Mordhau
 Donald Trump
God Emperor
  • Likes received 340
  • Date joined 6 Apr '17
  • Last seen 3h

Private Message

God Emperor 31 340

A profanity filter that you can toggle on that ONLY AFFECTS YOU would help everyone. People who want freedom of speech will see everything uncensored while people with the profanity filter won't see anything.

No censorship for people with controversial views regardless of sexism or racism please.

God Emperor 31 340

No reason to keep them around. Worse than in-game toxicity.

God Emperor 31 340

Developers know! Your shit-game deserves to burn in hell, play some cheaters with players who play 24/7 ... Like playing your craft, it's just not possible, endless FEINT, which simply cannot be read, remove this shit from the game, I deleted the game and no longer want to return to it, just spent the money in vain ... Self-respecting players have already done this for a long time, return me my money! If you delete this entry, you automatically confirm that you are right with all this and you will not do anything about it.

Can you explain how what you mean by cheating?

"I deleted the game and no longer want to return to it, just spent the money in vain"
So you don't want a refund.

Next sentence.

"return me my money!"
So you do want a refund.

God Emperor 31 340

Telling people to run archers to counter cavalry shows you have no idea what you're talking about. Just have perfect aim bro.

God Emperor 31 340

The way you "Parry" if that's what it's meant to be (ONLY in two directions, keep it simple for the simpletons) is honestly only that way due to LAZY design work. Now I like realism but I'm not a realism whore... but seriously who honestly attempts to block EVERY strike someone throws at you like that ? I have done some sword play over the years it's fun but if I started trying to block every blow someone throws at me like that I would be pretty dead pretty quick ?! I won't even ask HOW that style of block stops a thrust attack, if anyone wants to explain that would be great....

It's a videogame.

The current system of a cool down on your " parry " leads to just dumb back and forth play till someone throws a feint and owwwwwww now I must eat a hit.... dumb lazy design work...

Footwork and dragging.

The combat feels slow, sluggish and clunky as hell and tbh it's boring ! I feel like if you sped aspects of combat up and implement something like the block listed below the game would feel so much better...

It's a videogame. Learn to accelerate and riposte or use a dagger for fast attacks.

I like the idea of the "Parry" but just not as the ONLY way to block. Why can't there be like a more basic block function similar to what you have now but without a stupid cool down timer or be able to hold it in that direction.... Using the standard block should drain stamina or something to make it have a downside obviously and maybe you can't attack straight from a blocked strike like you can in the current melee from a " Parry "?

They're called chambers. Did you play the tutorial?

Now the " Parry " should stay in it's current form but have some positive for landing a well time parried in a similar (__) angle to the attack that was thrown at you. This would make people throw other things that just left and right as I imagine they would be the easiest parries... Maybe this could have a knock back which could turn into a free hit maybe drain a lot of the opponents stamina ?

Chambering.

You have a cool system atm when people drop weapons due to lack of stamina which honestly I would like to see used more I don't understand why blocking doesn't drain stamina ?! I am attacking an archer who has a cleaver and I have a great sword, how in the world of fuck can he trade blows back and forth with me, blocking a great sword with a cleaver "or most other swords / maces " your loosing a few fingers and that thing is getting knock outta your hands sharpish !!

Besides the fact that it would be hurt the game if one handed weapons got knocked out of hands in single hits there are videos of daggers parrying longswords in real life.

Left and right side ripostes are useless in there current form. In honest the thrust riposte is also pretty useless, cool idea poor implementation.

No idea what you're talking about.

The feint thing is just lazy imo... feels like this and the parry where just thrown into the game to get it out the door. You should be able to feint later on strikes "pulling your strike" but even then without a blocking function the whole feint this just feels cheap with the current parry cooldown. not sure what I would do with this tbh : /

So you complain about feints giving you hits and suggest making feints even stronger. Are you mentally ill?

The kick... ha the kick, it's far far to slow and this should not be the only way to get around people with shields. You should be able to use the kick while moving forward, it's pretty useless in it's current form. Shields need a lot of work in this game atm they are hellllaaa strong with very small negatives.... really you should be able to strike someones left / right and head with a sword. Or when in full block they shouldnt be able to see nothing but the back of their own shield..

Yes, kicks are bad. You will get punished more often than rewarded if you use them.

being able to set your strikes, left right top bottom etc on to keys is honestly not healthy for the game.... WHY would anyone think that is a good idea ?! I can see why loads people would use it but come on ppplleeeaaseee it's a combat sym that is STUPID. You should have to use your mouse to attempt to get the correct angle ?! Surely you can see how that is an easy mode, hell make a Harcore version where u can't do that or something.... Perfect head height swings 0 effort execution sword ... Simpleton mode. "If you implemented an actual parry function these people would get eaten alive"

You want this game to pull an Overwatch and make everyone play with the same settings? Again, chambers.

I would welcome some other ideas on how to make the combat and game feel less sluggish / running around in circles swinging left to right.... Otherwise I imagine when Bannerlord comes out this game will be in the dust....

You're using an IP whose multiplayer is known for having coked up ballerinas as a standard to aspire to. High level duelling looks absolutely cancerous to watch. I'd rather replay Gothic 3: Forsaken Gods than touch mount and blade multiplayer again.

God Emperor 31 340

Hi, now that it's clear that everything other than 2 H elitism is promoted could we just nerf the spear. It's a 2H but it outranges (like an archer) all the other 2H weapons so it's unfun to play against (like an archer) you're forced to charge them down while they backpedal out of your range (like an archer) and they just run to their teammates (like an archer). Since spearmen emulate archers I suggest they also drop their weapon upon hit like archers and remove their ability to kick.

Recently, shields have been nerfed since people felt that you had to facehug them while they just backpedal from their kick. Spearmen are like fighting shield-users in the way you feel like you have to charge them down while they backpedal. Except, spearmen are even more dangerous since they outrange you when you're using a 2H unlike a shield user. I suggest we get a free hit on a spearman if we land a kick on them. No, 2 free hits, for the hard work we've had to put in landing a hit on the spear user.

Similar to how we don't want this game to be like the Battle of Agincourt (medieval) for some reason, we also don't want to it to look like the Battle of Cynoscephalae (Ancient).

I haven't finished fearmongering yet though. I suggest a 2 point perk called "Pike Push" which would enable spear users to one hit each other. We want these dangerous fellows to aim for each other instead of the proper melee otherwise they'd just target the easiest person like an archer would. Also the "Pike Push" perk could be used by non-spear users just in case people get PTSD from Chivalry spear users.

God Emperor 31 340

I don't understand why you would factor 100% accuracy headshots into the DPS of an archer. Team fortress 2 has actual snipers that can one shot hitscan all classes and can hide behind teammates even easier than in this game. Ok, you can say TF2 is a shooter not a slasher but the point is you would never assume in that game where the archer is even more powerful that he would wipe the entire map on what he could theoretically do. Similarly, I don't think you should assess archers in Mordhau based on the thinking that everyone who picks up a bow will become Hawkeye.

I'd like to see how competitive archers do in 3vs3, 4vs4, and 5vs5 as more skilled people enter the game. It would be interesting to see how consistently top players can actually hit their shots and how many people would actually consider running archers.

It's fine that archers are weaker than 3/3/3 knights in this game but they are definitely lackluster in this game. You play archer for fun not because it's meta.

God Emperor 31 340

If there was no chase mechanic there would be more weight to armor choices. Lighter armor would give you an easier time disengaging and engaging against heavy armor.

Ranged builds are a lot weaker in Mordhau compared to Chivalry. There's cavalry, the huntsman perk, parrying projectiles, you drop your weapon when hit, and projectiles don't flinch. Archers are more like a support class that 1 shot each other and for picking off enemies during teamfights. If that player ran heavy armor melee they'd probably get more kills and be more of a nuisance to your team.

Again, frontline is not about racking up kills but about capturing zones.

God Emperor 31 340

Could just turn off the chase mechanic on frontline if you don't want it on skirmish since the goal isn't to eliminate players but to capture zones. The chase mechanic actually encourages you not to play strategically. You're in frontline in a 3vs3 your teammates die and so you're now in a 1vs3. The option to run away and group up with your teammates isn't possible because you'll just get attacked from behind. So you just try to rambo and take them down yourself which is encouraged by perks such as bloodlust and second wind. Wouldn't you think it more strategic to retreat to your team so that you can help in team fights?

God Emperor 31 340
  • 13 May '17
 Donald Trump

@Sammy said:

@Donald Trump said:
What do you think the drama over the web shop offering knight titles was? You got something people on the web shop didn't; an actual kickstarter title.

You have to spend 2100 hours to max on Oldschool Runescape, playing EFFICIENTLY. What if they buffed training methods until it was only 1500, 1000, hell even 500 hours to max? At what point do you say "Hey this is unfair to people who had to spend three times as much to get to where you are so we're not going to buff it"? If it's just an ego thing, why not just let people edit their skills to all 99 so there are "more people at the end game"?

Stuff like double xp weekends, bonfires, rune span, agility circus, effigies and microtransaction xp multipliers ruined the game. Did you approve of Squeal of Fortune/Treasure Hunter and Soloman's Store because it gave Jagex money for development? Micro transactions that shamed the Gower brothers into voluntarily leaving the game's development?

This is pretty different considering it's actual gameplay and grinding, whilst you're crying like a bitch over a couple of cosmetics and a few other silly rewards.

The topic was on exclusivity retard. You have posted 5 times in this thread just to attack me which is literally all you have ever done in every topic towards me because of some weird grudge you have. You're the bitch you're the whiner. Maybe it's just because you hate people with more disposable income because some rich kid bullied you in the playground I don't know I don't care get the fuck over it loser.

God Emperor 31 340
  • 13 May '17
 Donald Trump

What do you think the drama over the web shop offering knight titles was? You got something people on the web shop didn't; an actual kickstarter title.

You have to spend 2100 hours to max on Oldschool Runescape, playing EFFICIENTLY. What if they buffed training methods until it was only 1500, 1000, hell even 500 hours to max? At what point do you say "Hey this is unfair to people who had to spend three times as much to get to where you are so we're not going to buff it"? If it's just an ego thing, why not just let people edit their skills to all 99 so there are "more people at the end game"?

Stuff like double xp weekends, bonfires, rune span, agility circus, effigies and microtransaction xp multipliers ruined the game. Did you approve of Squeal of Fortune/Treasure Hunter and Soloman's Store because it gave Jagex money for development? Micro transactions that shamed the Gower brothers into voluntarily leaving the game's development?

God Emperor 31 340
  • 13 May '17
 Donald Trump

@Soulcatcher said:

@scuffling said:

@Uncy said:
I thought about that a little.

Maybe the option to upgrade with no limits is a little too much?

maybe let's just allow to upgrade to one tier higher and nothing more?

from 5$ to 25$ or from 60$ to 100$, from 100 to 300 etc.?

This will keep the 5$ pledgers away from upgrading straight to 300$ etc.

Don't you get it? The developers are going to use this poll to justify no limits pledging as a cash grab. They already let a king become emperor so why not let a $5 backer become an emperor? They lose nothing, except their integrity.

They aren't trying to justify anything, they aren't going to lose integrity, they are being open and honest and asking the community as a whole if they are happy with people being able to open the option of upgrading pledges to tiers that were not previously occupied. Why not let a 5$ backer become an emperor? I couldn't "budget" 10 thousand bucks. I won 7 grand on the lottery a couple weeks after the Kickstarter ended, and simply asked if I could donate 5k and maybe get my tier upgraded to Emperor. What's the big deal?

More money for development, more funds to improve the game to a better state before release. Would you have spent 10 thousand dollars in support of this game if you did not get the title of God-Emperor?

So a 5$ backer becomes an Emperor, well, there is only two slots. Alpha is in August, there is is like seven or so slots of Kings etc, how is this bad? besides hurting peoples egos on pixel titles and exclusive cosmetics. That's just vanity. Who really cares about that compared to a well polished game that is going to last years.

What if you couldn't afford to back as much as you did at the time? I would have loved to, but I couldn't. I don't give two shits about cosmetics and titles, I care about quality core gameplay, and this is an incentive to donate that could potentially help the developers to reach a few goals that they couldn't with the current Kickstarter funds.

I pledged for the exclusivity knowing that there would be a limited amount of titles and cosmetics. The big deal is that kickstarter campaigns have a deadline that convey URGENCY to pledge as soon as possible or be locked out of them FOREVER once the campaign ends. So no, I would not have spent $10k if I didn't get the title of God Emperor yeah I care about vanity and so does everyone else including those who want to upgrade their tiers. Why do you think people want to upgrade their tiers beyond alpha access? It's not JUST because they "wanted to support the game's development" You could have asked for no kickstarter reward when pledging you know that right?

Yeah people are vain. We like things that don't really matter. Fast cars, nice clothes, big houses and cosmetics in a videogame is something we value out of vanity. You're not above this, you even have Empress under your name.

God Emperor 31 340
  • 13 May '17
 Donald Trump

@Uncy said:
I thought about that a little.

Maybe the option to upgrade with no limits is a little too much?

maybe let's just allow to upgrade to one tier higher and nothing more?

from 5$ to 25$ or from 60$ to 100$, from 100 to 300 etc.?

This will keep the 5$ pledgers away from upgrading straight to 300$ etc.

Don't you get it? The developers are going to use this poll to justify no limits pledging as a cash grab. They already let a king become emperor so why not let a $5 backer become an emperor? They lose nothing, except their integrity.

God Emperor 31 340
  • 13 May '17
 Donald Trump

No support. Kickstarter funding has a sense of urgency to back as soon as possible with its deadlines AND exclusivity. Being able to just pledge $5 and upgrade at a later date ruins the time sensitivity of kickstarter. Why you decided to poll this, after you already let someone become an emperor I don't know. You were always going to let people upgrade their pledges and of course the developers are going to get majority support; more people can gain compared to the people who can lose. People are going to vote in their own interests.

It reminds of how regular players in Old School Runescape will vote yes for increased xp rates while people who are already maxed don't benefit and so vote no. Of course people like me who have actually paid during the campaign and don't want to ruin the exclusivity are going to get out voted.

If you really wanted the poll to be fair, it would only be for people who actually pledged during the campaign and scale according how much they pledged. So, like say we do it in multiples of 5, so someone who pledged $5 gets one vote, and I pledged $10,000 and therefore get 2000 votes. How can you justify giving me the same amount of votes as someone who pledged $5? Oh I know, because then the developers might not get their cash grab if the higher tiers stand together and vote no.

The developers are going to go forward with this cash grab anyway because why do they care? It's free money to them and they can give themselves any ingame perks they want to themselves. It's just a display of a complete lack of integrity and the poll is just a PR stunt that they know is going to go in their favor.

Do you not understand that people reorganised their budgets to be able to pledge at certain tiers because of the kickstarter DEADLINE? I know I managed my budget so that I could get the god-emperor tier. Why should I have done that when the developers were going to let me upgrade at a later date anyway?!

It reminds me when Overkill Software introduced micro transactions into Payday 2.

God Emperor 31 340
  • 9 May '17
 Donald Trump

@DerFurst said:
bread and circus was the roman idea of keeping citizens occupied with food and entertainment so they'd be passive and submissive. TV and microwaved food does that job now.

Winner.

God Emperor 31 340
  • 7 May '17
 Donald Trump

yes ban 3rd person!

God Emperor 31 340
  • 5 May '17
 Donald Trump

I will bless one person with a "Mercenary" Alpha Pre-Purchase and informally name them my champion if within 72 hours they can show me that they are worthy through forum activity.

God Emperor 31 340
  • 2 May '17
 Donald Trump

Developers could have had emperors if they offered exclusive cosmetics.

God Emperor 31 340
  • 1 May '17
 Donald Trump

@RustRaven said:

@scuffling said:

@RustRaven said:

@scuffling said:
Why not have a different title than knight like page or squire? A fair compromise between the devs getting money now and not devaluing kickstarter titles

For the kickstarter ones?

?

Would the backers or post-kickstarter knights get the new title?

the post-kickstarter knights

God Emperor 31 340
  • 1 May '17
 Donald Trump

@RustRaven said:

@scuffling said:
Why not have a different title than knight like page or squire? A fair compromise between the devs getting money now and not devaluing kickstarter titles

For the kickstarter ones?

?