Mordhau
 Meph
  • Likes received 23
  • Date joined 30 Apr '17
  • Last seen 12 Oct

Private Message

9 23
  • 17 Apr
 Meph

I dislike the old chambers, it forced people to drag a bit every attack and in the end nobody was chambering anything but the stabs.

9 23
  • 12 Apr
 Meph

@marox said:

Similar to the reason we extend parry into flinch a little bit.

What does this means? The ammount of time you get "locked" after being parried?

9 23
  • 1
  • 16 Mar
 Meph

Frontline needs some work, its basically a tdm, and only when a team is stomping they are able to do an actual objective. The objective itself its also not very fun, you only have to grab a torch/barrel and pray that nobody is paying attention, not much to do.

9 23
  • 12 Mar
 Meph

Can we check the changelog before the test day?

9 23
  • 15 Jan '18
 Meph

Yes please. We currently are 4 active players in SA, and if we want to play a specific map we have to wait for the rotation, and that takes a while. It would be great if you could give changemap permissions to either of these guys. Or at least make the rotation contraband ffa only.

9 23
  • 4 Oct '17
 Meph

Man, that Meph guy does some insane drags.

9 23
  • 2 Oct '17
 Meph

Chambers are broken right now, you can chamber an overhead with an uppercut.

9 23
  • 18 Sep '17
 Meph

Shield hitbox can now be kicked when it is equipped (whether holding block or not doesn't matter).

Can someone explain this line to me?

9 23
  • 12 Sep '17
 Meph

How can we host our own servers then? Will servers be up soon, during alpha? or we have to wait for beta?