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It's been a great ride, and the party has only just begun!
[Vomiting Intensifies]
Is this a way to finally make the Red ballista useful?
The game seems to stutter every few seconds/minutes. I'm not sure if it's related to the constantly flashing Packet Loss sign (which might be something specific to my end) but the stutters are there.
I've had this happen to me by another tree as well
Bit of a bug with the Lute that seems to have been around since it was introduced. Occasionally other people will be unable to hear the Lute or view the player's hands moving, while the player can hear and see both just fine. It appears to be remedied by Alt Gripping the Lute (Weapon-style) and striking a surface, after which other players will be able to hear and see it perfectly fine.
I had fun with it for around half an hour. The gimmick quickly wore off.
There doesn't feel like much reward for winning, the maps feel too small, there are never enough chests to open so whether you do well early on feels like pure RNG, the instant death wall is a bad idea, bandages are apparently the rarest resource, and it's just too same-y after the first few games.
I should probably have added a bit of detail to this.
PC Specs:
GA-Z170X-UD3 Ultra
I5 7600k
GTX 1060 6Gb
DDR4-3400 16 GB Ram
The problem seems to only happen when I join a specific server. It says I should be getting between 30 - 60 ping yet the moment I join my shoots to over 1000 and the yellow broken chainlink appears. This doesn't seem to happen on any other server I join.
I'm not sure if it's related to the ridiculously high CPU and GPU usage, perhaps it's another issue entirely.
I'm not really sure the reason behind it, but trying to play this game is nigh on impossible for me if I try and run any other program at the same time.
Mordhau takes between 40 - 60% of my CPU usage and between 60 - 99% of my GPU usage from the moment it opens.
Does anyone know how to fix this?
[link text]https://cdn.discordapp.com/attachments/360280579565944832/426153495968612362/unknown.png(link url)