Mordhau
 Jax — Community Manager
Community Manager
  • Likes received 12315
  • Date joined 25 Oct '15
  • Last seen 15h

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Duke 5384 12315
  • 21 Apr
 Jax — Community Manager

no round shield probably :(

Duke 5384 12315
  • 21 Apr
 Jax — Community Manager

fd511378b9ff75da0c0b32abe53f6b37

hmmmm

Duke 5384 12315
  • 20 Apr
 Jax — Community Manager

PogU

Duke 5384 12315
  • 20 Apr
 Jax — Community Manager

;^)

Duke 5384 12315
  • 19 Apr
 Jax — Community Manager

yea just like when you're spectating

Duke 5384 12315
  • 19 Apr
 Jax — Community Manager

@Ulkenstride said:

@Jax said:
good pasta can i get alfredo sauce on that? mm some sausage bits too please

I click to see a dev's official response on the post, and all I see is some silly response to a copy pasta, my disappointment is immeasurable and my day is ruined!

already answered in the past, progression will be reset unless anything has changed

Duke 5384 12315
  • 19 Apr
 Jax — Community Manager

demo settings

demo.useadaptivereplayupdatefrequency 0
demo.recordhz 120
is what you set beforehand
demorec demoname
to start recording
demoplay demoname to play it back
demostop to stop
demopause to pause
demo.timedilation x to set playback speed
demo.gototimeinseconds to go forward/back in time
thats about the most important stuff

the top thing should be default but you should set the recordhz to the tickrate of the server

Duke 5384 12315
  • 18 Apr
 Jax — Community Manager

good pasta can i get alfredo sauce on that? mm some sausage bits too please

Duke 5384 12315
  • 18 Apr
 Jax — Community Manager

there should be an update before release

Duke 5384 12315
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  • 18 Apr
 Jax — Community Manager

c71ca10a82209ebcbcbe6f157727c699

Edit: in all seriousness a earlier type of brigandine would be sick, we just don't have any time atm

Duke 5384 12315
  • 18 Apr
 Jax — Community Manager

Mmmm I'd say with this build you're right in terms of at least duels, however with the next update the 180° run away strats are going to be nerfed pretty hard. Next patch, if you end up in a bad spot and your opponent decides to pressure you, you're not going to be able to disengage. The only time you'll be able to get away(or at least most of the time) is if they let you, so the decision comes down to whoever has the health/stam advantage. Of course you cover other various scenarios, but the mobility issues should be addressed at the very least.

With that being said we're still a decent ways off from having ranked in the game, so we'll make that decision when we get there. Great video though I'm glad your computer is safe.

Duke 5384 12315
  • 18 Apr
 Jax — Community Manager

:^)

Duke 5384 12315
  • 17 Apr
 Jax — Community Manager

@das said:
Also, forgot that one of the biggest difficulties in 1vX is that, with non-hitstop weapons, your attacks cleave through and are still in active release after hitting someone.

How about this: pressing feint while in release AND after hitting someone stops your release. This prevents you from comboing (it will look like a hitstop weapon halting upon hit) and you'd have to wait until strike recovery timing to queue up your next attack. However, this also removes turncap, returning you to normal sensitivity so you can aim your parry.

This would also have the double bonus of being able to halt your giant Execzweihalb LMB if you want to hit one guy but stop it before it cleaves into your teammate as well.

I've been bothering crush about this for a while, he wants it.

@Frise said:
Are you not already able to cancel your attack in release after you hit someone? I think that's already in the game

You can but it's an instant ftp. What das is referring to will help teamfights, but also being able to hit-cancel will allow you to time parries better in 1vX. Right now if you hit an enemy you can go into parry by hitting rmb, but you have to do this during the release period. If you wait and end up in recovery you'll get hit, and most times in 1vX you're not going to have good timing to do that. Being able to go into a recovery that stops your release and returns you to idle while allowing you to parry at any point after the cancel would be great. (no attacking during that though, purely defensive)

Duke 5384 12315
  • 17 Apr
 Jax — Community Manager

april is the plan

Duke 5384 12315
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  • 16 Apr
 Jax — Community Manager

Making chambers significantly harder (decreasing the window) brings back the drag meta where everyone dragged the hell out of every attack to get around them, it led to pretty stale gameplay. Some small changes are coming AFAIK to the chamber window, and then a few 1vX changes that will make using chambers a bit more useful.

That being said the internal build definitely isn't final so some of these things can change before it's shipped.

EDIT: Chamber change (-25ms) happened last build.

Duke 5384 12315
  • 16 Apr
 Jax — Community Manager

> when u read all the books and have no idea who shagwell is

Duke 5384 12315
  • 16 Apr
 Jax — Community Manager

Don't quote me on this, but I believe footstep issues were a bug that has been/is in the process of being fixed.
I'm not entirely sure though, it's really hard to keep up with every single change but I can look into it for you guys :)

Duke 5384 12315
  • 15 Apr
 Jax — Community Manager

there are references to monty python but we can't just have copyrighted emblems in the game

Duke 5384 12315
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  • 14 Apr
 Jax — Community Manager

@Goof said:
An estimated 160 million Americans are either obese or overweight. Nearly three-quarters of American men and more than 60% of women are obese or overweight. These are also major challenges for America's children – nearly 30% of boys and girls under age 20 are either obese or overweight, up from 19% in 1980.

overweight in that is defined as 25% fat BMI or whatever

0db7a8f848e42dc4b599bf3f5302a894

data on wikipedia, sourced from WHO (world health organization)
http://www.who.int/topics/obesity/en/

Duke 5384 12315
  • 12 Apr
 Jax — Community Manager

@Lionheart Chevalier said:

@Jax said:
Additional shield changes coming next build.

Can you go into specifics please lol so I can argue for or against them in advance?

https://mordhau.com/forum/comment/186742/find/