Mordhau
 Jax — Community Manager
Community Manager
  • Likes received 11754
  • Date joined 25 Oct '15
  • Last seen 25m

Private Message

Duke 5270 11754
  • 23h
 Jax — Community Manager

Hitting teammates does stop attacks, as well as a perk that can reduce team damage. This perk can also be stacked to further reduce it if both players are using it.

Duke 5270 11754
  • 16 Feb
 Jax — Community Manager

@SherbershLemel said:
i they should take notes from For Honor, as bad as that game is, leg animation was one of the few things it did very well.

FH can do better leg animations because they have lock-on combat and also probably thousands upon thousands of dollars to do mocap

Duke 5270 11754
  • 14 Feb
 Jax — Community Manager

this is my life :)

Duke 5270 11754
  • 14 Feb
 Jax — Community Manager

@Cswic said:

Is short spear throw planned to be in game before release or after? I understand short spear throw isn't exactly top priority, but I wanted to ask anyway since it has been a long time since short spear throw was first mentioned.

it's planned for release :)

Duke 5270 11754
  • 14 Feb
 Jax — Community Manager

Cool ideas, but unfortunately a lot of these ideas such as blocking and attacking with shield or formation fighting don't really translate well to Mordhau.

We're going with a throw for the alt mode, reason being that it will be one of (if not) the strongest thrown weapons in the game, and having an under/overam mechanic would be hard to differentiate in a way that's meaningful. We could make one a fast/weaker/shorter mode and one longer, but there are already many weapons in the game (including the long spear) which do this, so it might feel like a bit of bloat.

Duke 5270 11754
  • 13 Feb
 Jax — Community Manager

F

Duke 5270 11754
  • 13 Feb
 Jax — Community Manager

We're looking into some changes for the riposte mechanics and parries, specifically parry-into-parry. Nothing specific yet, still testing out some ideas.

Duke 5270 11754
  • 10 Feb
 Jax — Community Manager

We're addressing firepots soon, looking into ways of reducing spam mostly - 1 firepot thrown at your team is ok, but multiple spammed is annoying. We're testing a limit for amount carried and/or changes to the ammoboxes to make them more of a deliberate tool as opposed to pyromancer yeeting the entire map.

Duke 5270 11754
  • 2
  • 10 Feb
 Jax — Community Manager

where in that comment does it say that they will be in by release?
plus, I say "probably" and "in the future" - no guarantees

ah I see you said you misunderstood.sorry about that

Duke 5270 11754
  • 10 Feb
 Jax — Community Manager

pretty much how it is apoc

Duke 5270 11754
  • 8 Feb
 Jax — Community Manager

ft10 irl

Duke 5270 11754
  • 8 Feb
 Jax — Community Manager

@idiotgod said:

As someone who uses 240 only, do you think you would you benefit from being able to use "Alt" strike to reverse the 240 angle? Say, for instances when you MUST be turning right, but require a swing from the left?

coming next patch

Duke 5270 11754
  • 7 Feb
 Jax — Community Manager

@Toastimus said:

@EvilSuD said:

Feels like it's the second coming of Jesus Christ.Imagine Bannerlord releasing this year ( lmao ),it's gonna feel like God himself has finally decided to visit.

I'm so excited to play this game finally,hopefully they will look into some armor suggestions and add the Eastern European armors like the kievan rus ones,the conical,gilded helmets that i have been requesting :D

Eastern Invasion was a stretch goal for the kickstarter but it wasnt reached. So maybe they will add it in later after release.

Jax said they will be adding those Kievan Rus,Russian style helmets.So i am really holding my fingers crossed to seeing that on release.

When did I say that? Not happening by release.

Duke 5270 11754
  • 6 Feb
 Jax — Community Manager

@King Sinclair The FluffyDragon said:

@Jax said:
o shit tru

serious note we're doing what we can rn but we're not rushing release due to funding - sure, we'd like to have a couple more maps for release but it isn't the end of the world

Will Triternion seek to use the profits of full game release of mordhau to fund more map and other developments post game?

Or just have adorable pomel plushies and knight-helm marox body pillow in the mech store?

Work won't stop post release, if that's what you're asking - we plan on providing long-term support for the game to include content updates and balancing changes.

Although I could use a body pillow :^)

Duke 5270 11754
  • 6 Feb
 Jax — Community Manager

soon™

Duke 5270 11754
  • 6 Feb
 Jax — Community Manager

We abstract weapons, and in some cases rename them to make it easier for a layman to understand what it is supposed to do.

Duke 5270 11754
 Jax — Community Manager

HN-SH2203b_hanwei_schwert_seitschwert

sidesword

Duke 5270 11754
  • 6 Feb
 Jax — Community Manager

pretend it's a sidesword

it is pretty much a sidesword but nobody actually knows what a sidesword is so we named it rapier

Duke 5270 11754
  • 6 Feb
 Jax — Community Manager

o shit tru

serious note we're doing what we can rn but we're not rushing release due to funding - sure, we'd like to have a couple more maps for release but it isn't the end of the world

Duke 5270 11754
  • 6 Feb
 Jax — Community Manager

it's fun man

embrace the meme or be incinerated by it