Mordhau
 Lincs
Baron
  • Likes received 5231
  • Date joined 14 Feb '16
  • Last seen 1 Jul

Private Message

Baron 1644 5231
  • 1
  • 25 Apr '19
 Lincs

@Tim_Fragmagnet said:
Nah you posted normie anime garbage

post real shit instead

yeah I only like anime with cool sword guys an monster trucks

Baron 1644 5231
  • 23 Apr '19
 Lincs

devs help I try kick when disarmed my sword I lost but only shield but it doesn't go when I try to kick with my shield to keep hold on my shield and try to grab my sword, make it so I can kick with shield into shield so grab shield to sword my shield

Baron 1644 5231
  • 23 Apr '19
 Lincs

@Snake Skin said:
At the moment Mordhau plays smoother than Chiv ever has.
Elaborate yourself.

I know I've been complaining for the last 2 years but at this point I don't even know if I wanna play Mordhau when it's released. I barely played it in the alpha/beta and even though I used to be super enthusiastic about this game, the combat simply is no fun for me. Overall I had way more fun with the broken piece of shit called Chivalry. Instead of adding 1000 different mechanics, the Mordhau devs should have sticked to the basics but put the time and effort into making them as balanced and fun as possible. Chivalry has more depth than Mordhau and is more fun. How sad is that?

Baron 1644 5231
  • 23 Apr '19
 Lincs

@Bodkin said:
Banshee screams and shit

I don't understand why this is such an issue for so many people, there's plenty of ways to do female war cries without making them "banshee screams"

Baron 1644 5231
  • 22 Apr '19
 Lincs

@Peacerer said:
Im greatly saddened by the insultingly implementation of archery. Developers obviously put so little love into implementation. It's like they pooped on ranged players.

No, it's me. I pooped on the ranged players. I'm sorry I couldn't hold it any more

Baron 1644 5231
  • 22 Apr '19
 Lincs

@Christian2222 said:

@Punzybobo said:
Wait, so what the hell happens if and when a new player model is made? Is that going to be too much work for readjusting armor sizes?

Yes... especially if they add female chars.

Females have the exact same body proportions as males iirc

Baron 1644 5231
  • 20 Apr '19
 Lincs

Are you alright, Faffy?

Baron 1644 5231
  • 19 Apr '19
 Lincs

el gato gordo

Baron 1644 5231
Baron 1644 5231
  • 18 Apr '19
 Lincs

@SK.Edam said:
game of thrones episode 3(big battle) avengers endgame and mordhau all in the same fucking week what in the actual fuck.

Edit: And 4 days vacation from Guard duty i think i will be the happiest man in 10 days time.

my heart won't be able to take that kind of sustained trauma all week

Baron 1644 5231
  • 18 Apr '19
 Lincs

skeleton-drinking-protein-drink-computer-illustration-PEY933.jpg

Baron 1644 5231
  • 18 Apr '19
 Lincs

You've been visited by the spooky c̫͍͕̫͜u̳̜̝̜̙̰̞r̛͈͈̼s̩͈̯̤̖̺͓e̷̻̞̳̫d̻̬͚͇̯͕̲ ̪̗̹̹͙h̵̖͇͉a̞̩͎l͕͎̥̲̗̕b̮̝͙͓͙̩̰er̩̘͙̭̣̀d

delete it at your own peril

Baron 1644 5231
  • 17 Apr '19
 Lincs

@Lord Commander Guts said:

@Elder said:

Because of the extremely short parry lockout, people are encouraged to be constantly winding up after being parried if the opponent doesn't riposte at them directly. This here is the main reason 1vX is inconsistent, and needed riposte trading as a form of a solution. In Chivalry, after being parried, you're forced to wait almost double the lockout time as you are in Mordhau, encouraging the person in the 1vX scenario to feint or switch in between lockout periods.

In chivalry, If I were to parry-to-parry to avoid trading or having an opponent just hit me and FTP my riposte, I could instead use the lockout time to move around the engagement to reposition for a cleaner 1vX, AKA Kiting, or I could throw out some feints which could potentially create openings, or I could also target switch off the 2nd parry-to-parry riposte, potentially faking or directly hitting either opponent. The timings in Chivalry 1vX were far more consistent for competitive gameplay. In Mordhau, the “skillful” based 1vXing relies on trading HP almost exclusively. Kiting still exists, not to the same degree. Getting surrounded in 1vX in Mordhau almost inevitably means death.

Agreed^

For sure, this is probably the most important point said here.

In Mordhau it's really easy to just get parried and immediately wind up another attack, just caveman bashing your opponent until they slip up. I've pulled it off a lot, and that's saying something because I'm pretty bad.

Baron 1644 5231
  • 17 Apr '19
 Lincs

@Frise said:

@ÐMontyleGueux said:
I couldn't disagree more. I feel like most weapons have their little something to differenciate them from the rest, especially with the alt modes giving more depth to each weapons.

They have alt-modes that instantly change their stats, ye. But the weapons all play out the same way. Battleaxe, eveningstar, poleaxe, longsword alt-grip, all of those are played the exact same way. Some are faster, deal more damage, etc... But they play out the same way and feel the same way. In Chiv the variation was huge and you could tell what kind of player someone was just by looking at their weapon. SoW? That guy spams feints. Messer? The dude loves spinning and gambling. Poleaxe? Better get ready for the hidden stab anims and overhead feints. Longsword? They can literally pull off any move in the game. Claymore? Lol you know how that plays out. Brandi? Mmmh yes get those long ass stab feints. Spear? Probably the same but more aggresive and with a higher mix of LMBs.

You don't get this in Mordhau because the weapons have differences, but don't really promote different playstyles. Hitstop, no-combo, alt-modes add a bit of variation but at the core, all weapons play out the same way.

Also, I can't believe you're actually trying to paint Chivalry's unbalanced and broken as hell weapons by describing the very things that people constantly complained about them for. "Ahh yeah I sure miss the days of insta-hit facestabs and invisible animations, people really had distinct playstyles based around those!"

Like jfc man, come on. Obviously Mordhau's weapons are gonna feel like they "play out the same way" in comparison, because none of them have such blatantly retarded and immediately visible issues and were designed with balance in mind.

Baron 1644 5231
Baron 1644 5231
  • 16 Apr '19
 Lincs

@Lionheart Chevalier said:
MORDHAU   4_15_2019 9_40_33 AM.png

My evil jester partially inspired by your psychopath and by Shagwell the evil jester from GoT.

Of all the characters in the book that I wanted to die, I wanted Shagwell to die the most. He serves no purpose to anyone other than to be a giant evil asshat without any shred of humanity inside of him

Baron 1644 5231
  • 16 Apr '19
 Lincs

when the cursed thread rises from the depths again

Baron 1644 5231
  • 14 Apr '19
 Lincs

bitch what the tits

Baron 1644 5231
  • 1
  • 14 Apr '19
 Lincs

@Runagate said:
tbh that is just gay

zIP it, hetero