Mordhau
 wierHL
Knight
  • Likes received 760
  • Date joined 6 Apr '17
  • Last seen 6h

Private Message

Knight 362 760
  • 10h
 wierHL

@DefendinMyBase said:

  • It'd be much nicer if Iron Company was Yellow or Green instead of Red, because I tend to turn off gore in Frontline so I don't get any false identifiers. You could also just have your allies have a light outline of your team colors, so that even if your blue ally is so covered in gore there's no blue showing, you could still tell he's blue.

I know this doesn't directly relate to your issue but I wish they went with red/white vs gold/black. Dev argument against it was black/gold would be too hard to tell apart from the other team in low lighting, but they compared it to blue/white.

red.jpg

color flags.jpg

So I made this image to show it's easily distinguished from red/white.

show to devs.jpg

Knight 362 760
  • 14 Jun
 wierHL

Temporary teamups are part of the flavor.

Knight 362 760
  • 14 Jun
 wierHL

@Minion said:
Alt attack for bow use as a week club/stave

Sure why not. We can always use more blunt weapons.
Though I'm not sure how that would mesh with being disarmed on hit. Maybe in alt mode 1 parried hit disarms you or the bows just have really shit stam drain negation?

Knight 362 760
  • 13 Jun
 wierHL

Yes please.
I've stopped playing Horde mode simply because everytime I load into a game it's 3 or so dead people waiting for 1 bowdude to kill like 50 bots.

Knight 362 760
  • 13 Jun
 wierHL

It doesn't have to be RNG, just give lances a set number of couched kills they can get before breaking.

Knight 362 760
  • 13 Jun
 wierHL

Good suggestion.
Good first post.

Knight 362 760
  • 12 Jun
 wierHL

I'd like to add something to this: imo the archer perk should lock you out of T3 torso and legs. Not because a heavy plated archer would be OP (their dmg output wouldn't change that much) but because they'd just be annoying.
Right now this is kinda done by making bows expensive, but just locking archers out of those pieces would allow the devs more freedom to determine cost of bows and additional perks.

Knight 362 760
  • 10 Jun
 wierHL

Oh dear...
Flamewars are probably inevitable at this point, I just really fucking hope no lawsuits come from this.

Knight 362 760
  • 7 Jun
 wierHL

It does feel a little strange.

Knight 362 760
  • 7 Jun
 wierHL

variety > realism indeed but preferably not to the point of looking silly
rapier with kite shield looks silly from a historical standpoint but a tower shield like in Chivalry looks too fantasyesque on its own
idk maybe a Roman shield wouldn't look too out of place

as for the polehammer I'd like the following:

  • a blunt side: essentially warhammer with polearm range and probably some more dmg
  • alt mode functions like warhammer alt mode but can also dismount riders
  • a spike of course, for stabbing

Not sure about the length, could be anywhere between poleaxe and halberd probably.

Knight 362 760
  • 7 Jun
 wierHL

Held block seems necessary if shields are to counter projectiles.

What I'm about to propose may be an incredibly stupid idea, but what if - at least during held block after parry window - hitting a held shield worked just like hitting a player, minus the damage.
So imagine you got a longsword or whatever and 2 bois come up: one with say a waraxe and on his left one with say mace & shield.
Shield boi is holding up his shield the entire time, while you riposte a WAxe strike from your left. Your riposte is going to hit shieldboi's shield first, but instead of stopping on his shield, your sword makes a sort of "clang" sound and continues the strike, maybe with some cosmetic hitstop.
Now shieldboi's turtling hasn't negatively impacted your ability in 1vX and he'll have to be more clever with raising his shield on time to make a difference. This wouldn't apply to blunt weapons which have hitstop obviously.

Now I have no idea if this would be balanced or not. It might even be at risk of just looking bad like a sword just phases through a shield while going "clang". Then again weapons pass through people all the time in this game.

Knight 362 760
  • 6 Jun
 wierHL

That works in an RPG like Mount & Blade, not in Mordhau.

Knight 362 760
  • 3 Jun
 wierHL

What do you mean "now"?
They've been varying degrees of clunky for a long ass time. Kickstun is a shit mechanic, balanced or not.
I'd rather see the block area reduced further and kickstun removed, so you can get around them with attack manipulation rather than a clunky stun mechanic.

Knight 362 760
  • 2 Jun
 wierHL

As far as Eastern Europe is concerned, most of the Mordhau Armour Suggestions thread agrees with you, if not most of the forum.

Knight 362 760
  • 2 Jun
 wierHL

The point of the mechanic is that if both weapons are in release they don't phase through eachother and result in a dumb hittrade.

Knight 362 760
  • 1 Jun
 wierHL

Yeah those pics are exactly what I meant but I didn't feel like finding them again.

Knight 362 760
  • 1 Jun
 wierHL

Pretty sure Seymour as in the Mordhau mascot is a bot.
If the "Seymour" you encountered started a votekick against you and approached you on Steam, it was a player using the name, most likely unaffiliated with the dev team.

Knight 362 760
  • 30 May
 wierHL

What if we take the stats of the peasant's club, slap a more professional looking skin on it and give it to regular mercs?
Italian bar mace alternate skin and wa-la.

Knight 362 760
  • 30 May
 wierHL

I could maybe get behind Roman stuff if it's from around the fall of the Western Roman Empire. Mostly because I like the early middle ages and the Germanic kings were rather keen on adapting Roman technology. But rather than the "iconic" legionaires, I'd rather see a focus on the Germanic, Pictish and Brittonic peoples that surrounded the dying Roman Empire.

Hoplites are too far back in time for my taste. Legionaires would be like the current Spanish kettle and hussar cuirass or the Landsknecht set: inching outside the medieval period but not clashing with its aesthetic. Hoplites would be more like adding grenadiers and jumping dick first into another time period.

Knight 362 760
  • 30 May
 wierHL

@ToLazy4Name said:

@chill_clinton said:
As you know the Executioner is the only 2h sword without an alt mode.

War axe says hi

Edit: and literally the moment I hit the button to post I realize you specified "sword" and not just 2h weapon, my bad

should be VAC-banned again for this tbh