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I did not notice this, I think light armor should be fast from the first step and heavy not so much. IN MY OPINION
ill break it down for you, they over drag/accel you run past or away from the tracer. this is still possible but my god is it hard with the current movement.
Never noticed this "glitchy/broken movement".
Spend hundreds of hours learning when to duck and weave run past over dragged drags or accels and this happens, this drives me nuts,
"Movement now slightly more weighty/grounded and less jumpy" was there actually an issue with this? or is it just people not happy after their super draggy accelly playstyle gets countered?
I spent all my hours playing 1/2/1 or 1/1/1 to be fast because I thought the game was too slow in general.
I'm not asking for a refund but I really dislike the movement changes and heavy weapon debuff (especially halberd.)
quadripple kick range versing shields and make it kick them from the lobby.
Mine is on low and i still see motion blur 150 fps 144hz
i also have motion blur off*
...deleted my last img
giveth a day or two heads up on the release of alpha pls - everyone