Mordhau
 wierHL
Knight
  • Likes received 920
  • Date joined 6 Apr '17
  • Last seen 4h

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Knight 477 920
  • 20 Jun
 wierHL

Running the curly guard on shortsword now, it gets the job done.

Knight 477 920
  • 20 Jun
 wierHL

@smellycathawk said:
Use yur big brain

my brain is small tho

Knight 477 920
  • 20 Jun
 wierHL

@Punzybobo said:

@Lionheart Chevalier said:
They used to have katzbalger S shaped hilt for arming sword but it got removed :(

proof?

not proof but I confirm it, I used it on my Landsknecht build during early alpha, I think before point cost got implemented

Knight 477 920
  • 20 Jun
 wierHL

Is this the RNG thread?

Knight 477 920
  • 20 Jun
 wierHL

How would you even enforce rules against that without putting mods in every server?

Knight 477 920
  • 19 Jun
 wierHL

Tbh I liked TF2's approach to lore, where the motivation for combat came from the team's employers and the people who suffered from their collateral damage. The team (teams? it's not very clear) is just doing the job and having a good time doing it.
Then again, TF2 had an actual set of characters the story could fall back on. Mordhau's mercs are completely made by customization. The voices give personality but it's hard to weave a story based on the mercs when they're pretty much blank slates.

That's why I propose keeping the personality traits of the merc companies minimal, while focusing the lore and character on their employers and victims.
I wanna see lords that start wars over petty disputes.
I wanna see aristocrats trying to take out their rivals.
I wanna see mayors trying to keep some form of order in their unrest-stricken cities.
I wanna see a military savant trying to make their name in an ongoing conflict.
I wanna see peasants who are sick of getting caught in the crossfire and pool all their resources into hiring a company to beat up a dickhead lord.
I wanna see self-proclaimed grand rulers who believe their cause and people are righteous and will do anything to destroy the enemies who threaten them, oblivious of what damage their zeal may cause.
And in the middle are the mercs doing their thing, laughing and insulting rival companies as they go.

Knight 477 920
  • 19 Jun
 wierHL

These days I almost exclusively listen to psychedelic trance. You should give it a listen
https://youtu.be/4ah4S5zYWyw?t=01m20s

Hey thanks I'll check it out.

The way I see it hemets appropriated from art wouldnt be fantasy helmets, but rather romanticism era helmets depicted in the art of the time would be anachronisms.

Romanticism era was late 18th - 19th century, people weren't wearing horned helmets then either. The artists of the time worked from imagination, that's about as fantasy as it gets. You've also yet to show any romanticism era depictions of horned helmets.

Whether horned helmets are historical or not, or fantastical, it is irrelevant as the fantastic cosmetics could be disabled with a toggle the same way women will be. It wouldn't hurt having one or two horned helmets though, seeing as women wont have reduced stat points due to being anatomically weaker or forced into using frying pan/medic bag, or 'historically accurate and realistic' loadouts.

I'd rather see development time go into adding more historical pieces (like the one greathelm of Von Prackh you posted) than diving into fantasy like the helmets from your first post. Crested helmets like that one you posted are fine imo, as are women. If Warband could pull it off without looking dumb, so can Mordhau.

Other horned helmets depicted in art (besides the Helmet of Valdemar the Conqueror as it is historically appropriate from the 1300s) after the 14th century in the romanticism era, are anachronisms and not fantastical, as helmets such as the teutonic great helm of albert von pranckh were used in combat in the 14th century, and others were in fact used.

That's a jump in logic. Von Pranckh's helmet is a real physical helmet. Of Valdemar's helmet we have nothing but a simplistic drawing.

From Horned Helmet wiki page:
During the High Middle Ages, fantastical headgear became popular among knights, in particular for tournaments.[9] ...
It is sometimes argued that helmets with large protuberances would not have been worn in battle due to the impediment to their wearer. However, impractical adornments have been worn on battlefields throughout history.

That section of the article has exactly 1 citation and it just refers to another simplistic illustration.

Codex_Manesse_149v_Wolfram_von_Eschenbach.jpg

There are historically accurate (14th century) horned helms which were used in tournaments and combat, and that concomitantly makes any horned helmets depicted in art from the romanticism era or high-medieval ages anachronisms like the rapier (outside the 14th century timeframe) and not fantastical.

That's the same jump in logic. A greathelm with horns mounted on top clearly existed, but that doesn't make everything from romanticist art (of which you haven't posted any) real.

The only actual medieval horned helmet you posted is the one of Von Pranchk. I'd also like to see that one added as a high level unlock. As you said, they should stay somewhat rare and not overused.
I've tried looking for other examples but most are from the antiquity or Asia (best saved for a later expansion). I found this thing though:
Antelope_helmet_(14024683727).jpg
Supposedly belonged to Skanderberg. I think it's neat but others may think it looks too ridiculous. If they ever added this it would have to be some kind of max level shit or official tournament reward.

Knight 477 920
  • 19 Jun
 wierHL

Welcome to the forums throughout 2018.

Knight 477 920
Knight 477 920
  • 18 Jun
 wierHL

On an unrelated note, this helmet from the OP

82582827b887248ffe04293a72dfe6c9.jpg

looks a lot like the helmet Angus McFife wears on some of the recent Gloryhammer singles.

My favourite band, I recommend giving them a listen if you like powermetal. Their first album also starts off with one of their best songs, it's great.

Knight 477 920
  • 1
  • 18 Jun
 wierHL

Mordhau has been trying to keep some form of grounded medieval/renaissance aesthetic in its equipment pieces. The goofiness comes from what people do with those pieces and on the battlefield. Rapier technically isn't medieval but doesn't clash with the aesthetic. Female warriors clash a bit more, but the devs are including a client-side toggle for female models, so people who think it clashes too much can turn it off.

Malric's helm doesn't look bad or dumb on its own, but would stick out like a sore thumb around the more grounded pieces.
I think I speak for many other forum users when I say I don't want to see the artstyle shift towards fantasy. The current chainmail tabard is already pushing it.

Valdemar's helm... how would the devs even add it? I can't find any reconstruction or detailed drawing of it. A simplistic drawing on a royal coa isn't enough to work with.

As for that Teutonic helm, I'd be ok with it for a high level unlock. It's clearly a normal helmet with a crest, rather than a high fantasy artpiece. May look a bit impractical for combat but that's another argument entirely (see the multiple Frogmouth threads).

Also, I wouldn't take anything from romanticist painters as historically accurate without some deeper research. Their whole shtick was working from feeling and imagination. Referring to historical artifacts or illustrations for accuracy wasn't really the norm during that period.

Final verdict: fantasy-esque helmets should be saved for modded servers. Devs releasing mod tools may help with this.

Knight 477 920
  • 18 Jun
 wierHL

@LetsFightíngLöve said:

@wierHL said:
There's a difference between anachronisms and adding things that didn't exist to begin with.
The pics you posted are fucking theater props.

They were actually depicted in artworks during the romanticism era, so it isn't so far stretched to say that horned helmets depicted in art are in fact anachronisms, notwithstanding there being actual historical examples of horned helmets in history such as the examples in the above two images I posted.

Horned helmets are in fact less of an anachronism than rapiers considering the teutonic knights used them in the 14th century.

Then why didn't you just start the thread with that Teutonic helmet? Why did you post fantasy helmets?
Your first "historical example" is specifically modeled after Conan the Barbarian. The second one is from a company dedicated to foam weapons meant for LARPing.

I'm replying to a bait thread aren't I?

Knight 477 920
  • 18 Jun
 wierHL

There's a difference between anachronisms and adding things that didn't exist to begin with.
The pics you posted are fucking theater props.

Knight 477 920
  • 18 Jun
 wierHL

We already have the """chainmail tabard""" and the visored barbutes. Let's not go completely off the deep end please.

Knight 477 920
  • 17 Jun
 wierHL

@renaissance said:

@Cence said:

You must be the most annoying person on this forum. Literally everything you post is either useless to the discussion or just disruptive.

have you met analgrinder

I haven't seen Anal Error comment lately. What happened to him?

Knight 477 920
  • 16 Jun
 wierHL

@DefendinMyBase said:

  • It'd be much nicer if Iron Company was Yellow or Green instead of Red, because I tend to turn off gore in Frontline so I don't get any false identifiers. You could also just have your allies have a light outline of your team colors, so that even if your blue ally is so covered in gore there's no blue showing, you could still tell he's blue.

I know this doesn't directly relate to your issue but I wish they went with red/white vs gold/black. Dev argument against it was black/gold would be too hard to tell apart from the other team in low lighting, but they compared it to blue/white.

red.jpg

color flags.jpg

So I made this image to show it's easily distinguished from red/white.

show to devs.jpg

Knight 477 920
  • 14 Jun
 wierHL

Temporary teamups are part of the flavor.

Knight 477 920
  • 14 Jun
 wierHL

@Minion said:
Alt attack for bow use as a week club/stave

Sure why not. We can always use more blunt weapons.
Though I'm not sure how that would mesh with being disarmed on hit. Maybe in alt mode 1 parried hit disarms you or the bows just have really shit stam drain negation?

Knight 477 920
  • 13 Jun
 wierHL

Yes please.
I've stopped playing Horde mode simply because everytime I load into a game it's 3 or so dead people waiting for 1 bowdude to kill like 50 bots.

Knight 477 920
  • 13 Jun
 wierHL

It doesn't have to be RNG, just give lances a set number of couched kills they can get before breaking.