• Likes received 103
  • Date joined 1 May '17
  • Last seen 26 Jul

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Knight 34 103

I'm really confused as to how this is a large issue.

None of the perks impact the game enough to make this worth noting. Sure you can gain 3 Stam-a-hit, heal faster out of combat, reduced foot sounds (they don't exist anyway), less fire damage, less fall damage, and then pick up a Halberd but you're not getting any significant advantage out of those.

On top of that, you're implying that there will always be an optimal weapon available to pick up when you need it. Half the time a player like this is going to be killed with their fists out because there was nothing available, or they're going to need to pick up a shortsword or equally bad alternative.

Knight 34 103

@Rhike said:
Afaik devs haven't added more functionality into buckler yet. This is simply a thing that couldn't get through into release.

Then why on earth would they release an unfinished item? So players can get confused and spend 3 points on a cosmetic parry that disables 2 handed weapons?

Knight 34 103

I have to agree with Lionheart here, giving new players access to a Shield class was an absolutely terrible idea.

You can't 1vX versus any number of shields. It's just not possible. Getting hitstopped by a giant wall that takes no effort to use sucks all the fun out of playing a team gamemode, and it teaches new players to crutch on their overpowered wall rather than actually learning the game mechanics. This is compounded when those same new players realize their shield is great for 1v1 against other new players as well, even though its only an illusion.

Huge ball drop on this one.

Knight 34 103

Something related to the release build screwed up Lutebot, it's not been working well since yesterday

Knight 34 103

I'm with you on this one, I can't figure out what it's supposed to do.

From a short amount of testing, I found that it doesn't save any stamina on parry and the parry window appears to be the exact same length.

Currently I suspect it's a 3 point cosmetic, but there has to be something it does.

Knight 34 103

It's been a great ride, and the party has only just begun!

Knight 34 103

Keep an eye open around the release of the game, no doubt that there'll be a bunch of new or returning clans looking to recruit new members.

Knight 34 103

@yep said:
So will this effect playstyles/ footwork? i hope not

If your playstyle was based on turning around and running away every time your opponent takes a swing at you, then yes I imagine it will.

Knight 34 103
Knight 34 103

@ŁĐFlamarys said:
I like the look, however the naked legs will be your downfall when you stumble upon hidden bear traps xd

You say that as though I don't crouch my way into battle

Knight 34 103

My Knigga 1.pngMy Knigga 2.png

Figured it was about time I posted my own Knigga , pretty happy with both it's look and strength.

Knight 34 103

Please no spikes, we have enough edgy bois in full black armour already.

Knight 34 103

Change Greatsword to 6 points

[Vomiting Intensifies]

Knight 34 103

@Lord Petyr Baelish said:
Sickle needs an alt mode where it seizes the means of production

Only works when combining with the Blacksmith Hammer.

Knight 34 103

@Cswic said:
In a similar vein as the above, works with mini ballista too though not as useful:

Is this a way to finally make the Red ballista useful?

Knight 34 103

@Jax said:
I think you're over-estimating how competitive the 3 main modes are. Frontline is chaotic as hell and some noob can get quad kills easily with a catapult, BR has tons of randomness by nature and isn't an inherently competitive mode, and Horde is PVE.

Having 1st-person only doesn't improve these modes, and 3p has been reworked significantly with the changes crush has made. If we were talking about ranked or a competitive esports kinda situation, I would agree that having 3p would be bad, and that in a competitive environment you need to have the same forced perspective. But these modes aren't a ranked playlist where it matters.

I really don't think the main point of his post is that 3rd Person makes Frontline or Battle Royal any more or less competitive, rather that 3rd Person in general is noncompetitive.

Obviously things have been done to address some of the ridiculousness seen in the Chivhau video, but that doesn't change how fundamentally broken 3rd Person is versus 1st Person. Because of that there really cannot be a competitive Mordhau scene at the moment, and from the sounds of it there isn't likely going to be a proper solution implemented until some time after launch. The inability for Server Owners to disable 3rd Person as an interim fix seems like a very large oversight.

Knight 34 103

@Peacerer said:
Is there any thread about recent changes? Or are the infos again available only to developers' asslickers?

Pretty much this, there hasn't been a set of patch notes for the last few updates.

Knight 34 103

The game seems to stutter every few seconds/minutes. I'm not sure if it's related to the constantly flashing Packet Loss sign (which might be something specific to my end) but the stutters are there.

Knight 34 103

@NewYariMeta said:
A really weird spot to get stuck in on taiga, it's impossible to get out, you can get stuck here just by walking up to this part of the tree.


I've had this happen to me by another tree as well