Mordhau
 Bodkin
Knight
  • Likes received 6607
  • Date joined 15 Feb '16
  • Last seen 8h

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Knight 3232 6607
  • 2
  • 17 Apr
 Bodkin

@diazsjonathan7 said:
This guide will help you to find an in-detail difference between dagger and knife which will help you to pick the right one for your needs: https://finalscope.com/difference-between-knife-and-dagger/

FIRE-EDIT.jpg

Knight 3232 6607
  • 15 Apr
 Bodkin

@WXX said:

@Naleaus said:

@Runagate said:
I always see very good players say that there are ways to punish misses consistently even with the current cftp, but I've never seen them tell what those ways are.

It gets said everytime. Morph, drag, feint, just hit them to get stamina advantage.

as i mentioned, this is still just initiative and stamina; negligible for teamfights, especially so for 1vx. and gods of mordhau still swinging wildly, so there's something to their lack of caution.

why is CFTP like this though? what am i missing?

Because it means someone running in circles with kite shield and gambling like a fucking moron doesn't become meta.

Fuck chiv

Knight 3232 6607
Knight 3232 6607
  • 13 Apr
 Bodkin

Tbh if there is anything I would critique mordhau on, it would be the sound design for sure

Knight 3232 6607
  • 12 Apr
 Bodkin

If Medbag is not quick it is pretty much crap

It is good that it is powerful because of how quick normal regen is

Knight 3232 6607
  • 12 Apr
 Bodkin

Medium

armenian-cataphract-1-2nd-c

Cataphracts

Light

il_794xN.1610185682_ohrk

gambeson-medieval-underarmour-combat-padding

Knight 3232 6607
  • 12 Apr
 Bodkin

@Maci said:
Premature ejaculation: Kill somebody with an arrow before the bow is fully drawn.

c2f.jpg

Knight 3232 6607
  • 12 Apr
 Bodkin

They also only change based on leg armour instead of overall armor weight.

Not good.

Knight 3232 6607
  • 3
  • 11 Apr
 Bodkin

@MrGhostTheFlyingFlail said:
It seems people have forgotten about shields in addition to the fact that there is a large parybox against projectiles that goes as far down as your knee.

Tbh more arrows get blocked by random swings than anything. Hitboxes are huge on it.

Archer limit is a necessary evil because you could nerf it into the ground and it would still be annoying to fight a bunch of them

Archers on their own are currently not very strong. They are decent but not nearly as op as some people make it out to be. Annoying and OP are two very different things. The only times archers get ridiculous right now is on bad maps like pit where theres no cover or if you have many working together.

This is why archers are getting damage buffs to heavy (about equal to medium) while also heavily limiting the amount of archers present. Making individual archer stronger but keeping them from having 5 man archer deathsquads outside of maybe frontline

One thing I notice consitently is people acting like you shouldn't ever be able to do well as an archer. They post scoreboards of known decent archers as if it is an issue. If someone is just really good at it and kicking ass, that is not a problem. That is someone doing really good and kicking ass. I guarantee someone really good in melee will do better in the majority of cases. I play archer a bit and I still find it easier to topscore as melee support than as ranged support. Ranged support just has more flavor. Like yea as archer youll die less if theres no huntsmen but getting kills is more time consuming.

Also, not helping your team at all and only shooting almost dead enemies or meme rats to skew scoreboard is not scientific whatsoever. That is literally just setting yourself up for the best case scenario and being selfish.

Knight 3232 6607
Knight 3232 6607
  • 9 Apr
 Bodkin

Crush contacted me and a couple other archers to get feedback on the changes.

I think t3 ruins archer duels and does 3 bad things to the game

1) Becomes a necessity in the loadout if possible and allows shitters to just tank your shots and instakill you (average xbow user against longbow). Also just lets you hide and get all HP back or use bandaid

2) Forces you to make bows expensive to keep people from stacking armour and heavy melee weapons

3) Completely ruins archer loadout diversity

Ideally I would like bows to be cheaper and have t3 and melee over 5 pts locked off so you could have diversity in archer loadout while still being viable, since everyone is 1-2htk in archer duel depending on bow used. This would also open up loadouts to use the perks and utility items practically made for archers like pavise, traps, etc etc.

Crush mentioned in PM he liked the idea but it would be a long time from now if it ever happened.

Knight 3232 6607
  • 9 Apr
 Bodkin

what have you done Goof

Knight 3232 6607
  • 8 Apr
 Bodkin

But it isn't vanguard's meme, it is the people's

Knight 3232 6607
 Bodkin

Not to spam, but I finally got enough money for the finishing touch. I didn't realize at first that it had the same checker pattern

cancerknecht3.PNG

cancerknecht1.PNG

Also here is my spear support-bro

thepike.PNG

Knight 3232 6607
  • 6 Apr
 Bodkin

*dagger

Knight 3232 6607
 Bodkin

Crude Plate Arms and legs unironically look like you wrapped yourself up in dryer duct hose

everbilt-flexible-ductwork-btd48hd-64_1000.jpg40905375ba43e5eac3856664cc34eb72.jpeg

Knight 3232 6607
Knight 3232 6607
  • 3 Apr
 Bodkin

Putting this on my archer

Knight 3232 6607
 Bodkin

Do notice how both the Footsoldier and Brigandine legs have padded chausses / gambeson legs under the metal pieces.

Pls add this as T1 legs. We fucking need more T1 legs

Knight 3232 6607