Mordhau
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Mercenary
  • Likes received 559
  • Date joined 11 Jan '16

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Mercenary 224 559
  • 3
  • 23 Apr '18
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Some people say it shouldnt be implemented because its too identical to spear, but thats a pretty bad argument now that war axe (literally battle axe) is implemented and weapons like LS and GS are pretty similar aswell.

The thing with partisan is that it can do quite alot of slashing dmg and unlike spear you should be able to do combos with it. A little shorter than spear, but more slashing damage with ability to do combos is a pretty neat idea imo. If they can implement war axe they can implement partisan too. We assume partisan will cost about 9-11 points

Mercenary 224 559
  • 23 Apr '18
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git gud?

Mercenary 224 559
  • 22 Apr '18
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Partisan wen?? we had a community vote!

Mercenary 224 559
  • 21 Apr '18
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Guys i updated the post, didnt want the halberd to go unnoticed. Please re-check!

Mercenary 224 559
  • 20 Apr '18
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What we really should discuss is where is partisan??????????????????????

Mercenary 224 559
  • 8
  • 20 Apr '18
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GS.png

zwei.png

This 1 point diffrence makes zweihander in many cases do 4htk on heavy.. Thought i'd mention it again as it got ignored earlier, but it is an issue.

GS = 7 points
Zwei= 11 points

Balance plz

PS: Just thought i would compare bardiche with halberd aswell

bardiche.png

halberd.png

You would think its fair for the halberd to get a decent legbuff against heavy aswell as the most expensive weapon

Mercenary 224 559
  • 19 Apr '18
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Thank you for listening devs! it works great! amazing mechanic.

Mercenary 224 559
  • 24 Mar '18
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@PadanFain said:
Every post from u is trying to buff zwei haha it's dosnt need buffs it's a god tier wep in certain circumstances and a good wep in every other. Get over it u complete shitter

Awful bait

Mercenary 224 559
  • 2
  • 23 Mar '18
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@Uncy said:
What? People are just destroying fast weapons with bardiche, gs, polehammer etc.

Bardiche, gs and poleaxe goes under the fast-weapon-category compared to eveningstar, zwei, maul and halberd

Mercenary 224 559
  • 23 Mar '18
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The fast weapon meta is pretty obvious.

Give more benefits to high cost / heavy 2 handed weapons like noticable stamdrain to the opponent to make it more balanced, what are your thoughts?

Mercenary 224 559
  • 3
  • 23 Mar '18
 Izıl

Needed feature to kill the shitters who lose their weapon. Annoying to get knocked out if you have a slow weapon like the zwei, eveningstar etc where its really hard to punish.

Could also put in having the more expensive weapons (including blunt weapons) do more impact on shieldstamina and blocking in general because now its just too much of the same stamina drain values regardless of weapon speed/type imo

Mercenary 224 559
  • 21 Mar '18
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Thank you devs, great stuff!

Mercenary 224 559
  • 14 Mar '18
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Maps dont have to be as big as in deadliest warrior if you worry about camping though

Mercenary 224 559
  • 1
  • 11 Mar '18
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@Huggles said:

@crushed said:
Agree this would be cool to have, cannot say if we'll have this in the game as it requires a significant amount of work that there is no time for right now, but maybe in a future update.

adding this in while getting rid of recovery skip would be ideal imho.

Yea i guess

Mercenary 224 559
  • 4
  • 7 Mar '18
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Timing, reaction and skill doesnt equal playstyle. We're all forced to play the same way because limiting spins, drags and movement has been a high priority. Certain "playstyles" was simply seen as exploits which nerfed drags and implemented glancing blows to fuck up for people who play diffrently to appeal the noobs like most of you and the casuals crying about it.

But i understand why devs wanted to do it, its bad marketing for people to have the idea spins are still a thing because they dont know the diffrence between legit movement/mechanics and reverses.

Mercenary 224 559
  • 1
  • 3 Mar '18
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@ThunderDuck said:
Let us combo the same attack from the same angle like an absolute madman

Mercenary 224 559
  • 3 Mar '18
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Tournament/comp winners armor pieces/ full set idea cuz why not

kingsguard.jpg

Mercenary 224 559
  • 27 Feb '18
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@Bodkin said:
That shouldn't be the point, reach in such small differences is already a meme because of lunge.

And I already told you the zweihander isn't even heavy, the largest of them being only 8lbs. A Messer weighs the same as longsword, it's just squished down for extra meat in the blade for cutting. You realize that thrand uses shit tier munitions grade armor yes? There is a thing called different kinds of steel and varying quality. That shit thrand is using is like a tin bucket and if you believe that video as a real representation then you're a fucking idiot plain and simple.

Actual decent plate is nigh impenetrable and the wearer nearly immortal.

Thrand here also doesn't even have actual thick padding underneath the plate, as any soldier in history with half a brain would wear, especially in the absence of chainmail. Thin arming jackets like this were only used under other layers of armor, and that tin metal barely qualifies.

Look man you can be delusional as to the effectiveness of a sword of you wish, but if you really think they are 30kg bars of iron you need to get a clue. All the weight a sword does have is located in the handle anyway for better speed and defense. This in turn diminishes the impact by a great margin, so no, the size of the sword is not helping it deal with armor very much at all.

What will deal with armor is a heavy polearm or a dagger in the crotch. Take your pick.

Im not gonna argue about swords in this thread its irrelevant, maybe your right, idc. And lunge will be flat next patch so reach will infact matter alot with footwork.

Mercenary 224 559
  • 1
  • 27 Feb '18
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@Bodkin said:
But then it's just better than spear.

It shouldn't 2 hit medium at 10 points my man, because then it's just a spear that can slash hard.

thats the point, but in return it lacks the reach of spear so its balanced

And how is it worse vs heavy than zwei? Zwei also takes 3htk heavy to the torso. Basically at 10 points it would be a better halberd and all if it could 2 hit medium on slash.

I was including legs. With them included, zwei could need up to 5htk, but again zwei will have more reach than partisan. Partisan would be like alt-spear grip by default. Reach will matter alot with the new patches you will see

And why should zwei even be inherently good against heavy armor when it's just a big sword? This is something else I don't understand. I get it's a game, but realistically it should be pretty shitty compared to a halberd for dealing with heavy, but is currently on par with it. Balance, I know, it's just odd how people think zwei "should" do this or that, same as messer, when a zwei is only 5-8lbs in weight and messer being around 4-5lbs with most of that being in the handle for speed, instead of being on the end for power like a pole weapon.

Zwei and messer would deal blunt damage on heavy irl because of the size, take this greatsword as an example

https://youtu.be/O9eCzG8AAoQ?t=498 twohanders like the zweihander in mordhau dealt more damage than this. Guy with heavy armor could easily die from internal bleeding or suffer from broken bones

Mercenary 224 559
  • 27 Feb '18
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Here comes mordhaus answer to chivalrys SoW! Cant wait for the sidestab meta! so goood!