Mordhau
 Izıl
Mercenary
  • Likes received 529
  • Date joined 11 Jan '16

Private Message

Mercenary 212 529
  • 11 Apr
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Ranged will never be fair against melee by nature, thats why we're getting an archerlimit :-)

Mercenary 212 529
  • 4 Apr
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I always found arguing against same side combos retarded, does it matter if its implemented? Sounds like ur argumenting against just to argue. More combo freedom doesnt hurt the game, it enriches it.

Mercenary 212 529
  • 3 Apr
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@Monsteri said:
They would be a nice addition for when devs have the time.

for sure!

Mercenary 212 529
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@Frise said:

@yep said:
-same side combos

would change nothing

It would make reading combos/directions more skillbased to chamber coz of more options in directions + would also give more options in 1vX to play around etc with footwork.

Tell me, why shouldnt i be able to do a right slash after an overhead in a melee slasher? even chiv had it, made combat fun, more options

Mercenary 212 529
  • 1 Apr
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"Mordhau is a first person melee slasher" remember this?
I looked through many threads about 3p but didnt find a poll, only all the voices being ignored

Release is soon here, we know the devs focus alot on sales and trying to please 3p audiences, but if you remove it they will still BUY and TRY. 1p and 3p can never be balanced with eachother. Everyone would be fighting out of equal terms in 1p.

Remove third person?
Votes: 86
Mercenary 212 529
  • 1 Apr
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What about solo, 2 and 3 man squads?

Mercenary 212 529
  • 1 Apr
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Same side combos can be tested with internal builds and worked on post release imo, will deffo make combat more fun

Mercenary 212 529
Mercenary 212 529
  • 26 Mar
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Release the game, keep implementing stuff post release, simple

Mercenary 212 529
  • 25 Mar
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Everything except K/D, it will take the casual gameplay away from new people and they wont enjoy it with shitty K/D. its bad for the health of the game. Comp match history, player names, damage dealt/taken (stat profile?) without K/D however would be rly nice

Mercenary 212 529
  • 20 Mar
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BR = way more gold and XP for 1st place, and it should be significant diffrence between 1, 2, 3 and 4th place

FL = Each kill should give 15+ gold, but doing teamrelated tasks (points) should give more gold than it currently does. What would be cool is that people could spend money placing bountys on other players lets say 100 gold.

Dont have much feedback on Horde

Mercenary 212 529
  • 20 Mar
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BR = way more gold and XP for 1st place, and it should be significant diffrence between 1, 2, 3 and 4th place

FL = Each kill should give 15+ gold, but doing teamrelated tasks (points) should give more gold than it currently does. What would be cool is that people could spend money placing bountys on other players lets say 100 gold.

Dont have much feedback on Horde

Mercenary 212 529
  • 17 Mar
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BR is the mode ive enjoyed the most so far

Mercenary 212 529
  • 16 Mar
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I dont remember exactly when the "ding" sound on hitting head / assists and the lowpitched kill sound got implemented, i think around patch #17 or #18. A lot of people like it, which is totally fine, personally it drives me crazy and i'd like an option to turn these extra sounds off.

Would be sweet if devs could take some time to do this as i assume other players aswell dont want to play with alot of extra SFX added to their gameplay cheers <3

Mercenary 212 529
  • 1
  • 11 Mar
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Stab chamber is the only chamber that make sense over the angular ones

Mercenary 212 529
  • 10 Mar
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Not really important, but would be nice if we could customize the colors of each piece of armor in teammodes

example;

red team can go all black and all red + mix
blue team can go all white and all blue + mix

Mercenary 212 529
  • 10 Mar
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1h are already rlly fast at high tier play and really gambly

Mercenary 212 529
  • 1
  • 10 Mar
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@Punzybobo said:
remove chambers

Or at least decrease chamber window now as animations have been worked on/is better since the time the window was increased

Mercenary 212 529
  • 7 Mar
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I changed my mind about 3p, i was thinking 3p more ppl will play (bigger audience), but i honestly think they would still buy the game and tbh mordhau should be 1p only coz its not possible to balance rn. Your orihinal idea of "1p melee slasher" is great marketting coz it make players fight out of equal terms

When i started playing chivalry, i played 3p coz i didnt like 1p coz it was hard. After all those years after being forced to play 1p coz of comp it felt so much more rewarding in the long term, and way more fun when you got used to it. Making new people play in 1p would be new for them and exciting coz most multiplayer melee games are 3p.

Im sure 95% of people who are used to 3p wouldnt mind buying a melee game with 1p only, they would still try it. I think devs should decide carefully to have both 3p and 1p in the game as 3p is superior in EVERY game, how is it diffrent in mordy