Motion blur has no effect on new map Feitoria, works on all other maps and in menus.
^ this happened to me one game when I was playing as a commander. I was blocked into that room on all sides and the entire floor was on fire. I thought I could hide on the ladder but nope. Just suddenly died.
"it's all over" and look up and down at whatever speed you'd like.
I personally don't bother with any tech or swing manip in FL because;
1) I don't need to do any of it, people die to a mildly adventurous drag almost every time,
2) not enough time. You will get hit by someone or something else during your very elaborate feint morph manip drag dance, get flinched, and then die to the horde.
Honestly, why listen to them, or anyone?
It's in the game to be used and played with and defended against.
Use it if you want, don't if you don't.
Lmao you guys still play this game? hahahahahahahahahhahahah
It's not a command but rather a setting in Game.ini in the server files.
the lute is extremely overpowered, especially in duels. I wish I could refund the game
Oh, my sweet summer child...
I only visit the forums anymore just to see intellectual posts like these
Holy shit dude. I have no words. Just grow up.
What tier did you back?
I agree, delay patchie, that's what the people want, right?
Why do I remember playing something very similar, if not identical to this on a custom map in Chivalry years ago...
Not forgotten, but certainly not missed.
Lately I'm loving Battleaxe. It can be super slow or super fast and has awesome stam game
200IQ idea; greatly reduce backpedal speed when holding shield up
I definitely agree. I also suggest only allowing a riposte during the first 0.5 seconds of the shield being raised (roughly parry time), and more stamina drain past that point when held.
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