Mordhau
 TheEmeraldArcher
  • Likes received 1724
  • Date joined 15 Feb '16
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1455 1724

@Xekratos said:

@TheEmeraldArcher said:
Feasteth thine eyes on the Ye Olde Cancer Projecter 3000

Getteth rekt peasants

Who the hell is this?

Me?

1455 1724

Feasteth thine eyes on the Ye Olde Cancer Projecter 3000

Getteth rekt peasants

1455 1724

Really like the look of that sword tbh

Very gothic looking and interesting blade design

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@Zexis said:
oh I'll make ya 'quiver', little archer ;)

Alright you make the quiver and I'll put the arrow in

1455 1724

Hello all,

Just a simple suggestion.

Most of media will portray quivers for Archers being on their back, and while these did indeed exist, the most common way arrows were transported in medieval europe (and most cultures) was to have the quiver on your hip or to even simply just have your belt holding the arrows without a quiver.

72d800df829cde541db46e418ab21410

76d3a2f9541b3c81eae2bbadf9b80645

aa4f80f5eb50753e971a5f8c99150de5

57c56e48d3d0a9497aa2255e524a218b

a48e6673499fdc7d793393b1e342cebf

These last 3 pics show the english-style arrow-bag, what was used for a quiver at the time by the longbowmen.

I think this placement of the quiver would be good for authenticity, and might even make animations easier. Animations for grabbing an arrow from your back are awkward looking, as is the real life practice of doing so (hence the fact that many historians believe back-quivers are a modern invention). It is much more comfortable and natural to have your arrows about your hips and leaves room on your back to put a shield or something.

Anyway, nothing major. Just something I hope your artists consider.

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@Steve Pigeon said:
mordhau point and click adventure confirmed

As if hitting people in the back with a maul is any different m'lord

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Last I chatted with a dev about this, a general mechanic we discussed was for it to be kinda similar to mount and blades system in that it becomes harder to hit your mark the longer you hold the bow back, with there being a sweet spot where accuracy is best. The difference from mount and blade though would be to remove the rdm factor with sway instead. When you draw the bow, there would be a moment where your aim was rock solid and then it would quickly sway due to arm strain, getting worse and worse until you let your draw down. The peculiar part is that the arrow would always go where the bow is pointing, removing rdm, but it gets much more impractical to shoot held shots. Now if an archer was skilled enough he could effectively feint a shot with the timing of the draw sweet spot to bait a parry, but still make the shot afterwards if he controls the sway properly. I believe this would add a whole new dynamic of manipulation similar to what we are seeing with the melee and make archery just as skill based in that you can use mechanics to get past the enemy defenses

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To be honest I feel the damage should not be skimpy at all. No one shotting a knight of course but I think it should be meaningful. This obviously needs to depend on the tier of ranged weapon you have. If you chose the best by investing all your skill points into archery, and thus having no armor at all, I think it should be quite powerful given that it specializes your loadout and removes versatility

If it was weak AND defendable it would be quite shit tbh

Somewhere between mercs and vanilla is what is required imho

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@Zexis said:
maybe we should all switch to ranged combat since that was the natural progression of things anyways

why? because it will almost always be superior. so as a melee class, it's never fun to fight someone you can't immediately fight back. that's fine in real war but lame in a videogame.

but this has been discussed ad nauseum and we're having archers in the game regardless so it's a moot poot. I certainly don't expect an archer main to say his favorite class is op

Archery in vanilla chivalry was indeed op

Thing you must remember is that in mordhau you have absolutely nothing to complain about for being shot since you can parry projectiles, even if it is extremely difficult to do

In comp ( as I used to play) archers are exceptionally useful as a goalie that can shoot the enemy without much danger to himself and then always be a final stand for his team should they lose the engagement. In other words the archer also had to be able to hold his own in melee, functioning as a quasi-maa. I imagine the same will hold true in Mordhau. This is not to mention that ranged weapons are the only thing keeping the enemy team from making a free 30sec of progress while everyone is running to get in range from spawn.

In short while archers are indeed annoying (they'd be useless if they weren't), they fill a almost necessary niche and the advantage of you not being able to do much to the archer is the only real advantage he has. If it wasn't for that it would be far more beneficial to field an extra knight

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I'd enjoy the ability to spawn onto your unit captain (squad leader) like red orchestra tbh

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@Zexis said:
I'm still not convinced archers have any place in a melee game

I'm still not convinced that it's purely a melee game

It's a medieval game considering we have castles and siege weapons

If you want a pure melee game then exanima has your back my bud

Oh and btw, good luck defending a castle wall without some kind of missile troop...

1455 1724

@Carlo_Mano said:
-People flame and hate me because I play archer, what can I do?

The proper answer to that issue is to laugh, taunt, and continue to spread cancer

People hating you in a match is a backhanded compliment that you're doing your job as an archer tbh

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@Humble Staff said:

@TheEmeraldArcher said:
For Heavy Armor, a Kettle Helm with full-mask bevor

bevor-1470-1500

Kettle + Bevor all the way baby, altought not that big, like wtf that thing is hillarious and interesting never saw one like that before.

Most bevors are still open in the face

This one would be in T3 heavy armor with knight helmets tbh. Normal bevor + kettle should only apply as medium armor imho

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For Heavy Armor, a Kettle Helm with full-mask bevor

bevor-1470-1500

Early Renaissance Wide-brim hat with feather adornment

wide brim feather hat.jpg

This (from slasher)

hMbEnon

Scale? Armor

robin-hood-sleeve-detail-2010

Also as a shoulder customization option for any armor, have those cloth shoulder coverings in the picture. Idk what they are called and oftentimes they would have a pattern in how they were cut.

Feather Adorned Plate Helmets

feather knight.jpg

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Cutter = someone who cuts themselves to deal with depression

In other words you cut yourself and have "shit" (you) on the blade

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@Sammy said:

@TheEmeraldArcher said:

@Sammy said:
Anything that isn't either a Longsword or greatsword with an extremely aggressive style is gay.

Swords are shit tbh

I'll get shit on my sword if you say that to me again cunt

So you're a cutter?

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@Sammy said:
Anything that isn't either a Longsword or greatsword with an extremely aggressive style is gay.

Swords are shit tbh

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@Zack said:

@TheEmeraldArcher said:
https://www.youtube.com/watch?v=Z8lwQEYX9EE

The melody is boring
I would suggest less drums.

Nice meme

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As pretty much expected I will use whatever is the best weapon to project cancer upon my foes, in other words the mordhau equivalent of the English/Welsh Longbow

For a backup it's going to be either a Rapier or Axe and Rondel Dagger combo

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@Punzybobo said:
641f2621d5479dc56b1c890c8d0f9c91.png
Can someone explain to me what this man is doing

He just shot an arrow I guess. When you release, the clean way to do it is so that your hand does not move from your anchor position

However if you want a more plausible answer my guess is a retarded artist