Mordhau
 Lincs
Baron
  • Likes received 5108
  • Date joined 14 Feb '16
  • Last seen 15 Dec '19

Private Message

Baron 1607 5108
  • 10 Jul '19
 Lincs

@Slouchmeister said:
and 2, this game was advertised as a medieval combat game set in EUROPE, not fucking Sub-Saharan Africa. Anyone who says that Mordhau is not set in Europe is disingenuous, none of the armour comes from outside of Europe, none of the maps are set in non European settings, none of the weapons comes from outside of Europe either, with the exception of the spear which is a universal weapon. Since I have to spell it out for you, the population of Europe is, white people! Surprise! Its shocking I know.

Psst, it's a completely fictional medieval setting, there's no rule established that there aren't black people living in whatever country/countries the fighting is taking place in...

Muh Europe lmao, give me a break.

Baron 1607 5108
  • 10 Jul '19
 Lincs

@Eld of Norway said:
20190709213146_1.jpg

The loud boisterous guard captain NPC after making a poorly timed and inappropriate sexual joke to your character

20190709213414_1.jpg

The weird old hermit NPC living in the desert that gives you a minor permanent stat buff if you kill the rats outside his shack

20190709214304_1.jpg

The pompous spoiled lord NPC that hates your guts but is too cowardly to challenge you to an honorable duel

20190709214325_1.jpg

The veteran mercenary NPC that likes drinking killing and fucking and doesn't do anything but constantly say the same 3 voicelines to your character about drinking, killing, and fucking

Baron 1607 5108
  • 8 Jul '19
 Lincs

What the fuck are you even talking about, dude? Are you actually arguing that a more efficient development team and more content updates for the game will cause Triternion to lose money? That attracts new players and builds them a reputation as a reliable company.

Want to know the difference between TF2 and Mordhau? TF2 is eleven, going on twelve years old. Of course it's not a dead game, it's one of the most consistently popular games on Steam and it's my most played at something like 1700 hours. But it's so old, and gameplay is in essentially a solid state with few rebalances or content updates - it's practically a meme that the only regular updates are to the localization files. It's got a well-functioning votekick and report system, with many other player management features besides. Valve only needs to spare the handful of developers to run TF2 because TF2 practically runs itself.

Mordhau, on the other hand, is around 2 months old. There's a huge amount of content on the docket and a large, poorly- moderated community quickly building around it. There's going to be competitive matchmaking soon. Triternion absolutely needs more members.

It's actually more childish of you to try to make this a personal attack on me, too, implying I'm spoiled and want more content right this instant instead of just being concerned about the game. Kind of disappointing tbh, I thought you were one of the smarter ones here of late. Oh well.

Baron 1607 5108
  • 8 Jul '19
 Lincs

@smug said:
why would u spend money when u dont need to? the devs are obviously fine with the way things are now. Mordhau wont become rainbow six size and will probably go down to 5k concurrent in a few months, and then they couldnt justify paying those 5-10 new people when they have no revenue stream. Yes to push content out would be ideal to have more people, but the long term you cannot really justify it. I really really dont see them going the mtx route, or that even going well with the chiv/mordhau community. Quite frankly once the SDK tools get released, Trit can basically stop doing anything related to mordhau, and develop a new and better game.

prolly an incoherent post cause im on mobile, but my main point is if Mordhau had stayed at 50-60k concurrent peak to this date then yes they should definitely start hiring, with the way things are now theres literally no point in them growing their studio. In fact hedging their bets and utilizing as little money from their profits as possible to maintain the game is probably the smartest play.

"Don't funnel profit from people purchasing your game into improvements for said game"

Galaxy brain

Baron 1607 5108
  • 8 Jul '19
 Lincs

@Zeratul said:

@ToLazy4Name said:
Bro this fictional mercenary company couldn't possibly employ people with dark skin or a vagina bro it's impossible

No it couldnt if this fictional mercenary company is set in medieval europe. But i guess, if the devs are really going down this path, just rename the game to Pussyslasher or Negro Knight or something. Just dont name it MORDHAU anymore, its kinda insulting.

Fragile boy.

Baron 1607 5108
  • 1
  • 8 Jul '19
 Lincs

@chill_clinton said:

@smug said:
Jax thinks horses are fine rofl

If this is meant to be the 'smug' way of saying "Jax does not think horses are fine"?

Then have a look at how many threads there are on this topic. If Jax or essentially anyone with the clout to comunicate this information has/had replied to literally any of these with a definitive "Yes we [the devs] think the horses are a bit obnoxious at this point, we're looking at ways to tone them down while still keeping them fun and purposeful" then I haven't seen it or any reference to it.

I feel like all we need is a key to brace polearms, the same key to couch them on horses would work. Horses that run into braced polearms lose half HP and rear back, throwing their rider. If they're below half health, they die.

BOOM Horses nerfed

Baron 1607 5108
  • 8 Jul '19
 Lincs

@link_mah_boi said:
Check again, because you're wrong. Picking a female character makes you -STR 1 and -CHA 1 relative to your ingame male counterpart in Warband. It also reduces your starting weapon proficiencies.

Hmm, I stand corrected. Regardless, M&B is a sandbox strategy/roleplaying game in which stats like strength and charisma can be relevant. Again, Mordhau is a fighting game where basic qualities like height are equal and damage values are universal. Forcing some stat penalties on certain characters for a cosmetic difference would be asinine and damage Mordhau's competitive design.

Again you need to factcheck. Direct quote from the Steam store page: "Believable fights: A game where fights look believable". And also: "MORDHAU is a medieval first & third person multiplayer slasher. Enter a hectic battlefield as a mercenary in a fictional, but realistic world". You also have Jax saying in the video on that page: "you can fully immerse yourself in your medieval warrior", "inspired by historically accurate weapons from the medieval era," and "a historically accurate peasant weapon."

So you can't dispute that they promised the players immersion, realism, and believability.

Again, as with the false Battlefield comparison, you are drastically bending the details to fit your argument. Fictional, but realistic means no fantasy elements, fights that look like fights, and something resembling medieval warfare. You can even see that when he's discussing historical accuracy in your own quotes, he's referring to weapon and armor design. It was never, ever promised that Mordhau would take place in a historically accurate Europe or European parallel setting, and it doesn't.

It shouldn't even have to be explained that, even if you want to leave aside historical accuracy, it's not "believable" or "realistic" to see and hear 25% of the combatants on your battlefield as waifu cosplays. Whether or not it's popular to say, we all know men are a lot stronger, faster, and more resilient than women. This is why we don't have women frontline fighters even in most modern, progressive armies where all you have to do is pull a trigger, let alone fight in highly physical melee. Which makes it especially damaging to the immersion here.

Your issue with this is entirely not my, or anyone else's, problem.

Also, these aren't gonna be fucking waifus. As shown in the second dev blog they're just as tall, broad, and muscled as the males. Think Brienne of Tarth.

What do you expect when we see these same arguments being made every single day despite being consistently refuted?

How bored you are of sitting on forums isn't relevant, the core argument of this thread has not been refuted by any poster:

Players who bought this game were promised believability, realism, and immersion, and we made the decision of whether it was believable for us or not based on what was shown on the game's store page. Female waifu warriors, which do damage many of our immersion, were not shown. There is no good reason not to add a toggle. Therefore, add a toggle and allow players to restore the realism they were promised.

The only time you're ever concerned about immersion is where this topic is concerned.

It's a valid comparison because whether or not Mordhau named a specific year, it did still name a "believable, realistic, medieval" setting which is unmistakably European. Actually it's a generous comparison, because even DICE let buyers know on the cover of the game that it had female frontline fighters, making its claims of realism obviously untrue to the buyer.

Nope. It's not European, and it's not the same world. It's European-inspired. And regardless, the Battlefield comparison is still false.

It would be like if Triternion gave us a game purported to depict a mostly historically accurate version of William the Conqueror's campaign against England, and then showed us in the first trailer an Asian man with a bionic arm on a horse, holding a lance and carrying a katana.

Thankfully, Triternion has instead given us a game with realistic, believable warfare with an ambiguous enough setting that we can have the full freedom to customize our characters however we want, be they a male Landsknecht or a female Viking.

Baron 1607 5108
  • 8 Jul '19
 Lincs

@Alasdair said:
I'm sure a lot of people bought the game just for that toggle feature

I thought your response was sarcastic at first because I can't imagine anyone saying this unironically

Baron 1607 5108
  • 7 Jul '19
 Lincs

The question of Triternion's size has been on my mind for a long time as well.

Why didn't you guys immediately take any kind of chunk out of those massive profits and put it towards hiring some more developers, community managers, and PR managers? Triternion is in DESPERATE need of more manpower - I can't overstate that. You're dealing with a bigger fish than you ever thought you would and your small team is no longer equipped to handle it.

Additionally, there's a huge chunk of space in the lobby that currently sits empty of anything important (if you've finished the tutorial) and looks like it's meant to hold some kind of blog on new updates, events, etc. Jax, why not start a developer newsletter embedded in the game lobby? Let us know estimated time of arrival for new maps, provide progress pictures, announce community tournaments and scrimmages with the devs, there's limitless potential there. All of that would make it feel like Trit is taking a much more active role in their community and not just ghosting us until they have an update to drop out of nowhere.

Baron 1607 5108
  • 7 Jul '19
 Lincs

@ToLazy4Name said:

@Layla said:

@ToLazy4Name said:
you made a thread about you uninstalling the game lmao why are you still here

Because even though im not playing this game ever again i will still fight against the marxist agenda and everyone that promotes it.

You're not fighting the marxist agenda, you're yelling at a bunch of people playing a video game.

Oh my god, it's pretty fucking sad when people ranting on a video game forum about a video game think they're fighting some noble cause for the greater good, isn't it

Baron 1607 5108
  • 7 Jul '19
 Lincs

@link_mah_boi said:
With its explicitly non-Earth fantasy setting of Calradia

This also describes Mordhau.

On top of all that, Warband realistically penalizes female characters' stats in singleplayer, too.

Not their stats. It makes it more difficult for them to climb the social ladder, and such mechanics are not present in Mordhau, a timing-based fighting game.

And I already own Warband. One of the main reasons I chose to spend $30 USD on Mordhau was its advertised "believability" being better than Warband's.

Please elaborate on what you mean by believability - if you're referring to the combat, then I'm not sure what you're upset about. Again, Mordhau is explicitly not a real historical setting, so there's no other "believability" to be had, nor was there any such thing advertised in the original material.

Insulting players doesn't build your argument, it's just being tonedeaf to a legitimate community complaint.

What do you expect when we see these same arguments being made every single day despite being consistently refuted? Also, referring to Battlefield V is a false comparison. Battlefield explicitly takes place in a real world, historical setting, and featured frankly offensively inaccurate details. Were Mordhau such a game, I would be on your side of this debate.

Saying "good riddance" to quitters is not a good thing for a game with a concurrent population barely staying over 10,000 2 months after release. Retaining players is a good thing for Mordhau, and when there's an option that makes everyone happy and will retain players, it should be taken.

I hesitate to say that it would make everyone happy. It was a good compromise, but perhaps a compromise wasn't necessary. Look at the drama its hypothetical inclusion is already causing.

Baron 1607 5108
  • 7 Jul '19
 Lincs

@CaptainGaymer said:
retard

hello

Baron 1607 5108
  • 6 Jul '19
 Lincs

@FlameHeart said:
Some new Kniggas, Along with some Crusaders for the upcoming crusade

20190705214133_1.jpg20190705214137_1.jpg!

Hot damn those are some sexy crusaders, guy

Baron 1607 5108
  • 5 Jul '19
 Lincs

“just use mute duh lolol,”

The best part of the OP.

Hey Mr. longtime chiv server owner, can you tell us why you're making the mute function out to be a dumb solution that doesn't work, when it literally solves the entire problem of having to deal with toxicity in game, you absolute dingus.

Baron 1607 5108
  • 5 Jul '19
 Lincs

@TheKingInTheNorth said:

@Punzybobo said:

@Lincs said:

@Punzybobo said:

@Lincs said:

@Humble Staff said:

@Rattsknecht said:

@TheKingInTheNorth said:

@Rattsknecht said:

@TheKingInTheNorth said:

@Rattsknecht said:
oh hey I have some new rats

pUwT_VYWMVY.jpg
EUDJ7_cXC4M.jpg
pUpYJbe6oxQ.jpg

Your stuff always looks fantastic Ratt. Just out of curiosity, you plan on doing more animation stuff?

actually yes

I even recorded a voice line for the first guy

Can't wait to see it, if you're planning on sharing it with us.

NPC response

Have you heard of the High Elves?

Did you hear about the chapel attack in Anvil? All of Dibella's priests and priestesses, murdered.

Good day.

Oh, it's YOU again...

You see those warriors from Hammerfell? They've got curved swords. Curved. Swords.

You picked a bad time to get lost, friend...

Baron 1607 5108
  • 4 Jul '19
 Lincs

@PC_Principal said:
I think we don't need female characters or characters of color. It's medieval european setting, there weren't too many colored people or women fighting... I almost feel sarcastic saying that but it's the truth and I don't get all this brute force equality bulls*!T from pc gamer and RPS. I don't like the SJW movement, the only thing worse than that are real fascists / racists. (yes. you're basically the same)

It isn't a Medieval European setting.

Also, bOtH sIdEs

@AlphaCureMother said:
There's nothing schizo about it, that's legitimately how the world is in the West in 2019.

And regardless of whether they planned to cater to this "inclusive" vision or not, it's going to completely ruin the immersion of the game. And, more importantly- more hit pieces like this are going to be published until it happens and nearly nobody will ever know that it was their intent from the start anyway, so they may as well be doing it to appease the SJWs. That's how it's going to appear and all anyone is going to care about.

Right now it's a marginally accurate and semi-realistic medieval melee combat game. It can be wacky right now, but it's going to just devolve into utter nonsense if they add customization options in that let the trolls run around as "N-Word Jim" and "YOUR MOM THE HOE". Those things do not fit the historical theme of the game and they don't belong here. They may as well add birthday cowboy hats, dildo swords, and full body fursuits while they're at it.

Nobody cares about your immersion, dude. If it's so fragile that it can be broken by something like seeing a woman with a sword, go play Kingdom Come.

Baron 1607 5108
  • 4 Jul '19
 Lincs

@Punzybobo said:

@Lincs said:

@Humble Staff said:

@Rattsknecht said:

@TheKingInTheNorth said:

@Rattsknecht said:

@TheKingInTheNorth said:

@Rattsknecht said:
oh hey I have some new rats

pUwT_VYWMVY.jpg
EUDJ7_cXC4M.jpg
pUpYJbe6oxQ.jpg

Your stuff always looks fantastic Ratt. Just out of curiosity, you plan on doing more animation stuff?

actually yes

I even recorded a voice line for the first guy

Can't wait to see it, if you're planning on sharing it with us.

NPC response

Have you heard of the High Elves?

Did you hear about the chapel attack in Anvil? All of Dibella's priests and priestesses, murdered.

Good day.

Baron 1607 5108
  • 4 Jul '19
 Lincs

Christ, this thread is a worse shitstorm than any of the women discussion threads were. The amount of drooling idiots with reading comprehension levels comparable to fifth graders is unbelievable. No, the developers did not give into "SJWs" or whatever. Yes, women are going to be in the game. It's been planned for years. Fucking get over it.

Baron 1607 5108
  • 4 Jul '19
 Lincs

@smokratez said:

Chivalry's solution to this was lobbies for people who were only under level 15, which could work very well in Mordhau.

One of the dumbest thing morhau has done, was launch without an option to keep the try hards away from the casuals. I've never seen a game kill itself faster. Streamers who got boners from getting over 100 kills in frontline. "i'm topscoring!". No, you dumbass. You are killing your own fun in the long run.

The fuck? No, everyone hated the new player servers in chiv. Reason being that it gave them bad habits and didn't prepare them for fighting more experienced players, causing them to get absolutely trounced the moment they turned level 15 and got kicked out of the low level servers. I read the Chivalry player reviews once, and most of the negative reviews I saw cited this experience as causing them to completely lose interest in the game.

Baron 1607 5108
  • 4 Jul '19
 Lincs

@KonyHawkProSlaver said:

It's only for 1v1 duels. They needed a ranked matchmaking mode available at launch day.

Give the noobs a space to play against the noobs, and the no-lifers against the no-lifers. The larger the gap grows between average or top skill and entry-level, the more this is needed. Chivalry didn't do this either, and it earned them a lot of 1-day quitters who may have played the game long-term.

Why did you say what I already said but with more words