be changed to something different
i wont say more then that but expect a huge meta change
the role of chambers will probably be shifted, were currently testing some stuff but i cant say more rn as its just in testing phase »

« well the biggest fundamental problem is that the way chambers work playing by dragging non stop is encouraged and playing normal/aggressive is bad. this will be changed because were not happy how the meta looks »

Also, about missis on hits :

« more punishable misses is on my list too »

He added :
«  its probably gonna be a less radical solution something like a combo windup debuff which will allow you to gain initiative easier on the miss »

About archery :

He said that it looks dope.
« im not sure but horse archery would be nice
horses had a lot of work too »

He also talked about emotes. More than 60 emotes incomming (later !). When he tested out voice emotes he realized they really missed in the game. They’re planning to « fix » emote order list.

Finally, somebody is working on torches atm, even if it’s looks like it’s not a priority.

Thats all folks.

Knight 85 132
  • 19 Jun
 Raegarth

@Grator great references my dude

Knight 85 132
  • 18 Jun
 Raegarth

@Huggles said:
Shields are fine, git gud. Having a held block that is equally effective as parry with 0 consequence is retarded and OP. Sorry you actually have to be decent at the game to perform well tbh.

Yes shields are fine. Now we need balanced parry.

Knight 85 132
  • 18 Jun
 Raegarth

@das said:
These are also the same people you can drag over and over and they'll keep dying trying to chamber everything.

I feel concerned by this. That’s not the place to talk about it but :

You could chamber almost everything in older patches and that’s the point. If it was pain in the ass from the beginning to chamber everything well we wouldn’t try to chamber almost everything xd.

Also this is an habit and it’s hard to get rid of it. Yeah parrying is 100 times better than chamber and combining it with a good feint read and few easy chambers makes you the best player atm.

This clip is really good but man... this is at 95% chivalry... I wish we had more Tsuney’s like videos.

Reminds me we also have a clip of Mr.Rag because we were sceptical about an action (it is obvious he doesn’t cheat afterall). you would jizz in your pants lol.

Knight 85 132
  • 17 Jun
 Raegarth

Incredible parries

Knight 85 132
  • 17 Jun
 Raegarth

@marox said:
and some people might simply prefer to keep gore to partial dismemberment only because they prefer a more realistic look.

Lol sure that a 300km/h baxe hit wouldn’t dismember

Knight 85 132
  • 17 Jun
 Raegarth

I want a rare death animation in which you dab before lying on the ground.

Forget it we’re on 2018 :(

Knight 85 132
  • 12 Jun
 Raegarth

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
This is a e-fence
Beware ! You cannot discuss the post above it
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^