Mordhau
 elgcahlxukuth666
  • Likes received 42
  • Date joined 4 Sep '19
  • Last seen 17 May

Private Message

60 42

Perhaps I didn't make myself clear. I meant that African servers can work the way you described, so that it serves better to the low number of players there. Then, the European servers can work the way I described. I see no reason for them to work the same way.

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@Kaiowa said:
(...) But here in South America it's just official Frontline/Invasion and Horde servers + a community duel server, meaning no Skirmish and no true Deathmatch.

In that case, I see no reason for things working differently dependent on the world location.

!! EDIT:
(I misspoke in the above sentence, here come the correction)
In that case, I see no reason for things to work the same way at all world locations.

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It's 100% the lion's fault for tearing me apart with his claws and teeth after I went to his nest in the jungle and punched him. He should have warned me I'm not allowed to hurt him. Now I'm dead, but its not my fault so I demand resurrection.

For f**k's sake, use your brain. It's not like it's ok to do anything to anyone just because there was no warning. Did you disclose that you are about to be a dick for chat users, prior to being a dick to them?

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@Kaiowa said:
As expected, the sales were not enough to revive this game because even new players can only stand playing the same 3 or 4 maps in rotation for so long. It appears development has stopped after the Castello update and we shouldn't expect any new content from now on, even these forums are being closed.

Seeing how unnecessarily aggressive people's posts tends to be on your own example above, there is no wonder the forums is getting shut down.
Wanna bet there is a next content coming from the devs? As usual.

As for the topic's idea - for making player's content more accessible - interesting idea. Although, personally I wouldn't like it to be mixed up with the original content. I'd like to be able to choose between original and custom, without being forced to switch server due to some poor game-mode being voted. Game mode should be fixed per server, so that I can choose it only once and then play it for hours.

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  • 26 Nov '19
 elgcahlxukuth666

Yes, that is a very nice patch! thanks!

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  • 26 Nov '19
 elgcahlxukuth666

Thanks foir the patch! :)

Could someone please explain this one to me:
"Attack lunge now decreases gradually after 105cm weapon range (Longsword) - this means that the longest weapons now have the least amount lunge"
I totally don't understand what is this about.
tbh I just don't know what the "lunge" mean, and the translators are not helpful in this case...

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  • 26 Nov '19
 elgcahlxukuth666

Hi,

I'm glad that you always provide a detailed list of changes made in each patch - thanks for that.

One remark: if you say that a parameter has been changed to some new value, it would be nice to also inform what was the previous value.
So for example, instead of this:
Eveningstar alt mode miss recoveries to 600ms
I'd appreciate to see this:
Eveningstar alt mode miss recoveries from 700ms to 600ms

I don't remember all the exact numbers, so in some cases reading the news I can't tell whether given weapon was nerfed or buffed.
I hope that's not a problem and next patch notes will be a bit improved :)

Regards!

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  • 23 Nov '19
 elgcahlxukuth666

You know there are like 4 tunnels allowing you to enter the Feitoria castle without using any ladder?

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  • 21 Nov '19
 elgcahlxukuth666

@Humble Staff said:
(...) ranged weapons are a special case, if you pick any bow from a dead body you get only a few shots (3 to 5 depending on the bow) and going to an ammo box only replenishes those, you can't go above it.

Also, when you pick up a toolbox, you can use it to place stuff, but in this case the stuff disappears as soon as you die&respawn.

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  • 20 Nov '19
 elgcahlxukuth666

@Mittsies said:
Everytime I use bear traps, teammates jump into them on purpose and die.

Why would anyone want to do that?
Do they also do it with fire?
The only reason I can think about is they want to detonate badly placed traps while it is safe and harmless for the team, in order to eliminate the threat of falling into those traps later when the enemies will be approaching and when it will matter...

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  • 19 Nov '19
 elgcahlxukuth666

@Cracksmith said:
You get a fixed number of equipment points to spend on perks and weapons. If you use them on heavy armor, you wont be able to use some of the bigger and better weapons in the game.

... unless you pick someone's weapon in a match.

60 42

hi,

the fact that for some reason I'm not able to use weapon alternative mode while being on ladder is something I can accept easily (even though I can see no reason for that), but

it's a bit annoying that when I leave a ladder my weapon mode is always the primary one. I have to always remember to switch it back to alternative mode. It takes precious time when there are foes waiting for me up there on feitoria walls...

Could we please have that fixed? :)

regards!

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@esturias said:

@elgcahlxukuth666 said:

@Cryptic said:
The real issue is that they need to add markers for friendly bear traps.

I disagree. But that's off-topic.

Why would you?

https://mordhau.com/forum/topic/19847/team-beartrap-markers/#c5

Here in this topic we're considering changing the team damage points in current situation, that is assuming there are no markers. Whether beartrap should be marked is another thing, hence my link above.

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  • 18 Nov '19
 elgcahlxukuth666

@esturias said:

@Cryptic said:
They should do a free weekend soon, especially since Christmas is near.

What would be the point of that when the game is still so unfinished and unbalanced that it won't hold any of those players?

The point of that would be to get more players for some time. For example, for few hundreds of hours per player, statistically.

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  • 18 Nov '19
 elgcahlxukuth666

@Cryptic said:
The real issue is that they need to add markers for friendly bear traps.

I disagree. But that's off-topic.

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Maybe go to discord or some other community and find some guild/clan or just people who would like to help and play with low experienced players.

Make sure to know some basics like described for example here https://steamcommunity.com/sharedfiles/filedetails/?id=1757318692

I think most of us learned "the hard way", that is playing against better players. This is typical to online pvp games.

Make sure not to use the default control settings - I mean: determining the direction of attack by placing mouse cursor. Instead you want separate mouse button for each type of attack (swing from up, swing horizontal, swing from bottom, stab) and additional key that inverts the side (so that when you are holding it, the attack goes from left instead from right). Not sure if you already figured that out :) (personally I wasted too many hours playing "the wrong way")

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@weaphon said:
how can i increase the number of equipment points

Not possible in Mordhau. This limitation applies for all players/loadouts and always, no exceptions.

(Although, maybe it's possible on some community modded servers..?)

EDIT:
now when I see this topic address: https://mordhau.com/forum/topic/20343/i-saw-players-who-used-both-armor-and-halberds/#c7
You can pick up any weapon from the ground when killed player drops it. Regardless the limitation.

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  • 18 Nov '19
 elgcahlxukuth666

Rent a server (dedicated machine or VPN) - look for the ones in your country, or near, to get the lowest possible ping.
Then, simply use mordhau docker (it's relatively easy): https://hub.docker.com/r/cm2network/mordhau