Mordhau
 StCalice
  • Likes received 7
  • Date joined 26 Mar
  • Last seen 11 Apr

Private Message

12 7
  • 3 Apr
 StCalice

Starting Castello alone. Ruling it. Already having to bear "players" coming, dying n leaving, n coming and dying and etc... "asking" me to die "For them to have decent equipment" (at least those haven't initiate a vote-kick, cause yeah, that happens a lot too) as if I was caring they are unable to play neither understand there is a server browser, neither understand a player with 300+ kills doing his work won't suicide for them to be carried untill they'll leave again. (My dear god, how brainless ppl can be) And bam. I get a big freezing on walls. 2 seconds after when the freezing stops, I'm falling outside the map. Those %$#ing freezings are unbear-%$#ing-able. Different variations of this : when the freezing stops, you are spiked to death, or in the middle of a group of enemies. Still unplayable.

12 7
  • 3 Apr
 StCalice

Still way too many freezings in castello. Approaching a ladder to go down is so lethal... Awaking from freezing, down and dead, is quite not enjoyable when u ruled the horde for 20 waves and die like that.

12 7
  • 1 Apr
 StCalice

About horde enemies, I think about something for a long time now. There is a big problem in the way they can push us like trucks can push feathers. If u get surrounded by npcs running at you, your move is totally cancelled by npc's one. And I think that's very bad. 2 only of them can target us, ok, but they all can run into us. If close to a wall, it's lethal. As they seem faster than before, they just have to do it, n we get stuck n dead in no time. That's not realistic and that's not playable. Many part of maps got narrow paths, just consider Castello. Maybe you don't realize how many deaths (n rage quits xD) are due to this way npcs can totally cancel our movement vector. We should be able to slightly push them to have a chance to evade in those cases. They can't be made of granite. Hope it will be read n considered for next patch !

12 7
  • 31 Mar
 StCalice

Personnally, playing only hordes, the only things I could complain about are the lags n freezings. Still huge ones in Castello. A lil bit too in new mountain peak. I just had a splendid never-seen-yet graphic glitch. After a freezing lasting for 1-2 seconds, I saw on my screen a spider web of those white lines thrown knives are leaving behind them. To instantly die after the freezing stopped. My laptop for sure is not enough, but speaking about it to other players, I'm really really really not the only one experiencing those heavy freezings. That's annoying for sure. Good luck fixing that devs, to me u did a great work so far.

12 7
  • 2
  • 29 Mar
 StCalice

HORDES FIXED !! GLORIA !!!
So now I can say : "Yaaay ! Loving this update ! Splendid design work on Castello ! Splendid smart expansion of mountain peaks ! Nice work with the non-slashable mates ! At least noobs will have to learn about using their swords correctly !"
And bandages are bandages again xD
No clue what this idea to call them toilet paper came from.
So, serial thumbs up, toes n everything than can goes up.
(Wait. This last sentence isn't sounding like I wanted.)

12 7
  • 1
  • 29 Mar
 StCalice

I just could reach wave 15 playing alone to Feitoria's horde mode on Frankfurt's server Iapetus 3. No clue if it's finally fixed But I finally could get over wave 11 without being disconnected. I lost at wave 15 cause of a bad parrying timing due to a major slow down. Not lags, the all game started to slow down. Not a good sign. Ima continue to check some other hordes right now.

12 7
  • 29 Mar
 StCalice

@TanzwutGandalf said:
the patchnotes say: less jumpy. but why is it that there is a dropkick now? i was astonashed when a full plaited knight raised both his feet and legs up to the hight of my head

Actually, the ability to kick during a jump was available before this last update.

12 7
  • 1
  • 28 Mar
 StCalice

@Larsen said:
Can you fix the stupid disconnects??
Every wave10 or something we get disconnected. Every damn time

Yep I posted that same request right away. Not only horde is concerned. Same pb in Battle Royale actually. Everybody getting disconnected. Those game modes are just killed for the moment.

28/03/2020 15:30
Still unfixed. Game still killed.

12 7
  • 2
  • 28 Mar
 StCalice

Agreeing. Thanks god for that. In hordes it's preventing guys from stealing your kills, u can put yourself between as a shield, and finish your target off without seeing a random mate waiting for the last hit to be given to slash you n npcs altogether. I am tired in horde to see random noobs slashing all the package with no distinction of who is who. As now they will be stopped by mates when doing this, and be in danger right after, exposed to npcs, they will think twice before noobing around.
Cherry on the cake, it's more realistic.

12 7
  • 1
  • 27 Mar
 StCalice

So not only horde is completely broken, Battle Royale too. Disconnected again. Mindblowing work. So releases aren't tested ? At least before it, I could play. My screen refresh doesn't allow me to even try frontlines n invasion. I guess I'll have to wait.

12 7
  • 3
  • 27 Mar
 StCalice

Always getting "connection expired" at 11th wave in new mountain peak's horde. I never had that before.
Some other players are confirming they have the same. And in Castello too. So if it's a general glitch I wonder why I don't see more ppl reporting it. Ima check old maps in horde to see if it's doing the same there.
Ok, back from testing it, and I confirm. Horde mode is totally broken. Not just for me. All players get the same in all maps. Not just the new ones. Disconnected around wave 10-11. Damn, hope it will be fixed very very fast. That was the last game mode my lame laptop could run almost properly with a not so bad screen refresh. So frustrating, mountain peaks expansion and castello graphics are gorgeous.

12 7
  • 1
  • 26 Mar
 StCalice

About horde mode, the 1st day Feitoria had been released in the past, I couldn't load it fast enough n was always timed out before entering in. Was very frustrating. I get the same with Castello now. I can't load it n lose connection. Yet, I could do, only once, n was getting horrible freezings in. I just tried mountain peeks expanded n lost connection twice at the same point of the game. (around wave 10, like 30 minutes after the start) Am I the only one getting this ?