Mordhau
 Knight Nicholas
Knight
  • Likes received 521
  • Date joined 12 Apr '17
  • Last seen 11h

Private Message

Knight 295 521

@Not Sammy said:
Did I fucking win or not idiots

yes you win a free leotard enjoy

Knight 295 521

jesus christ how horrifying

Knight 295 521

@Havoc said:

@ImATomato said:

@Havoc said:

@ImATomato said:
If catapults and balistas are destructible, will rams be aswell?

Are rams even confirmed?

If they're having objective modes why wouldnt they have rams?

Who said they're having objective modes?

The devs kind of implied it at the beginning of alpha when they said something along the lines of "our objective mode is shit and boring rn fams, none of that for you yet."

Knight 295 521

@Humble Staff said:

@chaquator said:
who the fuck are you

stop before it's too late

Knight 295 521

Oh shit, DS1 remastered?
I hope they fix some of the issues the game has, such as controls, the confusing UI, and the fact that it's easily the most overrated game in the franchise. Levels are horrible. Really not much RPG about it, it's super linear and repetetive. The fighting system is clunky and unresponsive, and it is not hard in a way that the game actually has intelligent AI or requires planning in any way. What makes it "hard" is again, the clunky combat. All Bosses are pretty much the same, you just roll arround until they are in their "vulnurable" phase, and then attack the shit out of them until they start swinging again. Repeat that for some minutes and you've got all your bossfights in a nutshell. Normal enemies are really just boring trash that are just there for the sake of being there. They serve no purpose other than keeping the player busy between the bosses. Infact, all Souls games are exactly the same. Merely a reskin of one another, with somewhat updated graphics. They play the same otherwise. The whole franchise really is targetet towards children that heard stories about "hard games" from their older siblings / parents. They want to be part of that aswell but fail to realize that games back then weren't hard in a frustrating way, but in a challenging one.

Knight 295 521

@RingMaster said:
This would also indirectly buff throwing weapons however, no more darting left and right zig zagging to throw off an enemies aim when trying to throw a weapon at you.

RMB

Knight 295 521

Lad, I will teach you to master the sword.
But first, you must master the string.

I can already see the competitive bard matches.

Knight 295 521

I only come to the forums to farm likes and occasionally monitor Whisper's faggotry.

Knight 295 521
  • 14 Dec '17
 Knight Nicholas

Next, give us Landsknecht hats for joining the official steam community

Knight 295 521
  • 13 Dec '17
 Knight Nicholas

TFW thread about legitimate problem is moved to offtopic
oof

Knight 295 521
  • 1
  • 13 Dec '17
 Knight Nicholas

Wait for him to attack, parry it, and then you should have enough time for a kick. This will give an opening for your teammates to quickly murder him without him being able to put up much of a fight at all.
If he's playing defensively, feint an attack to trick him into blocking, and then you'll get a free kick, probably making him start to panic in the process.
If combined and comboed properly, these tactics can prove to make shields more of a burden than a benefit to anyone who wields them.

Knight 295 521
  • 13 Dec '17
 Knight Nicholas

I hope we get a tourney over here in NA soon; sounds like devs are straying from balancing matters at the moment, so I see no reason to hold it off.

Knight 295 521
  • 13 Dec '17
 Knight Nicholas

It's ok Huggles, 50% chance you won't get banned now fam
browink.jpg

Knight 295 521
  • 13 Dec '17
 Knight Nicholas

@Punzybobo said:
00871c5acf79bcbe9afbfb5701615da2_400x400.jpg

gold teef sneek peek

Knight 295 521
  • 13 Dec '17
 Knight Nicholas

@Monsteri said:
crouch + kite just gives you a plasma field to block with.

spam kick

Knight 295 521
  • 12 Dec '17
 Knight Nicholas

starting to frighten me

Knight 295 521
  • 12 Dec '17
 Knight Nicholas

If ratt ever drew my fat knight, I would proudly display it on my wall

Knight 295 521
  • 11 Dec '17
 Knight Nicholas

@Huggles said:

@Pred said:

@Huggles said:
note it's not that I think chambering should be easy. It shouldn't be.

If you remove the system entirely and force people to use binds, chambering will actually be a little harder. Which isn't a bad thing.

Not a fan of 240 system and mouse flicking at all tbh. Sounds better than it works.

You don't have to remove the input option. Just make it 6 distinct attacks. But ya, binds will always be better just due to the nature of how it works. Binds are 100% consistent depending on the buttons you press. 240 will never be 100% consistent.

240 will at least feel more consistent when they've finally implemented the directional indicator to the crosshair.

Knight 295 521
  • 11 Dec '17
 Knight Nicholas

Never change ratt
Never change.

Knight 295 521
  • 8 Dec '17
 Knight Nicholas

@AspectOfApathy said:
I was so inspired by the point system I have accidentally become the game.

lol, nice