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Would unironically be hype for Indian weapons and armour tbh. Maybe even for the devs to expand their time frame scope to include antiquity period stuff for muh full RP.
Speaking of, can we have the 2 eye hole aventail and helm as shown in this pic please?
Dude, Mordhau's fluctuating between over 10k to about 5k constantly (probably when NA or EU wakes up/goes to sleep) and considering the game this was heavily inspired by, its doing pretty well for itself.
Also trying to imply that the game is bleeding players because muh women is hilarious. All games have a massive first turnout, then lose a substantial amount until they finally normalise. The bleed of players over time is usually due to lack of new content. If anything, this game needs the mod tools out round about now along with the customization and maps they have.
Man this whole thread is just pointless. Can we go back to talking about a comp format that isn't just skirmish?
love you
As much as I'm not a fan of 3D Soul Calibur, it's still going. Also mechanical problems =/= cosmetic ones.
But y tho? For honor did it and the world didn't end.
Why is this thread still going? Its just idiots brand new to the game crying that more customization has been planned from the start and that's bad because this game is apparently 100% set in medieval Europe? Despite the fact that devs intentionally don't mention real world places or countries and they've said themselves "fictional but realistic world" so they could have period accurate gear from 1000 to 1600 with humans running around deserts and open fields and castles?
personally i play video games for a sense of pride and accomplishment
ty bb u win
k final question
what is the airspeed velocity of an unladen swallow?
ok cool but hab u evr fucc a birb b4 tho
I was talking about my solution but ok
And I'm suggesting that instead of a feature that fits with how colour in FL restricts customization, make that feature catch up with the rest of the game so people can see what they want you to.
The problem I see with the toggle is how they wanted to implement it would mean that if they had female only or male only switched on, if you didn't have the corresponding sex then they would only see the default model. I suggested in some other thread that they make it so every class has a male and female model and you could customize both but choose which one you wanted the game to default to. That might cause optimization issues so I think they made the right call to go ahead without the toggle.
I think what this game needs is team based colour schemes for every loadout. Having Iron Company/Free Guard/Mercenary colour tabs for every loadout with select colours that would have limited palettes depending on the team should solve this problem immediately. It might be more work for the player but it's much better than not giving them any customization for team colours.
Arguing that people shouldn't see your customization because one area of the game is already restricted in that area is a little backwards.
Hey bb u wan fucc?
This fucking thread man
@Jax ily bb, ty for being a part of dis gaem
Poor example probably, but I still find I have similar problems with judging range when it comes to normal weapons, I feel the weapons should be longer than they are which results in me being way out of range of someone consistently, only way I feel I can hit someone is if I'm facehugging. I dunno if it's my FOV or the tracers in relation to models or what, I always seem to be thrown off.
Clips in a good amount yet doesn't get counted as a hit.
Why do I even read these threads