Mordhau
 Wowzers
Knight
  • Likes received 139
  • Date joined 26 Jan '16
  • Last seen 17 Jul

Private Message

Knight 44 139
  • 20 May
 Wowzers

Microtransactions are cancer, if you want to support the devs buy a t-shirt or something

Knight 44 139
  • 20 May
 Wowzers

Stab chamber then morph, it always works against rapier/short spear noobs

Knight 44 139
  • 16 May
 Wowzers

Weapons don't affect movement speed
If you want to attack faster press R

Knight 44 139
  • 15 May
 Wowzers

If you want to not be completely useless as an archer you have to actually be somewhere remotely near the people you are shooting at instead of trying to shoot enemies across the map from your spawn area. This is how archery is intended to work and it should stay that way.

Knight 44 139
  • 13 May
 Wowzers

this thread is going places

Knight 44 139
  • 12 May
 Wowzers

I'm really hoping they add an attack and defend game type similar to Team Objective from Chivalry. TO is what held my interest in Chivalry for so long and I think it would be a great addition to the game. Frontline is a lot of fun but having another large-scale game mode would keep it fresh when you get tired of playing one or the other.

Knight 44 139
  • 12 May
 Wowzers

Good gameplay>realism

Knight 44 139
  • 11 May
 Wowzers

My dad works at Nintendo and he says you're wrong

Knight 44 139
  • 10 May
 Wowzers

Yes, it tells you exactly how much more in the advanced info for the weapon

Knight 44 139
  • 9 May
 Wowzers

Shields are a crutch for new players that hinders the growth of their skill because it bypasses many of the game's mechanics. They are also boring to fight against and make 1vX absurdly difficult for how easy they are to use. Saying you can use tactics against shields that also apply to non-shield users isn't a good argument. Shields should have trade-offs but there aren't any and they are a direct upgrade for 1h weapons.

Knight 44 139
  • 4 May
 Wowzers

Does your game's resolution match your monitor's?

Knight 44 139
  • 4 May
 Wowzers

How about this: if you block an attack with a shield outside of what a normal parry window is then it works like a clash. So if your shield block is not timed correctly, you will still block the hit but both players would be able to immediately attack.

Knight 44 139
  • 3 May
 Wowzers

i was playing mordhow when i fought a guy and he killed me.. wtf bros

Knight 44 139
  • 8 Feb '18
 Wowzers

I've said it before but until the devs fix this glaring issue I'll keep saying it: The surrender emote needs a serious buff. It's literally in the bottom tier of emotes. I've won maybe 2 duels with it and only because of my opponent commiting suicide or already being dead.

Knight 44 139
  • 4 Feb '18
 Wowzers

i like using both

LMB: 240 strike
scroll up: directional stab
scroll down: directional upper strike

i dont like using MMB

Knight 44 139
  • 21 Sep '17
 Wowzers

plaase buff surrender emote is not very good against enemy thank you

Knight 44 139
Knight 44 139
  • 12 Sep '17
 Wowzers

1479287472477.jpg
neat

Knight 44 139
  • 11 Apr '17
 Wowzers

it should make you die in real life
like as a prank

Knight 44 139
  • 25 Mar '17
 Wowzers

I imagine the money would go towards various expenses that would either allow them to speed up the process or give them more time to focus on the work, rather than salaries

also the people at Double Fine are a bunch of greedy hacks that pocket their Kickstarter money, release unfinished trash, then move on to their next Kickstarter