Mordhau
 Lincs
Baron
  • Likes received 5054
  • Date joined 14 Feb '16
  • Last seen 7h

Private Message

Baron 1593 5054
  • 31 Jul
 Lincs

@pizza boy said:
i went on my first plane flying lesson everyone!!!

20190726_131113

@Lincs

:)

h

Baron 1593 5054
  • 20 Jul
 Lincs

@fmay2123 said:
Screenshot (16).png
Kaladin Stormblessed

Bridge Four!

Baron 1593 5054
  • 19 Jul
 Lincs

puop

Baron 1593 5054
  • 13 Jul
 Lincs

I can't believe humble's mom nommed up his pp I'm crying and shalking!!! :((

Baron 1593 5054
  • 10 Jul
 Lincs

@CocyxTheGaySkeleton said:

@KIWI said:

@CocyxTheGaySkeleton said:
o.O;;; oooOOkay..... [backs away slowly] <.< >.> what a weirdo xD

U kno u wan dat 13ml uwu

knowing bronies it's probably extremely dehydrated malnourished cum

like just super chunky and doesn't really shoot out, just kinda sadly dribbles. revolting

Eat a bubgy

Baron 1593 5054
  • 10 Jul
 Lincs

@ToLazy4Name said:
Like taking a bastard sword from a baby

Lazy lazy look I got 5000 likes :)

Baron 1593 5054
  • 10 Jul
 Lincs

@Slouchmeister said:
and 2, this game was advertised as a medieval combat game set in EUROPE, not fucking Sub-Saharan Africa. Anyone who says that Mordhau is not set in Europe is disingenuous, none of the armour comes from outside of Europe, none of the maps are set in non European settings, none of the weapons comes from outside of Europe either, with the exception of the spear which is a universal weapon. Since I have to spell it out for you, the population of Europe is, white people! Surprise! Its shocking I know.

Psst, it's a completely fictional medieval setting, there's no rule established that there aren't black people living in whatever country/countries the fighting is taking place in...

Muh Europe lmao, give me a break.

Baron 1593 5054
  • 10 Jul
 Lincs

@Eld of Norway said:
20190709213146_1.jpg

The loud boisterous guard captain NPC after making a poorly timed and inappropriate sexual joke to your character

20190709213414_1.jpg

The weird old hermit NPC living in the desert that gives you a minor permanent stat buff if you kill the rats outside his shack

20190709214304_1.jpg

The pompous spoiled lord NPC that hates your guts but is too cowardly to challenge you to an honorable duel

20190709214325_1.jpg

The veteran mercenary NPC that likes drinking killing and fucking and doesn't do anything but constantly say the same 3 voicelines to your character about drinking, killing, and fucking

Baron 1593 5054
  • 8 Jul
 Lincs

What the fuck are you even talking about, dude? Are you actually arguing that a more efficient development team and more content updates for the game will cause Triternion to lose money? That attracts new players and builds them a reputation as a reliable company.

Want to know the difference between TF2 and Mordhau? TF2 is eleven, going on twelve years old. Of course it's not a dead game, it's one of the most consistently popular games on Steam and it's my most played at something like 1700 hours. But it's so old, and gameplay is in essentially a solid state with few rebalances or content updates - it's practically a meme that the only regular updates are to the localization files. It's got a well-functioning votekick and report system, with many other player management features besides. Valve only needs to spare the handful of developers to run TF2 because TF2 practically runs itself.

Mordhau, on the other hand, is around 2 months old. There's a huge amount of content on the docket and a large, poorly- moderated community quickly building around it. There's going to be competitive matchmaking soon. Triternion absolutely needs more members.

It's actually more childish of you to try to make this a personal attack on me, too, implying I'm spoiled and want more content right this instant instead of just being concerned about the game. Kind of disappointing tbh, I thought you were one of the smarter ones here of late. Oh well.

Baron 1593 5054
  • 8 Jul
 Lincs

@smug said:
why would u spend money when u dont need to? the devs are obviously fine with the way things are now. Mordhau wont become rainbow six size and will probably go down to 5k concurrent in a few months, and then they couldnt justify paying those 5-10 new people when they have no revenue stream. Yes to push content out would be ideal to have more people, but the long term you cannot really justify it. I really really dont see them going the mtx route, or that even going well with the chiv/mordhau community. Quite frankly once the SDK tools get released, Trit can basically stop doing anything related to mordhau, and develop a new and better game.

prolly an incoherent post cause im on mobile, but my main point is if Mordhau had stayed at 50-60k concurrent peak to this date then yes they should definitely start hiring, with the way things are now theres literally no point in them growing their studio. In fact hedging their bets and utilizing as little money from their profits as possible to maintain the game is probably the smartest play.

"Don't funnel profit from people purchasing your game into improvements for said game"

Galaxy brain

Baron 1593 5054
  • 8 Jul
 Lincs

@Zeratul said:

@ToLazy4Name said:
Bro this fictional mercenary company couldn't possibly employ people with dark skin or a vagina bro it's impossible

No it couldnt if this fictional mercenary company is set in medieval europe. But i guess, if the devs are really going down this path, just rename the game to Pussyslasher or Negro Knight or something. Just dont name it MORDHAU anymore, its kinda insulting.

Fragile boy.

Baron 1593 5054
 Lincs

@chill_clinton said:

@smug said:
Jax thinks horses are fine rofl

If this is meant to be the 'smug' way of saying "Jax does not think horses are fine"?

Then have a look at how many threads there are on this topic. If Jax or essentially anyone with the clout to comunicate this information has/had replied to literally any of these with a definitive "Yes we [the devs] think the horses are a bit obnoxious at this point, we're looking at ways to tone them down while still keeping them fun and purposeful" then I haven't seen it or any reference to it.

I feel like all we need is a key to brace polearms, the same key to couch them on horses would work. Horses that run into braced polearms lose half HP and rear back, throwing their rider. If they're below half health, they die.

BOOM Horses nerfed

Baron 1593 5054
  • 8 Jul
 Lincs

@link_mah_boi said:
Check again, because you're wrong. Picking a female character makes you -STR 1 and -CHA 1 relative to your ingame male counterpart in Warband. It also reduces your starting weapon proficiencies.

Hmm, I stand corrected. Regardless, M&B is a sandbox strategy/roleplaying game in which stats like strength and charisma can be relevant. Again, Mordhau is a fighting game where basic qualities like height are equal and damage values are universal. Forcing some stat penalties on certain characters for a cosmetic difference would be asinine and damage Mordhau's competitive design.

Again you need to factcheck. Direct quote from the Steam store page: "Believable fights: A game where fights look believable". And also: "MORDHAU is a medieval first & third person multiplayer slasher. Enter a hectic battlefield as a mercenary in a fictional, but realistic world". You also have Jax saying in the video on that page: "you can fully immerse yourself in your medieval warrior", "inspired by historically accurate weapons from the medieval era," and "a historically accurate peasant weapon."

So you can't dispute that they promised the players immersion, realism, and believability.

Again, as with the false Battlefield comparison, you are drastically bending the details to fit your argument. Fictional, but realistic means no fantasy elements, fights that look like fights, and something resembling medieval warfare. You can even see that when he's discussing historical accuracy in your own quotes, he's referring to weapon and armor design. It was never, ever promised that Mordhau would take place in a historically accurate Europe or European parallel setting, and it doesn't.

It shouldn't even have to be explained that, even if you want to leave aside historical accuracy, it's not "believable" or "realistic" to see and hear 25% of the combatants on your battlefield as waifu cosplays. Whether or not it's popular to say, we all know men are a lot stronger, faster, and more resilient than women. This is why we don't have women frontline fighters even in most modern, progressive armies where all you have to do is pull a trigger, let alone fight in highly physical melee. Which makes it especially damaging to the immersion here.

Your issue with this is entirely not my, or anyone else's, problem.

Also, these aren't gonna be fucking waifus. As shown in the second dev blog they're just as tall, broad, and muscled as the males. Think Brienne of Tarth.

What do you expect when we see these same arguments being made every single day despite being consistently refuted?

How bored you are of sitting on forums isn't relevant, the core argument of this thread has not been refuted by any poster:

Players who bought this game were promised believability, realism, and immersion, and we made the decision of whether it was believable for us or not based on what was shown on the game's store page. Female waifu warriors, which do damage many of our immersion, were not shown. There is no good reason not to add a toggle. Therefore, add a toggle and allow players to restore the realism they were promised.

The only time you're ever concerned about immersion is where this topic is concerned.

It's a valid comparison because whether or not Mordhau named a specific year, it did still name a "believable, realistic, medieval" setting which is unmistakably European. Actually it's a generous comparison, because even DICE let buyers know on the cover of the game that it had female frontline fighters, making its claims of realism obviously untrue to the buyer.

Nope. It's not European, and it's not the same world. It's European-inspired. And regardless, the Battlefield comparison is still false.

It would be like if Triternion gave us a game purported to depict a mostly historically accurate version of William the Conqueror's campaign against England, and then showed us in the first trailer an Asian man with a bionic arm on a horse, holding a lance and carrying a katana.

Thankfully, Triternion has instead given us a game with realistic, believable warfare with an ambiguous enough setting that we can have the full freedom to customize our characters however we want, be they a male Landsknecht or a female Viking.

Baron 1593 5054
  • 8 Jul
 Lincs

@Alasdair said:
I'm sure a lot of people bought the game just for that toggle feature

I thought your response was sarcastic at first because I can't imagine anyone saying this unironically

Baron 1593 5054
  • 7 Jul
 Lincs

The question of Triternion's size has been on my mind for a long time as well.

Why didn't you guys immediately take any kind of chunk out of those massive profits and put it towards hiring some more developers, community managers, and PR managers? Triternion is in DESPERATE need of more manpower - I can't overstate that. You're dealing with a bigger fish than you ever thought you would and your small team is no longer equipped to handle it.

Additionally, there's a huge chunk of space in the lobby that currently sits empty of anything important (if you've finished the tutorial) and looks like it's meant to hold some kind of blog on new updates, events, etc. Jax, why not start a developer newsletter embedded in the game lobby? Let us know estimated time of arrival for new maps, provide progress pictures, announce community tournaments and scrimmages with the devs, there's limitless potential there. All of that would make it feel like Trit is taking a much more active role in their community and not just ghosting us until they have an update to drop out of nowhere.

Baron 1593 5054
  • 7 Jul
 Lincs

@ToLazy4Name said:

@Layla said:

@ToLazy4Name said:
you made a thread about you uninstalling the game lmao why are you still here

Because even though im not playing this game ever again i will still fight against the marxist agenda and everyone that promotes it.

You're not fighting the marxist agenda, you're yelling at a bunch of people playing a video game.

Oh my god, it's pretty fucking sad when people ranting on a video game forum about a video game think they're fighting some noble cause for the greater good, isn't it

Baron 1593 5054
  • 7 Jul
 Lincs

@link_mah_boi said:
With its explicitly non-Earth fantasy setting of Calradia

This also describes Mordhau.

On top of all that, Warband realistically penalizes female characters' stats in singleplayer, too.

Not their stats. It makes it more difficult for them to climb the social ladder, and such mechanics are not present in Mordhau, a timing-based fighting game.

And I already own Warband. One of the main reasons I chose to spend $30 USD on Mordhau was its advertised "believability" being better than Warband's.

Please elaborate on what you mean by believability - if you're referring to the combat, then I'm not sure what you're upset about. Again, Mordhau is explicitly not a real historical setting, so there's no other "believability" to be had, nor was there any such thing advertised in the original material.

Insulting players doesn't build your argument, it's just being tonedeaf to a legitimate community complaint.

What do you expect when we see these same arguments being made every single day despite being consistently refuted? Also, referring to Battlefield V is a false comparison. Battlefield explicitly takes place in a real world, historical setting, and featured frankly offensively inaccurate details. Were Mordhau such a game, I would be on your side of this debate.

Saying "good riddance" to quitters is not a good thing for a game with a concurrent population barely staying over 10,000 2 months after release. Retaining players is a good thing for Mordhau, and when there's an option that makes everyone happy and will retain players, it should be taken.

I hesitate to say that it would make everyone happy. It was a good compromise, but perhaps a compromise wasn't necessary. Look at the drama its hypothetical inclusion is already causing.

Baron 1593 5054
  • 7 Jul
 Lincs

@CaptainGaymer said:
retard

hello

Baron 1593 5054
  • 6 Jul
 Lincs

@FlameHeart said:
Some new Kniggas, Along with some Crusaders for the upcoming crusade

20190705214133_1.jpg20190705214137_1.jpg!

Hot damn those are some sexy crusaders, guy

Baron 1593 5054
  • 5 Jul
 Lincs

“just use mute duh lolol,”

The best part of the OP.

Hey Mr. longtime chiv server owner, can you tell us why you're making the mute function out to be a dumb solution that doesn't work, when it literally solves the entire problem of having to deal with toxicity in game, you absolute dingus.