Mordhau
 Lincs
Baron
  • Likes received 3996
  • Date joined 14 Feb '16
  • Last seen 4h

Private Message

Baron 1359 3996
  • 7h
 Lincs

Thinks I made the mordhau games

Baron 1359 3996
  • 14h
 Lincs

poopybooboo

Baron 1359 3996
  • 21h
 Lincs

@King Sinclair The FluffyDragon said:
1549387851794.jpg

stop posting facebook-tier memes from 2006 you furry mongoloid

Baron 1359 3996
  • 22h
 Lincs

Finally someone said what everyone wanted to say

Hyperarmour and trades need to go!

Baron 1359 3996
  • 17 Feb
 Lincs

@Ian said:
feelstruckman.pngVanderbilt_acorn_nut.jpg1549894892385.gifimage0 (1).png

it looks like you vomited up a random part of /b/

Baron 1359 3996
  • 17 Feb
 Lincs

a total fruit

Baron 1359 3996
  • 8 Feb
 Lincs

looks like he puts arrows in his butt

Baron 1359 3996
  • 8 Feb
 Lincs

thinks his avatar looks like a howling wolf with a crown on its head when it actually looks like a walking sasquatch with a crown on its back

Baron 1359 3996
  • 4 Feb
 Lincs

jesus christ

Baron 1359 3996
  • 30 Jan
 Lincs

maybe good game after all

Baron 1359 3996
  • 20 Jan
 Lincs

you're correct

you're better off not having it lol

bad game

Baron 1359 3996
Baron 1359 3996
  • 13 Dec '18
 Lincs

@Punzybobo said:
1541502013940.png

Aw, that's just mean.

Baron 1359 3996
  • 4 Dec '18
 Lincs

@✵ Legate Lanius ✵ said:
my first screenshots, I really liked the one with the sword it was during my first hours and I just found that amazing.20180405232211_1.jpg20180325203806_1.jpg

The sword one could be a future main menu screen.

Baron 1359 3996
  • 28 Nov '18
 Lincs

@intTobey said:

@Emperordude said:
Add clothes from the 50s

...Did you just necro a post from a year ago?

Judging by the date on the post prior to his, he necroed a post from two weeks ago.

Baron 1359 3996
  • 23 Nov '18
 Lincs

@Eriniya said:

@Duguesclin said:

@Eriniya said:
The double axe skin functioning the same as their single sided counterparts doesn't make sense if you reason logically, they have twice as much weight on the top. Now I wonder, what is the nonsense in women being useful in melee combat? You do realize how weapons work and their purpose right? They're strength multipliers, meaning that when you arm yourself with a weapon you can perform to levels way higher than your physical strength in combat. A woman with a sword and minimal training with it could easily defeat an unarmed male strongman simply because the sword outweighs any kind of muscular mass by design.

That's quite stupid. That's as if you said the racket in tennis permit to multiply the strength of the arm and the quickness of the ball thus making women equal to men. (I don't need to demonstrate the women inferiority to men in tennis).

Well, it is what a racket does. The key point here is that you're thinking of professional grade tennis, and when something is done at the highest level differences in strength do matter, since when you reach that level every small advantage becomes important in outperforming your opponent. But any world class female tennis player could beat over 99% of men in the sport because of their training, game sense, and, surprize surprize, strength, because women can actually develop muscle mass believe it or not. Another thing, all you need out of a weapon is to be able to kill someone with it, and that threshold doesn't require insane muscle mass. If you can wield a sword comfortably (that usually weigh in the 1-2 kg range, even zweihanders were 3.5-4 kg at most), you can deliver a killing blow with it. It's not difficult to put in enough force for that. That's the point of weapons. And if both genders genders can kill with the same weapon, then yes, they are 100% equal, since you can't go much further than killing your opponent when it comes to strength. The fighters in Mordhau aren't the absolute greatest knights in the world, unlike the professional tennis players who aim to be the best in their area, country or the world, they're run of the mill mercenaries with their supposed strengths and weaknesses and women would be able to fit in there without having a disadvantage due to being a woman. And if they can kill you, then they are equal. I also want to point out that Mordhau lets you set the build of your character, changing their muscle, fat and skinniness, yet that doesn't translate in gameplay at all. If women are too weak for Mordhau, then those aspects of character creation should logically also have an impact on the gameplay. You can make characters way weaker than some women in the real world are in Mordhau. But accounting for physical weakness is inconsistent and bad game design for this sort of game, thus it makes sense that women can fight to the same level as men in game.

Common sense would be in favor of women in combat it seems, since the tools to make up for their inherent weaker physiology and muscle mass existed, and it would double your fighting force's numbers.

Child like argumentation. If it was really how the society would be more effective we would have know that. Philosophers would have know that, general would too.

Just because it wasn't done doesn't mean it isn't the right thing. I said in my last comment that it's a vestige of hunter gatherer societies that stuck. Their sample size of women in combat was really small and in favor of men due to weapon technology not being well developed enough, and the men in power not wanting to change what seemed to be a winning team.

And no, they were not "forbidden" to fight, it was just less common. In times of need, such as for example when a lord was away and his castle was besieged with mostly women inside, there was nothing stopping them from taking up arms and defending themselves. This artwork depicts a woman fighting alongside men, probably because the need arises.

Yes, that's an exeption of the general rule forbidding women to fight. Note that it makes up like half of the list you linked. The women being weaker they only fight as a last mean. Thus the need to at least limit their number or their strenght in Mordhau.

The mongolian empire had women in its ranks. Chinese armies had plenty of female generals. There are records of multiple female samurai. The order of the hatchet was an honorific order of women who fought against the muslims in Tortosa during the reconquista and were rewarded with social privileges and economic benefits, as well as referred to as knights.

  • mongolian empire had women in its ranks : mongols were nomads traveling with all their families. So the women again only defended the camps in the absence of men. Being said to be good archers.
  • Chinese armies had plenty of female generals : Like ten of them for three millennia of history. So like 10 out of >10 000 chinese generals. This makes like 99,9% chinese generals being men (just look all the chinese empire generals on wikipedia to be sure, and then talk about how much representative are these few women general).
  • The order of the hatchet : Again they defended the city in the absence of men, and it was not a military order. There is women in survivance of knight orders, maybe they are referred as knights, but they definitely don't fight.
  • Onna-bugeisha : They were noblewomen who defended their home in the absence of the hubsand. They thus trained ranged weapons like bow and spear. They led the people defense since this can't be done by someone of an inferior class (even if a man). It's a traditional cast system, thus it makes some of the examples in your list. Defense in the absence of men is the only moment when a women is authorized to lead the army in Buddhism.

So it's all exceptions justified by exceptional necessities.

All those examples I listed were counter arguments to your ridiculous claim that women were forbidden from fighting in all cultures, which was completely false. Unusual or not, these women did fight.

The main cause of women not going into combat was because of the roles they fulfilled in society. Gender roles were a thing in most societies and because of hunter gatherer mechanics men were the ones most likely to be the ones heading into combat, since during hunter gatherer times weapons weren't a developed science and the strength difference mattered.

The main cause is men are fit for it, all traditions will tell you this. All sport competitions will show you this. Now traditions will even say women must submit to men because men are spiritually superiors, more detached of this world. Maybe if all these traditions agree on this, there is some part of truth...

Barring all obvious closet sexism, you could say that about anything. All civilisations had a variant of slavery, maybe there's a part of truth in that. All civilisations had a form of nobility, maybe there's a truth in saying that noble and more worthy blood is a thing. I mean, if every civilisation thought it, then it must be true right? brainlet_wojak.png

The only valid argument against women is that of the setting that the devs want for their game. However, they've shown that they already don't want to anchor themselves in absolute history, adding in double axes and letting you charge into battle wearing nothing but underwear and a sallet armed with a lute, which is absurdly unrealistic. If they want to add women fighting in this setting that they created it is within their creative freedom to do so, just like they have the right not to.

The double axe is an historical detail as I already said. Knights could have used it, but could not have been women (no matter your order of the hatchet, knighthood is reserved to men). For the underwear it's interesting to note that the inferiority of this gear is clear, you will die faster. Thus the necessary nerf of women. Devs have the right to ruin their game indeed.

Again, why couldn't women have used a double axe? Weapons aren't too heavy or unwieldy to be used by women, imagine how impractical and stupid a weapon that half of humanity can't physically use would be. Why is knighthood reserved to men in Triternion's setting? They have agency over their setting. Also for the underwear argument, full plate armor doesn't discriminate based on gender, it'll still have the same protective value and stopping force. Women don't need to be nerfed since, as I said, they can develop muscle mass and can deliver killing blows with weapons, which are all that's needed.

Also, you saying that putting women in Mordhau would "ruin" the game just makes me wonder who rejected you in high school, so that I can let them know of the bullet they dodged.

Oof, sorry Duguesclin but this person just single handedly annihilated every talking point you have. I'm not sure there's any way you can come back from this.

Baron 1359 3996
  • 22 Nov '18
 Lincs

rob, can you draw a boulder? thanks

Baron 1359 3996
  • 22 Nov '18
 Lincs

image0-17.jpg

Baron 1359 3996
  • 18 Nov '18
 Lincs

stop necroing this abortion

Baron 1359 3996
  • 9 Nov '18
 Lincs

@ÐMontyleGueux said:

@Pred said:

@intTobey said:

@LuxCandidus said:
A relevant issue is that one-handed weapons are too strong

Hold up. What game are you playing? Am I in Off-Topic?

Bastard Sword is still the best weapon in the game, right? Haven't played in a while but I don't recall hearing of any changes that would impact it.

What are you even talking about ? The bardiche and greatswords are definitely the strongest, and that's why you see them everywhere. The bastard sword is hardly played.

AS and BS are extremely strong and in the right hands will trump those two every time.