Mordhau
 afiNity
Knight
  • Likes received 952
  • Date joined 11 Feb '16
  • Last seen 30 May

Private Message

Knight 936 952
  • 4 Sep '19
 afiNity

Najo, is that you

Knight 936 952
  • 19 Aug '19
 afiNity

Chivalry didn't die cause of a lack of content. It died because the devs didn't know how to balance the game and fix the bugs.

Knight 936 952
  • 26 Jun '19
 afiNity

@ToLazy4Name said:

@afiNity said:
What new map

dark forest

I wish

Knight 936 952
  • 26 Jun '19
 afiNity

What new map

Knight 936 952
  • 15 May '19
 afiNity

pls remove blocks they op

Knight 936 952
  • 1 May '19
 afiNity

Ok I lied, frontline is fun.

Knight 936 952
  • 1 May '19
 afiNity

Omg I don't get XP, people will for ever think im a rank 1 noob

Knight 936 952
  • 23 Apr '19
 afiNity

Is this a meme now

Knight 936 952
  • 23 Apr '19
 afiNity

I know I've been complaining for the last 2 years but at this point I don't even know if I wanna play Mordhau when it's released. I barely played it in the alpha/beta and even though I used to be super enthusiastic about this game, the combat simply is no fun for me. Overall I had way more fun with the broken piece of shit called Chivalry.
Instead of adding 1000 different mechanics, the Mordhau devs should have sticked to the basics but put the time and effort into making them as balanced and fun as possible. Chivalry has more depth than Mordhau and is more fun. How sad is that?
?

Knight 936 952
  • 23 Apr '19
 afiNity

I know I've been complaining for the last 2 years but at this point I don't even know if I wanna play Mordhau when it's released. I barely played it in the alpha/beta and even though I used to be super enthusiastic about this game, the combat simply is no fun for me. Overall I had way more fun with the broken piece of shit called Chivalry.
Instead of adding 1000 different mechanics, the Mordhau devs should have sticked to the basics but put the time and effort into making them as balanced and fun as possible. Chivalry has more depth than Mordhau and is more fun. How sad is that?

Knight 936 952
  • 4 Nov '18
 afiNity

Hi, since the last patch my keybindings for the different weapons (primary, secondary, etc) don't work anymore.
No matter what I put into the keybind menu, it's always numbers 1-4 as if it was hardcoded.
Anyone else with that problem?

Knight 936 952
  • 12 Sep '18
 afiNity

At least some of the Mordhau devs are competitive players so I don't think they are opposed to the idea of Mordhau becoming an esport-title. The problem of Chivalry was the lack of polishing and basic features (replays for example), I think the core concept is fitting for an esport game but Tornbanner had casuals as their target audience and that's what they got.

Knight 936 952
  • 12 Sep '18
 afiNity

It's about a design decision, the point was never that Chivalry is a perfect game,

Knight 936 952
  • 12 Sep '18
 afiNity

Yes, why should one of the most effective gameplay mechanics be one of the easiest to execute? It literally doesn't make any sense, it's not good game design and it's definitely not "healthy".
Being able to drag around the enemy defense was one of the most fun aspects of Chivalry, the problem of Chivalry was just that the animations were bad and the system became flawed when people figured out how to abuse it (hence nowadawys meta).
But the initial idea behind that was great and Mordhau taking that away makes the game much more static.

Knight 936 952
  • 12 Sep '18
 afiNity

I think drag meta as it was played in Chivalry until mid of 2013 was fine. After that people started to use reverse ohs and shit. If Mordhau would basically use that old Chivalry meta and prevent everything that goes further than that, then the game would be more fun imo.
Maybe feints look more comprehensible for outsiders than drags, but this reaction-based combat that Mordhau is going for isn't really fun and feels limiting.

Knight 936 952
  • 10 Sep '18
 afiNity

You'll have to wait or buy one from another user if you are lucky

Knight 936 952
  • 9 Sep '18
 afiNity

If it releases in 2019 I will be pleasantly surprised

Knight 936 952
  • 30 Jan '18
 afiNity

I approve this thread

Knight 936 952
  • 28 Jan '18
 afiNity

@2cool2care said:
Yes we saw him too. At least, in this game genre speedhacks are easy to detect and there's no other kind of hack that can give any advantage.

Increase speed by a couple percent and it will be very hard to detect. Also wallhacks and aimbots will be useful once there are bigger maps and archery.

Knight 936 952
  • 1
  • 14 Oct '17
 afiNity

movement is better now