Mordhau
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Baron
  • Likes received 4542
  • Date joined 14 Feb '16
  • Last seen 12h

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Baron 1476 4542
  • 20 Apr
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Are you alright, Faffy?

Baron 1476 4542
  • 19 Apr
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el gato gordo

Baron 1476 4542
Baron 1476 4542
  • 18 Apr
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@SK.Edam said:
game of thrones episode 3(big battle) avengers endgame and mordhau all in the same fucking week what in the actual fuck.

Edit: And 4 days vacation from Guard duty i think i will be the happiest man in 10 days time.

my heart won't be able to take that kind of sustained trauma all week

Baron 1476 4542
Baron 1476 4542
  • 18 Apr
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You've been visited by the spooky c̫͍͕̫͜u̳̜̝̜̙̰̞r̛͈͈̼s̩͈̯̤̖̺͓e̷̻̞̳̫d̻̬͚͇̯͕̲ ̪̗̹̹͙h̵̖͇͉a̞̩͎l͕͎̥̲̗̕b̮̝͙͓͙̩̰er̩̘͙̭̣̀d

delete it at your own peril

Baron 1476 4542
  • 17 Apr
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@Lord Commander Guts said:

@Elder said:

Because of the extremely short parry lockout, people are encouraged to be constantly winding up after being parried if the opponent doesn't riposte at them directly. This here is the main reason 1vX is inconsistent, and needed riposte trading as a form of a solution. In Chivalry, after being parried, you're forced to wait almost double the lockout time as you are in Mordhau, encouraging the person in the 1vX scenario to feint or switch in between lockout periods.

In chivalry, If I were to parry-to-parry to avoid trading or having an opponent just hit me and FTP my riposte, I could instead use the lockout time to move around the engagement to reposition for a cleaner 1vX, AKA Kiting, or I could throw out some feints which could potentially create openings, or I could also target switch off the 2nd parry-to-parry riposte, potentially faking or directly hitting either opponent. The timings in Chivalry 1vX were far more consistent for competitive gameplay. In Mordhau, the “skillful” based 1vXing relies on trading HP almost exclusively. Kiting still exists, not to the same degree. Getting surrounded in 1vX in Mordhau almost inevitably means death.

Agreed^

For sure, this is probably the most important point said here.

In Mordhau it's really easy to just get parried and immediately wind up another attack, just caveman bashing your opponent until they slip up. I've pulled it off a lot, and that's saying something because I'm pretty bad.

Baron 1476 4542
  • 17 Apr
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@Frise said:

@ÐMontyleGueux said:
I couldn't disagree more. I feel like most weapons have their little something to differenciate them from the rest, especially with the alt modes giving more depth to each weapons.

They have alt-modes that instantly change their stats, ye. But the weapons all play out the same way. Battleaxe, eveningstar, poleaxe, longsword alt-grip, all of those are played the exact same way. Some are faster, deal more damage, etc... But they play out the same way and feel the same way. In Chiv the variation was huge and you could tell what kind of player someone was just by looking at their weapon. SoW? That guy spams feints. Messer? The dude loves spinning and gambling. Poleaxe? Better get ready for the hidden stab anims and overhead feints. Longsword? They can literally pull off any move in the game. Claymore? Lol you know how that plays out. Brandi? Mmmh yes get those long ass stab feints. Spear? Probably the same but more aggresive and with a higher mix of LMBs.

You don't get this in Mordhau because the weapons have differences, but don't really promote different playstyles. Hitstop, no-combo, alt-modes add a bit of variation but at the core, all weapons play out the same way.

Also, I can't believe you're actually trying to paint Chivalry's unbalanced and broken as hell weapons by describing the very things that people constantly complained about them for. "Ahh yeah I sure miss the days of insta-hit facestabs and invisible animations, people really had distinct playstyles based around those!"

Like jfc man, come on. Obviously Mordhau's weapons are gonna feel like they "play out the same way" in comparison, because none of them have such blatantly retarded and immediately visible issues and were designed with balance in mind.

Baron 1476 4542
Baron 1476 4542
  • 16 Apr
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@Lionheart Chevalier said:
MORDHAU   4_15_2019 9_40_33 AM.png

My evil jester partially inspired by your psychopath and by Shagwell the evil jester from GoT.

Of all the characters in the book that I wanted to die, I wanted Shagwell to die the most. He serves no purpose to anyone other than to be a giant evil asshat without any shred of humanity inside of him

Baron 1476 4542
  • 16 Apr
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when the cursed thread rises from the depths again

Baron 1476 4542
  • 14 Apr
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bitch what the tits

Baron 1476 4542
  • 1
  • 14 Apr
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@Runagate said:
tbh that is just gay

zIP it, hetero

Baron 1476 4542
  • 13 Apr
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Thread after thread of people near unanimously begging them to go with any other colors but blue and red and... they went with blue and red. Blegh.

Baron 1476 4542
  • 13 Apr
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You basically just slaughtered a unicorn dude

Baron 1476 4542
  • 13 Apr
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@Frise said:
Is this really what ya'll wanted Mordhau to be? Since you're saying that combat isn't a priority and you just wanna get Frontline out.

the final state of combat is going to be the one where i pee into your butt

Baron 1476 4542
  • 8 Apr
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@Mittsies said:
higher res version

mordhaucrutchiestarter.png

this is just listing half of the weapons and mechanics in the game

Baron 1476 4542
  • 5 Apr
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@SherbershLemel said:
-significantly nerf couching so its not too easy to win like that.

Disagree with this one.

High-stakes jousting is part of what makes horse-to-horse combat so fun!

Baron 1476 4542
  • 5 Apr
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@Sir Boring said:
Something to do with pavise shields. Multiple people flying around at extremely high speeds.

Flying folk.png

They all just drank from official Mordhau-licensed mugs