Mordhau
 afiNity
Knight
  • Likes received 911
  • Date joined 11 Feb '16
  • Last seen 13h

Private Message

Knight 901 911
  • 13 Jul
 afiNity

Omg gamers rise up against this injustice!

No seriously, i dont care if characters in this game are white, black, pink or yellow or superhuman aliens. But just to see you guys cry a little more, I cant wait until we have black and female characters.

Knight 901 911
  • 9 Jul
 afiNity

@THE-REAL-WARSAW said:
Says they'll create the most epic fighting game, yet is gna focus on 1v1 ranked mode and aunt jemima patch before way more important shit...

lols, smh.

Lol smh

Knight 901 911
  • 28 Jun
 afiNity

I barely played in alpha+beta (only like 50-60 hours) because there was no proper gamemode and because there were certain design choices in the combat that I didn't like. After release I played quite a lot but the problems that I had with the game are still present so I'm losing interest again.

Knight 901 911
  • 28 Jun
 afiNity

Aren't people crying about snowflakes the real snowflakes?

Knight 901 911
  • 26 Jun
 afiNity

@ToLazy4Name said:

@afiNity said:
What new map

dark forest

I wish

Knight 901 911
  • 26 Jun
 afiNity

What new map

Knight 901 911
  • 25 Jun
 afiNity

Lunge needs a nerf, yes

Knight 901 911
  • 25 Jun
 afiNity

The current meta is minimalistic but stamina is not the main reason for that

Knight 901 911
Knight 901 911
  • 23 Jun
 afiNity

Frontline is basically TDM

Knight 901 911
  • 22 Jun
 afiNity

@LetsFightíngLöve said:

@afiNity said:
The way it worked in Chivalry+ was basically like in counterstrike. And it was fun but a bit too simple maybe.
Personally I think the best possible gamemode we could have for this type of gameplay is a copy-and-paste of the gamemode in Movie Battles II (mod for Jedi Academy):

It's last team standing, everyone has one life and there is a timelimit of around 5 minutes. One team is defending and the other attacking. There are (depending on the map) a number of objectives. Main objectives and secondary objectives. The secondary objectives can help the attacking team to accomplish the main objective.
You can kinda imagine it as a mix of Counterstrike and Team Objective in Chivalry.

I say we just import dust2 into mordhau and keep the objectives the same (defuse the c4 bomb)

Well yeah, that would basically be the ltso mode in chivalry+. It would definitely be a good start but i would like to see some more sophisticated objectives.

Knight 901 911
  • 22 Jun
 afiNity

Comp frontline is a meme

I dont think mordhau will ever be a huge esport but it could become a decent and long living competitive game. It definitely has much better chances than chivalry.

Knight 901 911
Knight 901 911
  • 21 Jun
 afiNity

Need a better gamemode and an easier way to check matches with replays.

Knight 901 911
  • 21 Jun
 afiNity

Stop

Knight 901 911
  • 21 Jun
 afiNity

@LetsFightíngLöve said:

@Sarevok said:
Mordhau as an MMO?

Only in our dreams...

Maybe one day using spatialos.

Also Chivalry had a horde mode map with all the skeleton assets in a dungeon. I'm sure that map could be ported over since its also UE4.
https://youtu.be/Njn-P6noYug

Chivalry isnt ue4 but yes, porting can be possible

Knight 901 911
  • 21 Jun
 afiNity

Shields need to be trash tier

Knight 901 911
  • 21 Jun
 afiNity

Remove extensive drags and the game becomes stamina warfare because thats the only way to throw off the timing on good players. Not saying that i like the currently meta but if you want to nerf drags, you need to change other mechanics too.

Knight 901 911
  • 21 Jun
 afiNity

We dont need comp matchmaking, we need a comp gamemode

Knight 901 911
  • 21 Jun
 afiNity

@Xanith said:
can we remove smoke bombs too cuz theyre annoying

Good idea and then buff fire bombs