Mordhau
 TwistedFox
Knight
  • Likes received 456
  • Date joined 30 Apr '17
  • Last seen 7 Nov '19

Private Message

Knight 331 456
  • 19 Mar '19
 TwistedFox

Hey just searched on google and on the forums but couldn't find an answer for this.

Think someone said it somewhere but could someone enlighten this somebody to the fact of the matter from with which that matter said to thine, somehow to for which levels are kept for when the game is released wilt the levels occupy my humble account for which when the game releases?

Knight 331 456
  • 1
  • 21 Jul '18
 TwistedFox

So, apologies for necroing but nothings happened since march, is this anything to be worried about?

Knight 331 456
  • 14 May '18
 TwistedFox

Btw I don't think clipping should be as much as a priority since every game in existence has clipping

Knight 331 456
  • 1
  • 14 May '18
 TwistedFox

@Stumpy said:
4B2A6005-ECFA-4C97-9843-2FFB758BFEC4.jpeg

Wooden wall must be moved forward, cant walk past it.

is image meant to be a meme?

it hurt

Knight 331 456
  • 16 Apr '18
 TwistedFox

@TheDankestMeme said:

@P0P218 said:
Dying in Mordhau is normal. especially for someone that hasnt played chiv and that does not play alot of mordhau.
What is not okay that i cannot disable my camera being stuck to my head when dying and that even in third person.
That causes to make the camera fly all over the place completely out of my control.

This camera spazzing makes me somewhat sick wich makes me quit after a few rounds of mordhau.

maybe.. add an option to just freeze the camera in place on death or.. something less Spazzy?
would make me enjoy the game a whole lot more
thanks

what about closing your eyes when dying

MORDHAU RP

Knight 331 456
  • 15 Apr '18
 TwistedFox

@Wolframio said:
Another curious bug, I guess you devs may be aware of:
Wooden Mallet makes a Firepot/Smokepot sound when hits something.

Here's a video proof
https://youtu.be/i43McjcIugI

It's enchanted :0

Knight 331 456
  • 28 Mar '18
 TwistedFox

@lystgass said:
Watch out! Static ragdolls. Can't be hit or interacted with in any way. Only ever happened to my own corpse (multiple times).

floatingcorpse0.jpg

I swear this was a thing in chiv (not sure why tho)

Knight 331 456
  • 23 Mar '18
 TwistedFox

20180323175336_1.jpg

When bowing, neck seam is seen.

Knight 331 456
  • 16 Mar '18
 TwistedFox

@ImATomato said:

@TwistedFox said:
Use search function ples, there are too many other discussions about dual wielding with too many people saying theres too many discussions about dual wielding

Isnt Necroing against the rules though?

You don't have to suggest dual wielding in a forum where people have answered why there is not gonna be dual wielding or why it's a bad idea.

At least bring something new to the discussion, just suggesting it again means he hasn't read the other various posts.

Knight 331 456
  • 15 Mar '18
 TwistedFox

Use search function ples, there are too many other discussions about dual wielding with too many people saying theres too many discussions about dual wielding

Knight 331 456
  • 12 Mar '18
 TwistedFox

@Q said:
Looking down while near some walls allows you to see right through them.

1.jpg

3.jpg

4.jpg

2.jpg

5.jpg

Has anyone actually tested if you can see other entities like this? I feel like players would be invisible

Knight 331 456
  • 13 Dec '17
 TwistedFox

Pressing play for mordhau and then doing other stuff on the pc will skip the unreal intro and then boot you into the main menu which flicers between the title and the menu screen.

Knight 331 456
  • 31 Oct '17
 TwistedFox

These are game breaking bugs

Knight 331 456
  • 30 Oct '17
 TwistedFox

Opened up mordhau to find everyone looked like rattskent or whatever
20171030220932_1.jpg
20171030220940_1.jpg
20171030221428_1.jpg
20171030221532_1.jpg

Knight 331 456
  • 22 Oct '17
 TwistedFox

@kEsa1996 said:
Not exactly a bug but the game usually takes around a minute to open (I get a black screen almost immediately, then half a minute to a minute later I get the Unreal 4 start up thing).

I get the same thing, I assume its just loading

Knight 331 456
  • 1
  • 22 Oct '17
 TwistedFox

@Ulkenstride said:

@Sir Zombie said:

@Qwampa said:
Posting this in case it has not been reported yet.

Enviroment tracers are different from normal ones

I think what he's trying to convey is that the Tent support Poles have no Collision boxes.

I think what Sir Zombie is trying to convey is that the tent support poles are part of the enviroment and therefore contain different collisions

Knight 331 456
  • 19 Oct '17
 TwistedFox

@Humble Staff said:
I don't know where exactly should this be categorized

The bug reporting thread is as good as any

Knight 331 456
  • 13 Oct '17
 TwistedFox

@Tyto said:
https://youtu.be/ZKqaXFPCCOo

pls don steal memeorinies

Knight 331 456
  • 12 Oct '17
 TwistedFox

oy I die