Mordhau
 KIWI
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  • Likes received 307
  • Date joined 30 Mar '17
  • Last seen 8 Nov

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  • 12 Jul '19
 KIWI

Would unironically be hype for Indian weapons and armour tbh. Maybe even for the devs to expand their time frame scope to include antiquity period stuff for muh full RP.
Speaking of, can we have the 2 eye hole aventail and helm as shown in this pic please?varangian_guard - Copy.jpg

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  • 10 Jul '19
 KIWI

@link_mah_boi said:
Mordhau's playercount is at 4,629 right now just in the first 2 months,

Dude, Mordhau's fluctuating between over 10k to about 5k constantly (probably when NA or EU wakes up/goes to sleep) and considering the game this was heavily inspired by, its doing pretty well for itself.
Also trying to imply that the game is bleeding players because muh women is hilarious. All games have a massive first turnout, then lose a substantial amount until they finally normalise. The bleed of players over time is usually due to lack of new content. If anything, this game needs the mod tools out round about now along with the customization and maps they have.

Man this whole thread is just pointless. Can we go back to talking about a comp format that isn't just skirmish?

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  • 8 Jul '19
 KIWI

@ToLazy4Name said:
why the fuck am I arguing with this weirdo it's a fucking fictional world this entire argument is pointless i'm leaving now is your chance to make a witty remark about how i'm a libtard SJW and own me Ben Shapiro epic style >:^ (

love you

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  • 8 Jul '19
 KIWI

@freygeist said:

@KIWI said:

@freygeist said:

@ToLazy4Name said:
wtf why didn't the devs say in all capital letters at the beginning of the steam description that they will be adding women wtf.....

Maybe because its a fucking stupid idea, in the first place.

But y tho? For honor did it and the world didn't end.

And look what a fine job they did with this game...

As much as I'm not a fan of 3D Soul Calibur, it's still going. Also mechanical problems =/= cosmetic ones.

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  • 8 Jul '19
 KIWI

@freygeist said:

@ToLazy4Name said:
wtf why didn't the devs say in all capital letters at the beginning of the steam description that they will be adding women wtf.....

Maybe because its a fucking stupid idea, in the first place.

But y tho? For honor did it and the world didn't end.

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  • 8 Jul '19
 KIWI

Why is this thread still going? Its just idiots brand new to the game crying that more customization has been planned from the start and that's bad because this game is apparently 100% set in medieval Europe? Despite the fact that devs intentionally don't mention real world places or countries and they've said themselves "fictional but realistic world" so they could have period accurate gear from 1000 to 1600 with humans running around deserts and open fields and castles?

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  • 8 Jul '19
 KIWI

@CocyxTheGaySkeleton said:
personally i play video games for the anti-censorship instead of the mechanics. a durr

personally i play video games for a sense of pride and accomplishment

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  • 7 Jul '19
 KIWI

@CocyxTheGaySkeleton said:

@KIWI said:

@CocyxTheGaySkeleton said:

@KIWI said:

@CocyxTheGaySkeleton said:

@KIWI said:

@CocyxTheGaySkeleton said:
some gay skeleton shit

Hey bb u wan fucc?

wow.... are u crazy? of course i wanna fucc, look at me

ok cool but hab u evr fucc a birb b4 tho

its the only way to learn the word cloaca

k final question
what is the airspeed velocity of an unladen swallow?

i'd answer that but then you'd ragdoll into the air 500 feet and fall into a canyon

ty bb u win

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  • 7 Jul '19
 KIWI

@CocyxTheGaySkeleton said:

@KIWI said:

@CocyxTheGaySkeleton said:

@KIWI said:

@CocyxTheGaySkeleton said:
some gay skeleton shit

Hey bb u wan fucc?

wow.... are u crazy? of course i wanna fucc, look at me

ok cool but hab u evr fucc a birb b4 tho

its the only way to learn the word cloaca

k final question
what is the airspeed velocity of an unladen swallow?

Conscript 227 307
  • 7 Jul '19
 KIWI

@CocyxTheGaySkeleton said:

@KIWI said:

@CocyxTheGaySkeleton said:
some gay skeleton shit

Hey bb u wan fucc?

wow.... are u crazy? of course i wanna fucc, look at me

ok cool but hab u evr fucc a birb b4 tho

Conscript 227 307
  • 7 Jul '19
 KIWI

@link_mah_boi said:

@KIWI said:
That might cause optimization issues so I think they made the right call to go ahead without the toggle.

If it wasn't a feasible option for optimization reasons, they (a) wouldn't have brought it up as a compromise in the first place, and (b) would have given it as the reasoning for not adding the toggle, rather than the nonsense answer they did give. As far as I can see, all the equivalent male art assets are already loaded into the game as well when you load in (ready for someone to spawn a character that uses them), so it wouldn't be taxing. But even if I'm wrong and it was, swapping to a generic male skin would still solve the problem just the same. It's not a performance issue behind this.

I was talking about my solution but ok

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  • 7 Jul '19
 KIWI

@link_mah_boi said:
what they did with team colors was already a hundred times more "making people not see your customization" than a gender toggle would be

And I'm suggesting that instead of a feature that fits with how colour in FL restricts customization, make that feature catch up with the rest of the game so people can see what they want you to.

The problem I see with the toggle is how they wanted to implement it would mean that if they had female only or male only switched on, if you didn't have the corresponding sex then they would only see the default model. I suggested in some other thread that they make it so every class has a male and female model and you could customize both but choose which one you wanted the game to default to. That might cause optimization issues so I think they made the right call to go ahead without the toggle.

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  • 7 Jul '19
 KIWI

@link_mah_boi said:

This makes no sense though. Mordhau's main gamemode already "undermines customization work" by disabling your team colors unless people opt in to see them.

I think what this game needs is team based colour schemes for every loadout. Having Iron Company/Free Guard/Mercenary colour tabs for every loadout with select colours that would have limited palettes depending on the team should solve this problem immediately. It might be more work for the player but it's much better than not giving them any customization for team colours.
Arguing that people shouldn't see your customization because one area of the game is already restricted in that area is a little backwards.

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  • 7 Jul '19
 KIWI

@CocyxTheGaySkeleton said:
some gay skeleton shit

Hey bb u wan fucc?

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  • 6 Jul '19
 KIWI

This fucking thread man

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  • 20 Apr '18
 KIWI

@Jax ily bb, ty for being a part of dis gaem

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  • 6 Feb '18
 KIWI

@LuxCandidus said:
@marox said:

...world collision, where tip tracers are ignored so that it is less annoying to the player, actual non-world collision doesn't ignore the tip like that.

From this thread.

Poor example probably, but I still find I have similar problems with judging range when it comes to normal weapons, I feel the weapons should be longer than they are which results in me being way out of range of someone consistently, only way I feel I can hit someone is if I'm facehugging. I dunno if it's my FOV or the tracers in relation to models or what, I always seem to be thrown off.

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  • 6 Feb '18
 KIWI

20180206193654_1.jpg

Clips in a good amount yet doesn't get counted as a hit.

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  • 31 Mar '17
 KIWI

Why do I even read these threads