Any reason we're not trying active parry in the release phase of a riposte only?
Should encourage multi-parrying and skillful 1vX, something which the current riposte trade doesn't really do that well. Would also address the force-field appearance, colliding with or smacking incoming attacks away. In my mind, it wouldn't be hard as a new player to piece together that attacking into someones already thrown swing isn't tactical.
Could retain the parry lockout when active parried, forcing the X to time their attacks and not just spam angrily
amen brother keep fighting the good fight
feints are just aint fun to use aint fun to get tricked by its not like it i actually got outskilled its just a guy who Presses Q and thats it its not a guy who tryhards to rainbow attack you its actually doesnt get me mad but its in mordhau Everyone uses feints doesnt matter where..
Particularly with the instant stabs and attacks in general/poor netcode, I'd say these problems are the most disruptive and annoying to deal with right now and cause chambers to be complete gambles in a lot of instances.
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